Player Matchup

Kukulkan
Kukulkan
HomeroStone
Kukulkan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
nutellinha123
Fenrir
Level 24
God Stats
2W - 9L
1,096 SR
Queue Stats
7W - 14L
1,246 Elo+
Solo
Cthulhu
Cthulhu
turbainatrincano
Cthulhu
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
86W - 98L
1,500 Elo+
Solo
Team Averages
Level 50
1,365 SR
1,415 Elo+

VS

Team Averages
Level 38
1,500 SR
1,432 Elo+
Agni
Agni
Matias-Wesker
Agni
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 82L
1,542 Elo+
Solo
Danzaburou
Danzaburou
rafa515_
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ares
Ares
rosolen0
Ares
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 14L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HomeroStone
Kukulkan
15
6 / 6 / 4
11,507
719
14,519
10,492
3,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 8 / 5
9,203
575
3,177
11,805
4,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 5
11,079
692
13,684
22,164
21,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 6
12,744
797
21,321
11,948
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
rafa515_
Danzaburou
14
4 / 3 / 13
11,568
723
10,191
16,230
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
3 / 6 / 12
11,004
688
5,879
19,529
17,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
18
18
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HomeroStone
Kukulkan
6
6
4
1.33
W
11
3
6
4.67
L
0
8
5
0.31
W
Danzaburou
rafa515_
Danzaburou
4
3
13
3.5
W
Ares
3
6
12
1.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,380
Damage
37,391
44,461
Taken
47,707
29,036
Mitigated
30,011
5,918
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HomeroStone
Kukulkan
14,519
1,592
0
250
10,492
3,861
858
7,150
3,062
58,472
0
W
21,321
2,769
0
1,924
11,948
4,929
918
8,014
3,934
73,097
0
L
3,177
513
0
779
11,805
4,071
0
6,955
4,552
0
25,638
W
Danzaburou
rafa515_
Danzaburou
10,191
4,547
0
7,428
16,230
7,577
2,062
9,293
6,937
0
51,436
W
Ares
5,879
318
602
2,586
19,529
17,505
307
10,985
8,544
16,491
0
L
13,684
1,088
373
4,516
22,164
21,104
493
12,083
9,551
33,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
35,316
171
Minions Killed
153
0
Camps Cleared
0
803,607
Distance Traveled
822,487
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,507
719
98
6
0
247,577
4
W
Agni
12,744
797
81
5
0
274,193
1
L
Fenrir
9,203
575
41
3
0
260,909
0
W
Danzaburou
11,568
723
56
4
0
266,522
5
W
Ares
11,004
688
16
1
0
281,772
6
L
Cthulhu
11,079
692
32
2
0
295,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role