Player Matchup

Danzaburou
Danzaburou
OgrWar
Danzaburou
Level 87
God Stats
125W - 77L
1,618 SR
Queue Stats
336W - 329L
1,452 Elo+
Solo
Cerberus
Cerberus
Rabadzija
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Scratina
Hel
Level 99
God Stats
2W - 1L
1,878 SR
Queue Stats
32W - 30L
1,521 Elo+
Solo
Chaac
Chaac
aruthafreya
Chaac
Level 104
God Stats
1W - 0L
1,145 SR
Queue Stats
15W - 11L
1,940 Elo+
Party 1
Scylla
Scylla
jojo33mclius
Scylla
Level 121
God Stats
1W - 0L
1,757 SR
Queue Stats
9W - 5L
1,848 Elo+
Party 1
Team Averages
Level 108
1,579 SR
1,652 Elo+

VS

Team Averages
Level 71
1,456 SR
1,379 Elo+
Zeus
Zeus
Krichu
Zeus
Level 69
God Stats
2W - 5L
1,281 SR
Queue Stats
65W - 48L
1,131 Elo+
Solo
Nu Wa
Nu Wa
Szemaja
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pyree85
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
skabry
Ymir
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 28L
1,264 Elo+
Solo
Bastet
Bastet
xLily
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OgrWar
Danzaburou
18
6 / 3 / 16
12,343
1,122
18,840
12,446
4,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Rabadzija
Cerberus
19
8 / 4 / 19
12,757
1,160
21,078
21,515
22,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 3 / 11
11,410
1,037
7,246
13,561
4,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
1 / 0 / 13
10,387
944
9,703
13,750
12,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
19
9 / 4 / 15
11,988
1,090
19,955
15,586
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

203

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Krichu
Zeus
16
2 / 5 / 7
10,619
965
18,726
10,717
3,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Szemaja
Nu Wa
16
0 / 6 / 8
9,923
902
9,776
12,611
3,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
pyree85
Ah Muzen Cab
16
1 / 13 / 6
10,199
927
10,334
20,545
5,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
skabry
Ymir
17
2 / 3 / 6
10,639
967
5,463
19,444
21,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
xLily
Bastet
16
9 / 3 / 3
12,226
1,111
26,292
17,470
6,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
30
Kills
14
14
Deaths
30
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
Krichu
Zeus
2
5
7
1.1
W
Danzaburou
OgrWar
Danzaburou
6
3
16
4.67
W
Cerberus
Rabadzija
Cerberus
8
4
19
4.38
W
6
3
11
3.83
L
Nu Wa
Szemaja
Nu Wa
0
6
8
0.67
W
1
0
13
7.5
W
Scylla
9
4
15
4.13
L
Ah Muzen Cab
pyree85
Ah Muzen Cab
1
13
6
0.31
L
Ymir
skabry
Ymir
2
3
6
1.67
L
Bastet
xLily
Bastet
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,822
Damage
70,591
76,858
Taken
80,787
50,867
Mitigated
41,168
30,933
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Krichu
Zeus
18,726
1,224
0
294
10,717
3,420
0
6,414
4,245
55,279
0
W
Danzaburou
OgrWar
Danzaburou
18,840
8,795
0
2,119
12,446
4,894
0
5,064
7,382
0
46,056
W
Cerberus
Rabadzija
Cerberus
21,078
1,083
0
3,024
21,515
22,850
0
12,612
8,903
40,259
0
W
7,246
532
13,435
6,580
13,561
4,977
0
5,454
8,107
26,004
0
L
Nu Wa
Szemaja
Nu Wa
9,776
3,603
260
1,055
12,611
3,482
0
9,721
2,858
20,520
0
W
9,703
737
0
2,598
13,750
12,924
0
4,386
9,364
0
26,224
W
Scylla
19,955
2,256
456
2,721
15,586
5,222
0
6,471
9,115
37,361
0
L
Ah Muzen Cab
pyree85
Ah Muzen Cab
10,334
2,561
194
2,045
20,545
5,971
0
11,787
8,534
0
31,666
L
Ymir
skabry
Ymir
5,463
1,026
745
568
19,444
21,702
0
10,052
8,928
14,879
0
L
Bastet
xLily
Bastet
26,292
4,768
0
0
17,470
6,593
0
9,341
7,943
0
33,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,885
Gold Earned
53,606
258
Minions Killed
193
8
Camps Cleared
4
1,108,883
Distance Traveled
945,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,619
965
81
7
2
180,508
0
W
Danzaburou
12,343
1,122
68
6
4
207,357
0
W
Cerberus
12,757
1,160
40
4
1
228,508
0
W
Hel
11,410
1,037
43
4
2
234,856
0
L
Nu Wa
9,923
902
24
2
0
142,806
0
W
Chaac
10,387
944
44
4
1
222,342
0
W
Scylla
11,988
1,090
63
6
0
215,820
0
L
Ah Muzen Cab
10,199
927
52
5
2
162,961
1
L
Ymir
10,639
967
19
2
0
194,775
0
L
Bastet
12,226
1,111
17
2
0
264,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role