Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CalvinTKiernan
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 58L
1,643 Elo+
Party 1
Osiris
Osiris
Engø
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheCircusAct
Guan Yu
Level 81
God Stats
12W - 15L
1,689 SR
Queue Stats
34W - 44L
1,629 Elo+
Party 1
Ymir
Ymir
Tolchy
Ymir
Level 87
God Stats
2W - 2L
1,261 SR
Queue Stats
10W - 14L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Waterinthesky
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,490 SR
1,556 Elo+

VS

Team Averages
Level 139
1,545 SR
1,573 Elo+
Tyr
Tyr
Ambionest
Tyr
Level 139
God Stats
2W - 0L
1,942 SR
Queue Stats
33W - 25L
1,646 Elo+
Solo
Set
Set
AndrewW99
Set
Level 139
God Stats
1W - 4L
1,321 SR
Queue Stats
47W - 40L
1,571 Elo+
Solo
Izanami
Izanami
Horezmi
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LmaoPao
Kuzenbo
Level 146
God Stats
2W - 2L
1,464 SR
Queue Stats
174W - 168L
1,648 Elo+
Solo
He Bo
He Bo
Oppai4Me
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CalvinTKiernan
Ah Muzen Cab
11
0 / 5 / 1
6,754
422
5,512
10,034
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Engø
Osiris
17
4 / 1 / 0
9,409
588
4,771
9,217
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
TheCircusAct
Guan Yu
14
0 / 2 / 0
7,534
471
6,357
11,802
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Tolchy
Ymir
10
0 / 3 / 2
6,276
392
3,326
8,262
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Waterinthesky
Kukulkan
13
0 / 2 / 2
8,057
504
5,378
8,556
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
8,669
542
8,817
12,017
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 0 / 0
8,494
531
4,375
6,758
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Horezmi
Izanami
15
3 / 1 / 3
8,924
558
8,190
9,222
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
LmaoPao
Kuzenbo
13
4 / 3 / 4
8,245
515
6,939
11,389
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
Oppai4Me
He Bo
15
1 / 1 / 4
8,544
534
7,189
7,873
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
5
0
0
5
L
Ah Muzen Cab
CalvinTKiernan
Ah Muzen Cab
0
5
1
0.1
L
Osiris
Engø
Osiris
4
1
0
4
W
Izanami
Horezmi
Izanami
3
1
3
4.5
W
Kuzenbo
LmaoPao
Kuzenbo
4
3
4
2
W
He Bo
Oppai4Me
He Bo
1
1
4
3
L
Guan Yu
TheCircusAct
Guan Yu
0
2
0
0
L
Ymir
Tolchy
Ymir
0
3
2
0.33
L
Kukulkan
Waterinthesky
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,344
Damage
35,510
47,871
Taken
47,259
28,431
Mitigated
26,584
13,190
Healing
20,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,817
1,481
0
7,912
12,017
8,382
325
349
11,043
8,584
52,621
W
4,375
1,555
0
2,271
6,758
2,670
162
929
5,804
0
54,286
L
Ah Muzen Cab
CalvinTKiernan
Ah Muzen Cab
5,512
2,685
0
3,328
10,034
2,771
0
1,679
8,355
0
48,544
L
Osiris
Engø
Osiris
4,771
1,409
0
120
9,217
8,189
0
2,643
6,471
0
79,912
W
Izanami
Horezmi
Izanami
8,190
5,349
0
6,048
9,222
3,120
1,356
771
8,451
0
75,246
W
Kuzenbo
LmaoPao
Kuzenbo
6,939
2,662
0
2,119
11,389
9,798
104
3,592
7,774
21,437
0
W
He Bo
Oppai4Me
He Bo
7,189
493
0
2,496
7,873
2,614
0
3,063
4,810
65,586
0
L
Guan Yu
TheCircusAct
Guan Yu
6,357
1,179
225
5,848
11,802
10,878
0
1,867
9,221
0
47,593
L
Ymir
Tolchy
Ymir
3,326
562
0
1,102
8,262
3,669
0
3,944
4,230
20,492
0
L
Kukulkan
Waterinthesky
Kukulkan
5,378
258
0
2,567
8,556
2,924
99
5,191
3,112
61,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
42,876
475
Minions Killed
569
0
Camps Cleared
0
1,578,432
Distance Traveled
1,593,406
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,669
542
125
8
0
320,569
1
W
Set
8,494
531
105
7
0
373,588
8
L
Ah Muzen Cab
6,754
422
96
6
0
265,866
4
L
Osiris
9,409
588
136
9
0
368,687
0
W
Izanami
8,924
558
172
11
0
276,138
5
W
Kuzenbo
8,245
515
22
1
0
320,690
7
W
He Bo
8,544
534
145
9
0
302,421
4
L
Guan Yu
7,534
471
103
6
0
322,616
8
L
Ymir
6,276
392
21
1
0
315,121
1
L
Kukulkan
8,057
504
119
7
0
306,142
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role