Player Matchup

Da Ji
Da Ji
FreshDaDon44
Da Ji
Level 100
God Stats
18W - 10L
1,680 SR
Queue Stats
30W - 29L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
erkiller158
Cthulhu
Level 10
God Stats
8W - 11L
1,496 SR
Queue Stats
166W - 170L
1,588 Elo+
Solo
Bellona
Bellona
isoBoom
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,511 Elo+
Party 1
Zeus
Zeus
raizoharukashin
Zeus
Level 5
God Stats
2W - 4L
1,381 SR
Queue Stats
3W - 5L
1,528 Elo+
Solo
Sobek
Sobek
thiagoavsantos
Sobek
Level 24
God Stats
22W - 14L
1,658 SR
Queue Stats
46W - 53L
1,561 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,526 Elo+

VS

Team Averages
Level 19
1,535 SR
1,551 Elo+
Awilix
Awilix
MarcussEND
Awilix
Level 18
God Stats
60W - 47L
1,684 SR
Queue Stats
232W - 222L
1,614 Elo+
Solo
Ymir
Ymir
MeridiusPrime35
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,666 Elo+
Solo
Bacchus
Bacchus
SwouseNutz
Bacchus
Level 21
God Stats
5W - 8L
1,404 SR
Queue Stats
169W - 162L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Zischen
Aphrodite
Level 19
God Stats
29W - 23L
1,589 SR
Queue Stats
61W - 52L
1,594 Elo+
Solo
Chaac
Chaac
otakufan2
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 75L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 9
15,566
1,197
26,795
12,976
9,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
erkiller158
Cthulhu
19
2 / 2 / 15
12,615
970
17,859
15,468
9,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
isoBoom
Bellona
19
9 / 1 / 11
14,150
1,088
13,584
9,046
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 6 / 9
12,654
973
18,085
10,831
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 5 / 15
12,166
936
6,220
15,073
20,791
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MarcussEND
Awilix
19
14 / 9 / 3
15,256
1,174
30,126
21,696
8,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 14 / 1
12,021
925
4,096
28,146
27,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
SwouseNutz
Bacchus
19
3 / 5 / 7
13,060
1,005
9,955
16,220
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Zischen
Aphrodite
15
0 / 1 / 2
10,158
781
1,052
3,052
1,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
otakufan2
Chaac
20
0 / 7 / 9
12,532
964
11,039
24,949
24,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
36
Kills
18
18
Deaths
36
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
16
4
9
5.13
L
Awilix
MarcussEND
Awilix
14
9
3
1.72
L
1
14
1
0.11
L
Bacchus
SwouseNutz
Bacchus
3
5
7
1.3
L
Aphrodite
Zischen
Aphrodite
0
1
2
1
W
Cthulhu
erkiller158
Cthulhu
2
2
15
4.75
W
Bellona
isoBoom
Bellona
9
1
11
14.5
L
Chaac
otakufan2
Chaac
0
7
9
0.64
W
9
6
9
2.25
W
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,543
Damage
56,268
63,394
Taken
94,063
51,871
Mitigated
74,897
8,898
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,795
10,644
0
1,294
12,976
9,126
0
1,967
10,883
0
50,806
L
Awilix
MarcussEND
Awilix
30,126
22,461
0
2,823
21,696
8,294
0
6,891
14,705
0
41,758
L
4,096
1,127
0
833
28,146
27,014
0
11,397
16,674
31,790
0
L
Bacchus
SwouseNutz
Bacchus
9,955
1,122
0
575
16,220
13,770
0
5,814
10,285
24,634
0
L
Aphrodite
Zischen
Aphrodite
1,052
254
669
1,132
3,052
1,310
0
1,763
1,264
11,934
0
W
Cthulhu
erkiller158
Cthulhu
17,859
2,487
375
1,045
15,468
9,312
0
3,922
11,334
43,634
0
W
Bellona
isoBoom
Bellona
13,584
7,437
0
2,210
9,046
7,852
0
1,760
7,086
0
22,364
L
Chaac
otakufan2
Chaac
11,039
2,481
0
4,537
24,949
24,509
0
16,299
8,550
823
33,050
W
18,085
1,994
0
0
10,831
4,790
0
2,195
8,536
30,711
0
W
6,220
420
0
3,974
15,073
20,791
0
5,534
8,955
36,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,151
Gold Earned
63,027
229
Minions Killed
212
11
Camps Cleared
4
1,054,429
Distance Traveled
1,014,835
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,566
1,197
38
3
8
231,062
0
L
Awilix
15,256
1,174
20
2
2
275,663
0
L
Ymir
12,021
925
68
5
1
191,443
1
L
Bacchus
13,060
1,005
40
3
0
253,340
0
L
Aphrodite
10,158
781
35
3
0
60,022
2
W
Cthulhu
12,615
970
53
4
0
242,854
0
W
Bellona
14,150
1,088
25
2
3
232,700
0
L
Chaac
12,532
964
49
4
1
234,367
0
W
Zeus
12,654
973
34
3
0
149,100
0
W
Sobek
12,166
936
79
6
0
198,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role