Player Matchup

Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DCHICK
Ao Kuang
Level 121
God Stats
4W - 8L
1,427 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
I4MT4URUS
Kuzenbo
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 36L
1,488 Elo+
Party 1
Yemoja
Yemoja
TEAMxTYx
Yemoja
Level 148
God Stats
14W - 7L
1,706 SR
Queue Stats
155W - 166L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Whiskerz1999
Heimdallr
Level 58
God Stats
1W - 1L
1,325 SR
Queue Stats
15W - 15L
1,632 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,530 Elo+

VS

Team Averages
Level 125
1,615 SR
1,458 Elo+
Sun Wukong
Sun Wukong
AZTEKACHINGON69
Sun Wukong
Level 112
God Stats
105W - 80L
1,681 SR
Queue Stats
667W - 705L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Concealed1987
Jormungandr
Level 115
God Stats
5W - 3L
1,723 SR
Queue Stats
155W - 156L
1,439 Elo+
Solo
Scylla
Scylla
LaffingGoat
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Cupid
Cupid
Snipen Rey
Cupid
Level 148
God Stats
25W - 29L
1,532 SR
Queue Stats
608W - 605L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
i GaTo BruJo
Baron Samedi
Level 125
God Stats
4W - 2L
1,639 SR
Queue Stats
56W - 67L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 7 / 5
10,831
677
12,629
16,374
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DCHICK
Ao Kuang
17
4 / 11 / 2
11,456
716
10,863
22,001
11,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
I4MT4URUS
Kuzenbo
17
2 / 5 / 9
11,103
694
14,027
24,799
36,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
TEAMxTYx
Yemoja
16
1 / 5 / 8
9,435
590
3,114
15,917
14,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Whiskerz1999
Heimdallr
17
4 / 6 / 6
11,371
711
14,428
16,360
8,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZTEKACHINGON69
Sun Wukong
19
9 / 3 / 18
13,377
836
17,059
17,292
18,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Concealed1987
Jormungandr
17
4 / 6 / 17
12,161
760
14,994
18,376
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
5 / 3 / 20
12,219
764
14,875
10,500
3,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
19
12 / 2 / 15
13,851
866
19,587
13,949
6,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
i GaTo BruJo
Baron Samedi
18
4 / 1 / 14
11,770
736
14,466
6,245
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
15
Kills
34
34
Deaths
15
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
7
5
0.93
W
Sun Wukong
AZTEKACHINGON69
Sun Wukong
9
3
18
6
W
Jormungandr
Concealed1987
Jormungandr
4
6
17
2.08
L
Ao Kuang
DCHICK
Ao Kuang
4
11
2
0.45
L
Kuzenbo
I4MT4URUS
Kuzenbo
2
5
9
1.3
W
Scylla
5
3
20
5
W
Cupid
12
2
15
9.75
L
Yemoja
TEAMxTYx
Yemoja
1
5
8
1
L
Heimdallr
Whiskerz1999
Heimdallr
4
6
6
1.17
W
Baron Samedi
i GaTo BruJo
Baron Samedi
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,061
Damage
80,981
95,451
Taken
66,362
79,242
Mitigated
51,540
24,724
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,629
4,916
0
1,614
16,374
7,696
0
8,650
7,724
0
29,820
W
Sun Wukong
AZTEKACHINGON69
Sun Wukong
17,059
4,495
1,320
1,644
17,292
18,778
1,093
7,029
10,263
0
30,434
W
Jormungandr
Concealed1987
Jormungandr
14,994
3,618
558
1,879
18,376
20,289
768
4,780
13,596
43,795
0
L
Ao Kuang
DCHICK
Ao Kuang
10,863
2,339
0
4,093
22,001
11,912
712
7,646
14,355
28,783
1,507
L
Kuzenbo
I4MT4URUS
Kuzenbo
14,027
4,658
243
1,816
24,799
36,235
383
9,208
15,591
37,296
0
W
Scylla
14,875
621
0
0
10,500
3,658
1,095
4,660
5,840
30,871
0
W
Cupid
19,587
10,841
3,089
3,068
13,949
6,089
1,826
6,284
7,665
0
49,025
L
Yemoja
TEAMxTYx
Yemoja
3,114
761
12,362
3,691
15,917
14,928
66
9,353
6,564
7,969
0
L
Heimdallr
Whiskerz1999
Heimdallr
14,428
5,517
304
601
16,360
8,471
51
9,790
6,570
0
43,859
W
Baron Samedi
i GaTo BruJo
Baron Samedi
14,466
982
6,388
2,691
6,245
2,726
261
5,065
1,180
54,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,196
Gold Earned
63,378
240
Minions Killed
319
10
Camps Cleared
5
1,255,196
Distance Traveled
1,447,990
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,831
677
52
3
1
281,535
2
W
Sun Wukong
13,377
836
30
2
0
358,404
5
W
Jormungandr
12,161
760
72
5
1
264,529
0
L
Ao Kuang
11,456
716
50
3
6
213,576
0
L
Kuzenbo
11,103
694
45
3
1
267,222
0
W
Scylla
12,219
764
38
2
0
250,338
0
W
Cupid
13,851
866
82
5
3
291,018
2
L
Yemoja
9,435
590
18
1
0
264,790
2
L
Heimdallr
11,371
711
75
5
2
228,073
0
W
Baron Samedi
11,770
736
97
6
1
283,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role