Player Matchup

Yemoja
Yemoja
ChvnLi
Yemoja
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
FazeMujafa
Tsukuyomi
Level 29
God Stats
5W - 2L
1,474 SR
Queue Stats
221W - 229L
1,597 Elo+
Party 1
Tyr
Tyr
SirRoboGhost
Tyr
Level 18
God Stats
3W - 7L
1,823 SR
Queue Stats
16W - 19L
1,614 Elo+
Party 1
Cernunnos
Cernunnos
adriaslove
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,384 Elo+
Party 4
Kukulkan
Kukulkan
chrisbakos
Kukulkan
Level 8
God Stats
12W - 7L
1,730 SR
Queue Stats
425W - 511L
1,289 Elo+
Solo
Team Averages
Level 18
1,605 SR
1,477 Elo+

VS

Team Averages
Level 14
1,386 SR
1,400 Elo+
Bellona
Bellona
HALBERDx
Bellona
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 3
Nu Wa
Nu Wa
HYPOLATA
Nu Wa
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 285L
1,591 Elo+
Solo
Nemesis
Nemesis
Quacknikov
Nemesis
Level 7
God Stats
0W - 2L
1,350 SR
Queue Stats
9W - 6L
1,603 Elo+
Party 2
Cerberus
Cerberus
chrisYcsc
Cerberus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,603 Elo+
Party 2
Neith
Neith
rafttek
Neith
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChvnLi
Yemoja
18
1 / 2 / 8
13,155
439
9,151
15,175
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
FazeMujafa
Tsukuyomi
20
11 / 8 / 3
15,178
506
25,359
27,277
8,805
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 4 / 3
15,511
517
9,506
29,414
36,650
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
adriaslove
Cernunnos
20
6 / 3 / 4
13,581
453
16,481
30,386
9,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
chrisbakos
Kukulkan
20
6 / 7 / 5
15,416
514
14,375
18,325
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HALBERDx
Bellona
20
5 / 4 / 6
13,821
461
16,663
24,699
23,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
HYPOLATA
Nu Wa
20
15 / 7 / 3
17,227
574
48,845
26,760
11,188
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Quacknikov
Nemesis
10
0 / 2 / 2
9,386
313
2,911
8,138
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
chrisYcsc
Cerberus
20
3 / 3 / 6
14,158
472
14,904
26,161
32,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
rafttek
Neith
12
0 / 12 / 1
9,075
303
2,880
17,979
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
27
Kills
23
24
Deaths
28
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ChvnLi
Yemoja
1
2
8
2.5
W
Tsukuyomi
FazeMujafa
Tsukuyomi
11
8
3
1.56
L
Bellona
HALBERDx
Bellona
5
4
6
2
L
Nu Wa
HYPOLATA
Nu Wa
15
7
3
2.36
L
Nemesis
Quacknikov
Nemesis
0
2
2
0.5
W
3
4
3
1.13
W
Cernunnos
adriaslove
Cernunnos
6
3
4
2.67
L
Cerberus
chrisYcsc
Cerberus
3
3
6
2
W
Kukulkan
chrisbakos
Kukulkan
6
7
5
1.21
L
Neith
rafttek
Neith
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,872
Damage
86,203
120,577
Taken
103,737
72,770
Mitigated
74,986
41,653
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ChvnLi
Yemoja
9,151
941
5,785
3,032
15,175
11,038
1,794
9,908
4,905
31,075
0
W
Tsukuyomi
FazeMujafa
Tsukuyomi
25,359
6,390
1,270
5,058
27,277
8,805
1,148
13,404
13,407
0
90,853
L
Bellona
HALBERDx
Bellona
16,663
8,647
0
1,468
24,699
23,607
0
4,278
20,101
1,280
71,522
L
Nu Wa
HYPOLATA
Nu Wa
48,845
9,952
0
11,043
26,760
11,188
206
5,313
21,367
147,263
0
L
Nemesis
Quacknikov
Nemesis
2,911
1,184
0
3,974
8,138
2,348
0
627
7,511
0
29,564
W
9,506
1,712
0
8,778
29,414
36,650
1,061
11,881
16,785
0
97,536
W
Cernunnos
adriaslove
Cernunnos
16,481
8,142
1,012
15,399
30,386
9,253
6,365
17,460
12,530
0
110,865
L
Cerberus
chrisYcsc
Cerberus
14,904
649
0
6,311
26,161
32,241
656
8,634
17,527
91,906
0
W
Kukulkan
chrisbakos
Kukulkan
14,375
1,913
0
1,319
18,325
7,024
4,000
9,085
8,623
106,656
0
L
Neith
rafttek
Neith
2,880
1,493
0
2,687
17,979
5,602
833
4,674
13,305
0
21,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,841
Gold Earned
63,667
664
Minions Killed
566
0
Camps Cleared
0
2,541,182
Distance Traveled
2,136,215
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,155
439
35
1
0
544,123
0
W
Tsukuyomi
15,178
506
143
5
0
552,552
2
L
Bellona
13,821
461
111
4
0
542,960
2
L
Nu Wa
17,227
574
193
6
0
466,676
6
L
Nemesis
9,386
313
69
2
0
264,793
0
W
Tyr
15,511
517
156
5
0
483,628
2
W
Cernunnos
13,581
453
157
5
0
446,486
1
L
Cerberus
14,158
472
164
5
0
510,913
3
W
Kukulkan
15,416
514
173
6
0
514,393
1
L
Neith
9,075
303
29
1
0
350,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role