Player Matchup

Nemesis
Nemesis
DarkFaze02
Nemesis
Level 28
God Stats
3W - 2L
1,719 SR
Queue Stats
36W - 37L
1,496 Elo+
Solo
Zeus
Zeus
ElLocoNece
Zeus
Level 25
God Stats
7W - 5L
1,638 SR
Queue Stats
28W - 34L
1,498 Elo+
Solo
Medusa
Medusa
Jianhub
Medusa
Level 20
God Stats
15W - 4L
1,774 SR
Queue Stats
100W - 59L
1,728 Elo+
Solo
Ymir
Ymir
Pyτhαgσras
Ymir
Level 27
God Stats
1W - 1L
1,352 SR
Queue Stats
13W - 8L
1,690 Elo+
Solo
Chaac
Chaac
lucasvoltsss
Chaac
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 95L
1,493 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,581 Elo+

VS

Team Averages
Level 15
1,580 SR
1,538 Elo+
Olorun
Olorun
DANIELSEB
Olorun
Level 29
God Stats
5W - 9L
1,582 SR
Queue Stats
311W - 323L
1,535 Elo+
Solo
Nemesis
Nemesis
Excurio_lbdn
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Ymir
Ymir
MidasLegend
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,827 Elo+
Solo
Sylvanus
Sylvanus
VOTEFORAHPUCH
Sylvanus
Level 25
God Stats
17W - 10L
1,745 SR
Queue Stats
210W - 169L
1,610 Elo+
Solo
Danzaburou
Danzaburou
bautiedgar
Danzaburou
Level 13
God Stats
6W - 5L
1,574 SR
Queue Stats
7W - 7L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkFaze02
Nemesis
10
2 / 0 / 4
6,030
603
3,618
6,595
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
5,186
519
3,855
4,753
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jianhub
Medusa
10
5 / 1 / 6
5,832
583
6,256
2,906
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 0 / 6
6,460
646
4,899
4,219
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 3
5,081
508
2,110
2,181
677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DANIELSEB
Olorun
9
1 / 2 / 0
5,473
547
3,474
6,730
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Excurio_lbdn
Nemesis
4
0 / 6 / 0
3,945
395
620
4,982
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 4 / 1
4,926
493
1,070
5,966
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
VOTEFORAHPUCH
Sylvanus
12
4 / 1 / 0
6,950
695
4,901
8,588
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
bautiedgar
Danzaburou
5
0 / 3 / 0
4,077
408
1,401
4,628
1,068
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
5
5
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
DANIELSEB
Olorun
1
2
0
0.5
W
Nemesis
DarkFaze02
Nemesis
2
0
4
4
W
1
4
0
0.25
L
Nemesis
Excurio_lbdn
Nemesis
0
6
0
0
W
Medusa
Jianhub
Medusa
5
1
6
8
L
0
4
1
0.13
W
6
0
6
9
L
Sylvanus
VOTEFORAHPUCH
Sylvanus
4
1
0
4
L
Danzaburou
bautiedgar
Danzaburou
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
11,466
20,654
Taken
30,894
6,978
Mitigated
13,113
6,576
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DANIELSEB
Olorun
3,474
1,783
64
3,115
6,730
2,128
124
925
5,805
29,966
0
W
Nemesis
DarkFaze02
Nemesis
3,618
1,855
0
3,391
6,595
1,876
0
2,778
3,817
0
27,147
W
3,855
540
0
790
4,753
1,160
0
2,726
2,027
22,291
0
L
Nemesis
Excurio_lbdn
Nemesis
620
265
0
0
4,982
943
105
1,373
3,569
0
4,585
W
Medusa
Jianhub
Medusa
6,256
2,880
0
742
2,906
1,250
366
1,836
1,070
0
26,676
L
1,070
55
0
474
5,966
3,618
46
1,747
4,219
8,569
0
W
4,899
1,278
0
1,234
4,219
2,015
0
1,072
3,147
20,965
0
L
Sylvanus
VOTEFORAHPUCH
Sylvanus
4,901
1,431
0
5,547
8,588
5,356
156
3,520
4,805
34,137
7,291
L
Danzaburou
bautiedgar
Danzaburou
1,401
621
0
1,346
4,628
1,068
96
846
3,742
0
8,822
W
2,110
479
0
419
2,181
677
0
712
1,469
0
15,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
25,371
234
Minions Killed
186
0
Camps Cleared
0
920,825
Distance Traveled
868,744
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,473
547
50
5
0
182,106
0
W
Nemesis
6,030
603
63
6
0
221,701
0
W
Zeus
5,186
519
51
5
0
162,424
1
L
Nemesis
3,945
395
10
1
0
200,482
2
W
Medusa
5,832
583
52
5
0
177,861
3
L
Ymir
4,926
493
20
2
0
163,204
1
W
Ymir
6,460
646
34
3
0
192,160
2
L
Sylvanus
6,950
695
98
10
0
146,814
1
L
Danzaburou
4,077
408
8
1
0
176,138
0
W
Chaac
5,081
508
34
3
0
166,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role