Player Matchup

Osiris
Osiris
MoistyBoy
Osiris
Level 93
God Stats
3W - 2L
1,779 SR
Queue Stats
249W - 187L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
Plaguelord659
Cthulhu
Level 11
God Stats
2W - 6L
1,205 SR
Queue Stats
186W - 141L
1,537 Elo+
Party 1
Hachiman
Hachiman
ReyBazofia
Hachiman
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,595 Elo+
Solo
Kali
Kali
Wakeup247
Kali
Level 27
God Stats
6W - 5L
1,504 SR
Queue Stats
43W - 42L
1,600 Elo+
Solo
Nu Wa
Nu Wa
XxHIT
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,529 Elo+
Solo
Team Averages
Level 36
1,498 SR
1,582 Elo+

VS

Team Averages
Level 28
1,474 SR
1,578 Elo+
Pele
Pele
ArberyDeservedIt
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,693 Elo+
Solo
Kukulkan
Kukulkan
Iauti
Kukulkan
Level 29
God Stats
0W - 1L
1,365 SR
Queue Stats
53W - 45L
1,517 Elo+
Solo
Artio
Artio
Killarusta
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 134L
1,557 Elo+
Solo
Skadi
Skadi
SmellMai
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 55L
1,634 Elo+
Solo
Hercules
Hercules
ryuckman
Hercules
Level 28
God Stats
2W - 7L
1,505 SR
Queue Stats
70W - 63L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MoistyBoy
Osiris
9
3 / 2 / 5
5,981
544
7,676
10,459
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
11
2 / 1 / 1
6,058
551
3,192
6,177
3,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
ReyBazofia
Hachiman
13
5 / 1 / 2
7,551
686
4,747
6,736
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
11
3 / 0 / 3
6,823
620
2,896
8,745
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
XxHIT
Nu Wa
12
4 / 0 / 3
7,076
643
7,967
2,908
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,725
611
6,551
10,288
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Iauti
Kukulkan
6
0 / 5 / 0
4,741
431
3,144
4,817
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
7
0 / 5 / 0
4,994
454
1,366
7,912
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
SmellMai
Skadi
4
0 / 1 / 0
4,190
381
1,261
2,420
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ryuckman
Hercules
9
1 / 3 / 1
5,465
497
1,914
8,567
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
4
4
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Kukulkan
Iauti
Kukulkan
0
5
0
0
L
Artio
0
5
0
0
W
Osiris
MoistyBoy
Osiris
3
2
5
2.75
W
Cthulhu
2
1
1
2.5
W
Hachiman
ReyBazofia
Hachiman
5
1
2
6
L
Skadi
SmellMai
Skadi
0
1
0
0
W
Kali
3
0
3
4.5
W
Nu Wa
XxHIT
Nu Wa
4
0
3
5.5
L
Hercules
ryuckman
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
14,236
35,025
Taken
34,004
14,987
Mitigated
12,680
17,099
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,551
1,716
0
4,207
10,288
3,243
0
1,276
8,861
0
45,537
L
Kukulkan
Iauti
Kukulkan
3,144
339
0
110
4,817
1,433
0
1,961
2,664
21,890
0
L
Artio
1,366
535
120
1,098
7,912
3,349
0
1,413
6,355
10,448
0
W
Osiris
MoistyBoy
Osiris
7,676
3,432
0
5,378
10,459
4,636
0
1,679
8,755
0
25,080
W
Cthulhu
3,192
498
80
3,097
6,177
3,877
0
0
6,012
27,598
0
W
Hachiman
ReyBazofia
Hachiman
4,747
2,527
0
4,110
6,736
2,207
1,279
1,540
5,196
0
46,782
L
Skadi
SmellMai
Skadi
1,261
609
0
320
2,420
422
0
568
1,758
0
10,475
W
Kali
2,896
1,284
0
3,038
8,745
3,387
16
200
8,520
0
30,834
W
Nu Wa
XxHIT
Nu Wa
7,967
1,271
84
1,312
2,908
880
1,230
1,091
1,817
42,566
0
L
Hercules
ryuckman
Hercules
1,914
610
0
2,375
8,567
4,233
0
5,190
3,207
0
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
26,115
323
Minions Killed
200
0
Camps Cleared
0
1,097,898
Distance Traveled
878,831
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,725
611
95
9
0
246,904
0
L
Kukulkan
4,741
431
38
3
0
147,098
0
L
Artio
4,994
454
14
1
0
208,097
3
W
Osiris
5,981
544
31
3
0
239,659
7
W
Cthulhu
6,058
551
51
5
0
182,181
0
W
Hachiman
7,551
686
91
8
0
212,977
3
L
Skadi
4,190
381
18
2
0
79,386
1
W
Kali
6,823
620
58
5
0
240,331
3
W
Nu Wa
7,076
643
92
8
0
222,750
5
L
Hercules
5,465
497
35
3
0
197,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role