Player Matchup

Neith
Neith
FEAR1922
Neith
Level 21
God Stats
1W - 4L
1,175 SR
Queue Stats
6W - 13L
1,037 Elo+
Party 1
Scylla
Scylla
InfernusInk
Scylla
Level 18
God Stats
0W - 1L
1,268 SR
Queue Stats
16W - 22L
1,436 Elo+
Party 3
Bellona
Bellona
R41J1N Z
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 3
Izanami
Izanami
mark-686br66
Izanami
Level 23
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 13L
1,037 Elo+
Party 1
Set
Set
mlk-bomba-deiro
Set
Level 19
God Stats
7W - 6L
1,492 SR
Queue Stats
105W - 123L
1,398 Elo+
Solo
Team Averages
Level 17
1,341 SR
1,228 Elo+

VS

Team Averages
Level 16
1,580 SR
1,511 Elo+
Loki
Loki
DerbySolto
Loki
Level 6
God Stats
2W - 2L
1,305 SR
Queue Stats
5W - 3L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GGdoDy
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,525 Elo+
Party 2
Medusa
Medusa
Judas_Kunai
Medusa
Level 16
God Stats
4W - 0L
1,887 SR
Queue Stats
21W - 17L
1,556 Elo+
Solo
Yemoja
Yemoja
PedraunAC
Yemoja
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Olorun
Olorun
themasterIAV
Olorun
Level 17
God Stats
15W - 5L
1,709 SR
Queue Stats
602W - 522L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FEAR1922
Neith
6
0 / 1 / 0
3,696
528
1,707
3,167
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
1
0 / 0 / 0
2,826
404
0
0
0
Bellona
R41J1N Z
Bellona
2
0 / 3 / 0
2,906
415
818
2,150
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
mark-686br66
Izanami
6
2 / 2 / 0
4,103
586
2,182
3,621
831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 2 / 0
3,525
504
1,288
3,955
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,107
587
1,223
3,292
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
GGdoDy
Ah Muzen Cab
8
4 / 0 / 1
4,923
703
1,616
2,156
463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Medusa
8
1 / 1 / 0
4,579
654
639
1,968
484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
PedraunAC
Yemoja
6
1 / 1 / 4
4,380
626
947
2,303
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
0 / 0 / 1
4,525
646
1,867
3,901
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Neith
FEAR1922
Neith
0
1
0
0
W
Ah Muzen Cab
GGdoDy
Ah Muzen Cab
4
0
1
4.5
L
Scylla
0
0
0
0
W
Medusa
1
1
0
1
W
Yemoja
PedraunAC
Yemoja
1
1
4
3
L
Bellona
R41J1N Z
Bellona
0
3
0
0
L
Izanami
mark-686br66
Izanami
2
2
0
1
L
0
2
0
0
W
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,995
Damage
6,292
12,893
Taken
13,620
3,709
Mitigated
3,392
3,199
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,223
540
0
1,466
3,292
659
0
0
3,292
0
17,315
L
Neith
FEAR1922
Neith
1,707
996
0
1,219
3,167
779
0
1,207
1,960
0
12,319
W
Ah Muzen Cab
GGdoDy
Ah Muzen Cab
1,616
946
0
1,559
2,156
463
1,021
0
2,131
0
20,686
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
639
226
0
0
1,968
484
838
0
1,968
0
16,667
W
Yemoja
PedraunAC
Yemoja
947
845
190
624
2,303
780
587
0
2,228
3,025
0
L
Bellona
R41J1N Z
Bellona
818
442
0
92
2,150
1,162
0
457
1,693
0
1,498
L
Izanami
mark-686br66
Izanami
2,182
1,897
0
0
3,621
831
42
979
2,642
0
13,600
L
1,288
815
0
1,888
3,955
937
0
171
3,784
0
11,124
W
Olorun
1,867
1,109
0
2,745
3,901
1,006
842
0
3,901
22,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,056
Gold Earned
22,514
85
Minions Killed
173
0
Camps Cleared
0
461,929
Distance Traveled
573,450
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,107
587
45
6
0
142,746
0
L
Neith
3,696
528
22
3
0
111,026
2
W
Ah Muzen Cab
4,923
703
40
6
0
109,707
0
L
Scylla
2,826
404
0
0
0
0
0
W
Medusa
4,579
654
34
5
0
90,540
1
W
Yemoja
4,380
626
5
1
0
115,683
0
L
Bellona
2,906
415
2
0
0
73,325
0
L
Izanami
4,103
586
34
5
0
122,752
0
L
Set
3,525
504
27
4
0
154,826
0
W
Olorun
4,525
646
49
7
0
114,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role