Player Matchup

Hel
Hel
KernalMasked
Hel
Level 63
God Stats
6W - 7L
1,548 SR
Queue Stats
19W - 29L
1,482 Elo+
Party 1
Nemesis
Nemesis
TheRealMudkip
Nemesis
Level 58
God Stats
0W - 1L
1,690 SR
Queue Stats
64W - 82L
1,416 Elo+
Party 1
Ganesha
Ganesha
alphamouse13
Ganesha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 68
1,579 SR
1,466 Elo+

VS

Team Averages
Level 75
1,614 SR
1,630 Elo+
Odin
Odin
JimmyPind
Odin
Level 78
God Stats
1W - 2L
1,490 SR
Queue Stats
8W - 7L
1,532 Elo+
Solo
Neith
Neith
RoujinZ
Neith
Level 129
God Stats
13W - 3L
1,853 SR
Queue Stats
71W - 48L
1,672 Elo+
Party 2
Nu Wa
Nu Wa
Telarast
Nu Wa
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 45L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,320
610
7,524
9,648
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
0 / 7 / 1
7,149
596
4,219
10,750
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
alphamouse13
Ganesha
10
0 / 3 / 1
7,705
642
4,581
12,658
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 0 / 13
8,432
703
7,212
7,798
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
RoujinZ
Neith
13
4 / 0 / 10
8,940
745
10,640
6,397
1,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Telarast
Nu Wa
13
10 / 1 / 4
10,047
837
9,764
6,893
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
13
7.5
L
1
5
0
0.2
W
Neith
RoujinZ
Neith
4
0
10
9
W
Nu Wa
Telarast
Nu Wa
10
1
4
12
L
Nemesis
0
7
1
0.07
L
Ganesha
alphamouse13
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,324
Damage
27,616
33,056
Taken
21,088
20,443
Mitigated
9,189
7,748
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,212
1,063
747
2,306
7,798
4,488
164
4,041
3,527
0
18,803
L
7,524
318
2,046
2,625
9,648
3,405
0
3,097
6,551
32,783
0
W
Neith
RoujinZ
Neith
10,640
3,616
0
1,582
6,397
1,858
2,292
3,780
2,421
0
39,581
W
Nu Wa
Telarast
Nu Wa
9,764
3,042
0
2,931
6,893
2,843
717
3,631
3,017
42,893
2,744
L
Nemesis
4,219
897
0
677
10,750
6,893
0
2,592
8,158
0
26,037
L
Ganesha
alphamouse13
Ganesha
4,581
451
640
1,760
12,658
10,145
0
3,751
8,907
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
27,419
122
Minions Killed
157
0
Camps Cleared
0
645,046
Distance Traveled
650,301
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,432
703
25
2
0
253,215
2
L
Hel
7,320
610
58
5
0
209,168
4
W
Neith
8,940
745
79
7
0
186,077
3
W
Nu Wa
10,047
837
53
4
0
211,009
5
L
Nemesis
7,149
596
60
5
0
210,959
0
L
Ganesha
7,705
642
4
0
0
224,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role