Player Matchup

Yemoja
Yemoja
DoubleGK
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Gipper_12
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,642 Elo+
Party 1
Chaac
Chaac
Standing___Goat7
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,334 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,492 Elo+

VS

Team Averages
Level 19
1,661 SR
1,493 Elo+
Izanami
Izanami
Azazel_de_Salaza
Izanami
Level 16
God Stats
13W - 24L
1,367 SR
Queue Stats
20W - 36L
1,317 Elo+
Solo
Neith
Neith
UnclePaul1689
Neith
Level 13
God Stats
6W - 5L
1,728 SR
Queue Stats
45W - 50L
1,381 Elo+
Solo
Chaac
Chaac
White chocolall
Chaac
Level 28
God Stats
14W - 6L
1,889 SR
Queue Stats
145W - 101L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DoubleGK
Yemoja
15
1 / 4 / 8
12,265
584
2,615
14,292
10,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Gipper_12
Cernunnos
18
8 / 2 / 3
15,625
744
30,620
25,850
12,516
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 4 / 4
12,317
587
9,446
20,679
26,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
13,069
622
10,931
13,038
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 3
13,216
629
21,476
14,405
6,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 8 / 6
12,607
600
15,993
25,836
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
11
Kills
10
10
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Yemoja
DoubleGK
Yemoja
1
4
8
1.25
W
Cernunnos
Gipper_12
Cernunnos
8
2
3
4.75
W
2
4
4
1
L
6
2
3
3.75
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,681
Damage
48,400
60,821
Taken
53,279
50,182
Mitigated
26,819
22,157
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,931
7,790
0
3,777
13,038
5,746
433
954
12,084
0
90,391
W
Yemoja
DoubleGK
Yemoja
2,615
1,883
2,399
886
14,292
10,981
98
0
14,292
8,225
0
W
Cernunnos
Gipper_12
Cernunnos
30,620
16,803
0
13,771
25,850
12,516
2,720
0
25,850
0
119,561
W
9,446
1,311
0
5,101
20,679
26,685
596
75
20,604
0
47,400
L
21,476
6,918
899
5,345
14,405
6,272
1,878
712
13,693
0
67,715
L
15,993
4,595
0
4,717
25,836
14,801
0
1,066
24,770
0
32,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
38,892
182
Minions Killed
236
0
Camps Cleared
0
1,098,089
Distance Traveled
972,599
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,069
622
118
6
0
336,325
0
W
Yemoja
12,265
584
11
1
0
350,562
3
W
Cernunnos
15,625
744
126
6
0
337,463
0
W
Chaac
12,317
587
45
2
0
410,064
0
L
Neith
13,216
629
87
4
0
384,975
3
L
Chaac
12,607
600
31
1
0
251,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role