Player Matchup

Loki
Loki
CYB3RFR34K
Loki
Level 28
God Stats
2W - 4L
1,846 SR
Queue Stats
87W - 90L
1,499 Elo+
Solo
Danzaburou
Danzaburou
DharIoshimine
Danzaburou
Level 25
God Stats
7W - 3L
1,899 SR
Queue Stats
21W - 17L
1,563 Elo+
Solo
Bellona
Bellona
KarmaFace30
Bellona
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 33L
1,483 Elo+
Solo
Ra
Ra
Kupuruz
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,435 Elo+
Solo
Yemoja
Yemoja
Mookako
Yemoja
Level 5
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 5L
1,588 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,513 Elo+

VS

Team Averages
Level 23
1,602 SR
1,482 Elo+
Baba Yaga
Baba Yaga
Guisofa
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,463 Elo+
Solo
Ganesha
Ganesha
gsalv
Ganesha
Level 25
God Stats
5W - 5L
1,490 SR
Queue Stats
43W - 47L
1,495 Elo+
Solo
Discordia
Discordia
laekke
Discordia
Level 12
God Stats
2W - 1L
1,739 SR
Queue Stats
10W - 20L
1,189 Elo+
Solo
Da Ji
Da Ji
viniciusGHR
Da Ji
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 15L
1,605 Elo+
Solo
Apollo
Apollo
zFiireZ
Apollo
Level 28
God Stats
9W - 2L
1,781 SR
Queue Stats
18W - 12L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
10,476
873
6,910
16,441
7,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DharIoshimine
Danzaburou
18
2 / 10 / 8
11,844
987
17,484
25,401
12,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
KarmaFace30
Bellona
17
5 / 3 / 4
12,086
1,007
14,884
22,891
25,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 8 / 6
11,007
917
9,125
17,696
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Mookako
Yemoja
16
0 / 14 / 4
10,591
883
3,313
25,536
24,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Guisofa
Baba Yaga
19
5 / 2 / 21
11,991
999
16,778
8,352
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
gsalv
Ganesha
20
0 / 0 / 31
13,415
1,118
9,763
13,078
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
laekke
Discordia
18
2 / 1 / 16
10,885
907
7,572
2,778
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
12 / 4 / 14
13,295
1,108
23,561
16,630
9,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
zFiireZ
Apollo
20
26 / 3 / 10
16,265
1,355
44,010
17,012
9,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
137
10
Kills
45
45
Deaths
10
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
Danzaburou
DharIoshimine
Danzaburou
2
10
8
0.6
W
Baba Yaga
Guisofa
Baba Yaga
5
2
21
7.75
L
Bellona
KarmaFace30
Bellona
5
3
4
2.33
L
2
8
6
0.63
L
Yemoja
Mookako
Yemoja
0
14
4
0.14
W
Ganesha
gsalv
Ganesha
0
0
31
15.5
W
Discordia
laekke
Discordia
2
1
16
10
W
12
4
14
4.75
W
Apollo
zFiireZ
Apollo
26
3
10
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,716
Damage
101,684
107,965
Taken
57,850
77,476
Mitigated
42,795
10,182
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,910
2,126
0
438
16,441
7,144
0
4,782
11,589
0
12,036
L
Danzaburou
DharIoshimine
Danzaburou
17,484
9,281
0
1,885
25,401
12,822
0
6,702
18,496
0
50,875
W
Baba Yaga
Guisofa
Baba Yaga
16,778
2,196
0
1,107
8,352
3,748
0
1,369
6,864
31,030
0
L
Bellona
KarmaFace30
Bellona
14,884
4,868
0
3,363
22,891
25,186
0
10,295
12,380
1,099
37,591
L
9,125
371
1,448
1,331
17,696
8,156
0
4,260
13,253
26,752
0
L
Yemoja
Mookako
Yemoja
3,313
1,109
987
730
25,536
24,168
0
7,171
18,134
13,267
0
W
Ganesha
gsalv
Ganesha
9,763
1,131
594
2,184
13,078
18,104
0
2,342
10,611
22,977
0
W
Discordia
laekke
Discordia
7,572
892
0
250
2,778
1,281
0
462
2,266
24,822
0
W
23,561
6,725
291
2,278
16,630
9,663
0
4,183
12,272
0
40,473
W
Apollo
zFiireZ
Apollo
44,010
39,264
0
7,044
17,012
9,999
0
5,181
11,706
0
79,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
65,851
210
Minions Killed
225
4
Camps Cleared
14
971,966
Distance Traveled
1,054,672
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,476
873
17
1
0
185,833
0
L
Danzaburou
11,844
987
73
6
1
206,190
2
W
Baba Yaga
11,991
999
42
4
0
218,233
0
L
Bellona
12,086
1,007
56
5
3
238,954
1
L
Ra
11,007
917
47
4
0
204,874
0
L
Yemoja
10,591
883
17
1
0
136,115
1
W
Ganesha
13,415
1,118
0
0
0
230,766
0
W
Discordia
10,885
907
27
2
0
180,087
0
W
Da Ji
13,295
1,108
62
5
2
221,853
3
W
Apollo
16,265
1,355
94
8
12
203,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role