Player Matchup

Sylvanus
Sylvanus
MRDIA
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Snowflake0v0
Chang'e
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 106L
1,635 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jinrou2310
Cu Chulainn
Level 69
God Stats
6W - 4L
1,402 SR
Queue Stats
301W - 247L
1,619 Elo+
Party 1
Nemesis
Nemesis
nomis379
Nemesis
Level 100
God Stats
25W - 24L
1,884 SR
Queue Stats
941W - 671L
1,516 Elo+
Party 1
Anhur
Anhur
satorin04
Anhur
Level 59
God Stats
36W - 43L
1,333 SR
Queue Stats
299W - 299L
1,433 Elo+
Party 1
Team Averages
Level 81
1,524 SR
1,541 Elo+

VS

Team Averages
Level 91
1,434 SR
1,393 Elo+
Camazotz
Camazotz
Escriba2
Camazotz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 97L
1,435 Elo+
Solo
Izanami
Izanami
FosGold
Izanami
Level 63
God Stats
19W - 19L
1,375 SR
Queue Stats
118W - 153L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
HadesVengence
Sun Wukong
Level 118
God Stats
4W - 4L
1,424 SR
Queue Stats
472W - 451L
1,378 Elo+
Party 3
Ymir
Ymir
LiterallyYmir
Ymir
Level 85
God Stats
29W - 27L
1,369 SR
Queue Stats
150W - 186L
1,424 Elo+
Party 2
Persephone
Persephone
PersephonesWrath
Persephone
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MRDIA
Sylvanus
20
6 / 1 / 20
12,947
480
16,268
19,501
17,558
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Snowflake0v0
Chang'e
20
12 / 4 / 13
15,102
559
27,599
24,036
9,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
jinrou2310
Cu Chulainn
20
5 / 2 / 9
14,979
555
19,237
26,195
25,846
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
nomis379
Nemesis
20
9 / 2 / 16
15,273
566
18,890
18,943
11,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
satorin04
Anhur
20
5 / 2 / 5
14,083
522
12,621
14,183
7,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Escriba2
Camazotz
16
0 / 10 / 2
10,034
372
4,943
26,410
15,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
FosGold
Izanami
19
4 / 5 / 1
13,075
484
13,208
18,507
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HadesVengence
Sun Wukong
20
3 / 5 / 0
12,816
475
14,248
25,824
24,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 8 / 6
11,318
419
18,038
34,008
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
PersephonesWrath
Persephone
18
1 / 9 / 3
11,562
428
11,457
15,516
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
37
Kills
10
11
Deaths
37
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Escriba2
Camazotz
0
10
2
0.1
L
Izanami
FosGold
Izanami
4
5
1
0.9
L
Sun Wukong
HadesVengence
Sun Wukong
3
5
0
0.6
L
2
8
6
0.63
W
Sylvanus
MRDIA
Sylvanus
6
1
20
16
L
Persephone
PersephonesWrath
Persephone
1
9
3
0.28
W
Chang'e
Snowflake0v0
Chang'e
12
4
13
4.63
W
Cu Chulainn
jinrou2310
Cu Chulainn
5
2
9
4.75
W
Nemesis
nomis379
Nemesis
9
2
16
8.5
W
Anhur
satorin04
Anhur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,615
Damage
61,894
102,858
Taken
120,265
71,729
Mitigated
75,981
62,927
Healing
38,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Escriba2
Camazotz
4,943
559
0
11,021
26,410
15,137
0
7,788
18,622
0
59,255
L
Izanami
FosGold
Izanami
13,208
9,843
0
6,671
18,507
7,334
3,603
9,247
9,260
0
90,315
L
Sun Wukong
HadesVengence
Sun Wukong
14,248
2,246
0
9,666
25,824
24,159
962
7,913
17,911
0
80,103
L
18,038
2,648
0
8,953
34,008
24,197
322
13,773
20,235
42,647
0
W
Sylvanus
MRDIA
Sylvanus
16,268
3,089
9,369
11,333
19,501
17,558
27
9,193
10,220
53,338
8,448
L
Persephone
PersephonesWrath
Persephone
11,457
1,248
0
1,974
15,516
5,154
1,323
8,267
7,246
76,693
0
W
Chang'e
Snowflake0v0
Chang'e
27,599
1,123
6,434
11,654
24,036
9,914
468
7,527
16,434
139,857
0
W
Cu Chulainn
jinrou2310
Cu Chulainn
19,237
3,345
0
8,909
26,195
25,846
0
5,037
20,687
14,596
94,251
W
Nemesis
nomis379
Nemesis
18,890
7,967
0
8,616
18,943
11,038
1,089
4,495
14,373
0
118,539
W
Anhur
satorin04
Anhur
12,621
5,404
0
6,612
14,183
7,373
2,829
4,009
10,149
0
108,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,384
Gold Earned
58,805
717
Minions Killed
590
0
Camps Cleared
0
2,675,771
Distance Traveled
2,301,886
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,034
372
92
3
0
455,278
5
L
Izanami
13,075
484
166
6
0
431,053
4
L
Sun Wukong
12,816
475
137
5
0
500,124
1
L
Ymir
11,318
419
53
2
0
472,524
8
W
Sylvanus
12,947
480
74
3
0
519,960
9
L
Persephone
11,562
428
142
5
0
442,907
9
W
Chang'e
15,102
559
167
6
0
498,086
12
W
Cu Chulainn
14,979
555
171
6
0
556,022
2
W
Nemesis
15,273
566
150
6
0
606,040
6
W
Anhur
14,083
522
155
6
0
495,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role