Player Matchup

Medusa
Medusa
KingChan3345
Medusa
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,556 Elo+
Party 1
Chronos
Chronos
N3PTun3X
Chronos
Level 22
God Stats
3W - 1L
1,530 SR
Queue Stats
3W - 2L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
OTF_MiSFiT
Danzaburou
Level 26
God Stats
6W - 4L
1,919 SR
Queue Stats
15W - 11L
1,568 Elo+
Solo
Nemesis
Nemesis
PUSHEEN_LOVER_72
Nemesis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ra
Ra
reverseflash1123
Ra
Level 27
God Stats
3W - 1L
1,527 SR
Queue Stats
26W - 25L
1,520 Elo+
Solo
Team Averages
Level 23
1,595 SR
1,540 Elo+

VS

Team Averages
Level 12
1,409 SR
1,364 Elo+
Janus
Janus
ComicCascade2
Janus
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
19W - 18L
1,506 Elo+
Solo
Hachiman
Hachiman
Jackgaming712
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,332 Elo+
Party 2
Neith
Neith
LiL Exotikz
Neith
Level 6
God Stats
1W - 3L
1,386 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo
Medusa
Medusa
Onyx Tries
Medusa
Level 16
God Stats
29W - 35L
1,381 SR
Queue Stats
204W - 212L
1,384 Elo+
Solo
Yemoja
Yemoja
the_assassin_xjs
Yemoja
Level 3
God Stats
2W - 13L
1,278 SR
Queue Stats
2W - 13L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
17 / 1 / 14
13,934
1,267
22,168
8,731
3,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
N3PTun3X
Chronos
17
1 / 4 / 14
10,648
968
8,195
11,138
7,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
OTF_MiSFiT
Danzaburou
19
10 / 1 / 16
13,399
1,218
22,386
13,825
5,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
11 / 4 / 16
13,079
1,189
15,519
12,210
5,042
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 2 / 16
11,529
1,048
13,449
8,335
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,799
982
14,368
12,472
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Jackgaming712
Hachiman
16
3 / 16 / 5
10,559
960
9,385
25,642
9,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 3
9,736
885
8,001
13,950
5,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Onyx Tries
Medusa
15
3 / 7 / 3
10,203
928
10,303
13,513
5,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
1 / 12 / 7
11,111
1,010
6,315
24,586
23,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
44
Kills
12
12
Deaths
44
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Hachiman
Jackgaming712
Hachiman
3
16
5
0.34
W
Medusa
17
1
14
24
L
2
5
3
0.7
W
Chronos
N3PTun3X
Chronos
1
4
14
2
W
Danzaburou
OTF_MiSFiT
Danzaburou
10
1
16
18
L
Medusa
Onyx Tries
Medusa
3
7
3
0.64
W
11
4
16
4.75
W
5
2
16
6.5
L
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,717
Damage
48,372
54,239
Taken
90,163
25,448
Mitigated
48,827
10,900
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,368
994
0
0
12,472
4,698
0
2,751
9,721
36,148
0
L
Hachiman
Jackgaming712
Hachiman
9,385
7,531
0
2,402
25,642
9,851
0
6,795
18,847
0
21,841
W
Medusa
22,168
11,050
0
60
8,731
3,533
0
3,144
5,345
0
43,403
L
8,001
4,203
0
1,217
13,950
5,161
0
4,858
9,092
0
19,176
W
Chronos
N3PTun3X
Chronos
8,195
3,094
0
844
11,138
7,623
0
4,301
6,567
13,082
0
W
Danzaburou
OTF_MiSFiT
Danzaburou
22,386
14,984
0
7,234
13,825
5,803
0
6,336
7,291
0
48,772
L
Medusa
Onyx Tries
Medusa
10,303
5,784
0
931
13,513
5,602
0
1,523
11,990
0
15,257
W
15,519
6,615
0
2,297
12,210
5,042
0
3,105
9,015
0
21,197
W
13,449
946
232
233
8,335
3,447
0
2,869
5,338
45,310
0
L
6,315
1,413
734
1,014
24,586
23,515
0
5,717
18,869
49,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,589
Gold Earned
52,408
193
Minions Killed
169
10
Camps Cleared
5
975,823
Distance Traveled
845,410
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,799
982
62
6
1
198,413
1
L
Hachiman
10,559
960
32
3
1
159,860
0
W
Medusa
13,934
1,267
40
4
3
234,768
2
L
Neith
9,736
885
12
1
0
172,077
0
W
Chronos
10,648
968
3
0
1
150,647
0
W
Danzaburou
13,399
1,218
50
5
4
192,336
0
L
Medusa
10,203
928
5
0
3
149,018
0
W
Nemesis
13,079
1,189
10
1
2
211,650
2
W
Ra
11,529
1,048
90
8
0
186,422
0
L
Yemoja
11,111
1,010
58
5
0
166,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role