Player Matchup

Chronos
Chronos
DEEJHUDG22
Chronos
Level 156
God Stats
4W - 4L
1,660 SR
Queue Stats
82W - 94L
1,543 Elo+
Party 1
Vamana
Vamana
LonerVybe-_-
Vamana
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 164L
1,612 Elo+
Party 1
Bakasura
Bakasura
NoChillSosa
Bakasura
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 219L
1,605 Elo+
Party 1
Osiris
Osiris
Pretti_VenoM
Osiris
Level 160
God Stats
7W - 3L
1,628 SR
Queue Stats
927W - 936L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
WinxIceWolf
Aphrodite
Level 87
God Stats
42W - 49L
1,515 SR
Queue Stats
44W - 51L
1,472 Elo+
Party 1
Team Averages
Level 124
1,561 SR
1,557 Elo+

VS

Team Averages
Level 135
1,465 SR
1,578 Elo+
Nu Wa
Nu Wa
Brutal Wolfe
Nu Wa
Level 121
God Stats
1W - 1L
1,263 SR
Queue Stats
26W - 30L
1,481 Elo+
Party 2
Hercules
Hercules
Hiro2121
Hercules
Level 120
God Stats
22W - 26L
1,545 SR
Queue Stats
299W - 270L
1,584 Elo+
Party 3
Pele
Pele
ItsJuicyJimmy
Pele
Level 155
God Stats
5W - 5L
1,504 SR
Queue Stats
395W - 355L
1,678 Elo+
Party 2
Apollo
Apollo
LORD ANAKlN
Apollo
Level 154
God Stats
30W - 43L
1,513 SR
Queue Stats
210W - 212L
1,574 Elo+
Solo
Khepri
Khepri
Yair19283746
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 275L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DEEJHUDG22
Chronos
20
3 / 5 / 5
12,968
564
10,320
18,874
6,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
20
4 / 0 / 7
14,290
621
21,214
22,656
28,119
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
NoChillSosa
Bakasura
20
6 / 6 / 7
13,143
571
16,206
25,085
11,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
17
1 / 4 / 9
10,567
459
7,910
21,200
13,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
WinxIceWolf
Aphrodite
20
10 / 4 / 4
14,183
617
16,750
20,650
9,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 7
12,265
533
17,885
14,160
6,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Hiro2121
Hercules
20
3 / 3 / 1
12,232
532
9,872
24,890
23,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 5 / 3
12,470
542
15,786
19,128
8,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
17
2 / 3 / 6
10,700
465
10,199
14,638
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
3 / 6 / 6
10,041
437
6,864
20,564
15,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
24
Kills
19
19
Deaths
24
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Chronos
DEEJHUDG22
Chronos
3
5
5
1.1
L
Hercules
Hiro2121
Hercules
3
3
1
1.17
L
9
5
3
2.1
L
Apollo
2
3
6
1.67
W
Vamana
4
0
7
7.5
W
Bakasura
NoChillSosa
Bakasura
6
6
7
1.58
W
Osiris
1
4
9
1.38
W
Aphrodite
WinxIceWolf
Aphrodite
10
4
4
3
L
Khepri
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,400
Damage
60,606
108,465
Taken
93,380
68,492
Mitigated
61,301
57,697
Healing
25,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,885
2,381
0
1,312
14,160
6,022
80
7,179
6,478
84,098
0
W
Chronos
DEEJHUDG22
Chronos
10,320
2,541
1,422
7,005
18,874
6,512
4,092
4,450
14,264
97,872
0
L
Hercules
Hiro2121
Hercules
9,872
3,393
0
11,822
24,890
23,585
0
2,319
22,081
0
88,071
L
15,786
2,849
0
6,120
19,128
8,550
0
5,387
12,613
0
91,666
L
Apollo
10,199
7,529
0
3,440
14,638
7,467
1,403
5,506
8,596
0
70,357
W
Vamana
21,214
11,309
0
12,596
22,656
28,119
872
2,509
19,919
0
109,748
W
Bakasura
NoChillSosa
Bakasura
16,206
8,570
0
8,501
25,085
11,437
2,032
2,277
22,413
0
80,958
W
Osiris
7,910
2,024
0
7,331
21,200
13,209
1,242
5,044
15,906
0
63,148
W
Aphrodite
WinxIceWolf
Aphrodite
16,750
894
7,780
13,062
20,650
9,215
1,103
9,061
10,995
102,026
0
L
Khepri
6,864
338
976
2,028
20,564
15,677
0
6,679
12,192
49,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,151
Gold Earned
57,708
748
Minions Killed
693
0
Camps Cleared
0
2,240,178
Distance Traveled
2,021,598
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,265
533
163
7
0
348,897
6
W
Chronos
12,968
564
162
7
0
447,837
8
L
Hercules
12,232
532
179
8
0
441,930
5
L
Pele
12,470
542
150
7
0
441,615
10
L
Apollo
10,700
465
132
6
0
363,600
1
W
Vamana
14,290
621
208
9
0
484,827
1
W
Bakasura
13,143
571
129
6
0
447,668
7
W
Osiris
10,567
459
60
3
0
440,003
11
W
Aphrodite
14,183
617
189
8
0
419,843
0
L
Khepri
10,041
437
69
3
0
425,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role