Player Matchup

Set
Set
Kinglouie122
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,817 Elo+
Solo
Cthulhu
Cthulhu
NumerousPrawn78
Cthulhu
Level 5
God Stats
5W - 4L
1,278 SR
Queue Stats
64W - 64L
1,422 Elo+
Solo
Ymir
Ymir
dancing_taco555
Ymir
Level 27
God Stats
12W - 17L
1,513 SR
Queue Stats
70W - 64L
1,465 Elo+
Solo
Agni
Agni
levièďdz
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,220 Elo+
Solo
Loki
Loki
topdogtv
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,562 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,497 Elo+

VS

Team Averages
Level 20
1,592 SR
1,587 Elo+
Bellona
Bellona
Omt_Raava
Bellona
Level 7
God Stats
2W - 0L
1,714 SR
Queue Stats
7W - 3L
1,625 Elo+
Solo
Loki
Loki
TH_GAMER_RIOT
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Solo
King Arthur
King Arthur
Uultrasonic_
King Arthur
Level 28
God Stats
14W - 15L
1,444 SR
Queue Stats
26W - 39L
1,444 Elo+
Solo
Tyr
Tyr
player426
Tyr
Level 29
God Stats
7W - 5L
1,592 SR
Queue Stats
60W - 61L
1,558 Elo+
Solo
Arachne
Arachne
the sip god
Arachne
Level 27
God Stats
12W - 3L
1,712 SR
Queue Stats
28W - 19L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 4 / 8
14,765
591
26,913
23,172
11,356
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 8 / 7
10,611
424
16,433
18,333
18,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
11 / 2 / 11
12,632
505
23,681
30,039
22,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
6,310
252
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Loki
15
2 / 9 / 8
9,631
385
1,427
14,049
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Omt_Raava
Bellona
15
2 / 10 / 5
10,401
416
10,586
18,890
9,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 15 / 3
9,578
383
2,978
15,444
5,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Uultrasonic_
King Arthur
16
1 / 8 / 6
11,125
445
6,253
24,234
19,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 4 / 2
14,961
598
32,965
26,607
16,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
the sip god
Arachne
20
5 / 6 / 3
12,945
518
9,265
17,776
9,028
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
40
Kills
22
23
Deaths
43
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
24
4
8
7
L
3
8
7
0.81
W
Bellona
Omt_Raava
Bellona
2
10
5
0.45
W
0
15
3
0.1
W
King Arthur
Uultrasonic_
King Arthur
1
8
6
0.5
L
11
2
11
8.25
L
0
0
0
0
W
14
4
2
3.75
W
Arachne
the sip god
Arachne
5
6
3
1.08
L
Loki
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,454
Damage
62,047
85,593
Taken
102,951
56,327
Mitigated
59,309
22,231
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,913
14,506
0
5,838
23,172
11,356
1,206
0
23,172
0
86,048
L
16,433
2,148
1,185
3,361
18,333
18,348
0
0
18,333
60,241
0
W
Bellona
Omt_Raava
Bellona
10,586
3,587
1,078
3,142
18,890
9,059
683
6,378
12,387
0
34,624
W
2,978
974
0
0
15,444
5,062
2,245
3,530
11,839
0
24,878
W
King Arthur
Uultrasonic_
King Arthur
6,253
594
729
3,721
24,234
19,389
702
7,620
16,517
0
64,342
L
23,681
5,187
486
11,196
30,039
22,588
719
0
30,039
84,231
0
L
0
0
0
0
0
0
0
0
0
0
0
W
32,965
8,026
0
10,439
26,607
16,771
411
16,011
9,921
0
112,488
W
Arachne
the sip god
Arachne
9,265
6,427
291
3,634
17,776
9,028
444
5,580
12,005
0
112,626
L
Loki
1,427
174
0
165
14,049
4,035
0
0
14,049
0
18,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,949
Gold Earned
59,010
371
Minions Killed
554
0
Camps Cleared
0
1,625,192
Distance Traveled
2,192,750
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,765
591
125
5
0
446,313
1
L
Cthulhu
10,611
424
99
4
0
419,007
1
W
Bellona
10,401
416
52
2
0
466,198
0
W
Loki
9,578
383
50
2
0
377,599
2
W
King Arthur
11,125
445
111
4
0
411,412
0
L
Ymir
12,632
505
118
5
0
389,377
2
L
Agni
6,310
252
0
0
0
6,069
0
W
Tyr
14,961
598
190
8
0
458,658
0
W
Arachne
12,945
518
151
6
0
478,883
0
L
Loki
9,631
385
29
1
0
364,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role