Player Matchup

Ymir
Ymir
Ampère
Ymir
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 18L
1,751 Elo+
Solo
Thanatos
Thanatos
Chibss
Thanatos
Level 158
God Stats
0W - 2L
1,286 SR
Queue Stats
67W - 47L
1,640 Elo+
Party 2
Eset
Eset
Lordshipp
Eset
Level 87
God Stats
2W - 2L
1,677 SR
Queue Stats
42W - 43L
1,519 Elo+
Solo
Apollo
Apollo
SucoDelalanja
Apollo
Level 159
God Stats
27W - 16L
1,626 SR
Queue Stats
196W - 110L
1,696 Elo+
Party 2
Erlang Shen
Erlang Shen
Ézii
Erlang Shen
Level 121
God Stats
0W - 3L
1,221 SR
Queue Stats
44W - 48L
1,536 Elo+
Solo
Team Averages
Level 129
1,462 SR
1,628 Elo+

VS

Team Averages
Level 141
1,521 SR
1,554 Elo+
Pele
Pele
FelipeClosed
Pele
Level 117
God Stats
3W - 1L
1,306 SR
Queue Stats
188W - 178L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Pedrohdab
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RaspaDoTacho
Scylla
Level 158
God Stats
11W - 4L
1,922 SR
Queue Stats
79W - 85L
1,723 Elo+
Solo
Baron Samedi
Baron Samedi
ochentaycuatro
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
yFinity
Heimdallr
Level 128
God Stats
12W - 8L
1,379 SR
Queue Stats
179W - 174L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ampère
Ymir
8
2 / 3 / 2
5,125
513
2,935
7,530
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Chibss
Thanatos
9
2 / 0 / 2
5,471
547
1,854
6,504
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
10
1 / 4 / 1
5,534
553
3,902
5,139
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 2
5,452
545
4,881
6,657
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Ézii
Erlang Shen
9
1 / 4 / 1
5,057
506
3,549
8,710
6,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,563
656
5,926
4,905
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Pedrohdab
Cthulhu
9
2 / 1 / 1
5,496
550
3,695
6,476
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
11
1 / 2 / 3
6,081
608
2,681
4,674
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
ochentaycuatro
Baron Samedi
11
4 / 2 / 0
6,338
634
6,194
5,971
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
yFinity
Heimdallr
9
0 / 3 / 2
5,050
505
2,672
6,018
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
12
12
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ampère
Ymir
2
3
2
1
L
Thanatos
Chibss
Thanatos
2
0
2
3
W
5
0
3
6.5
L
Eset
1
4
1
0.38
W
Cthulhu
Pedrohdab
Cthulhu
2
1
1
2.5
W
Scylla
1
2
3
1.25
L
2
1
2
3
W
Baron Samedi
ochentaycuatro
Baron Samedi
4
2
0
2
W
Heimdallr
yFinity
Heimdallr
0
3
2
0.33
L
Erlang Shen
Ézii
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
21,168
34,540
Taken
28,044
15,869
Mitigated
11,223
13,669
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ampère
Ymir
2,935
874
528
1,447
7,530
3,642
0
1,535
5,995
13,150
0
L
Thanatos
Chibss
Thanatos
1,854
455
0
4,677
6,504
1,972
0
1,072
5,394
0
27,586
W
5,926
1,760
0
1,713
4,905
1,633
0
997
3,858
0
31,949
L
Eset
3,902
684
0
1,213
5,139
1,486
0
2,355
2,548
30,496
0
W
Cthulhu
Pedrohdab
Cthulhu
3,695
512
583
2,209
6,476
4,075
159
1,876
4,570
16,149
0
W
Scylla
2,681
513
0
1,284
4,674
1,505
459
2,550
1,926
31,617
0
L
4,881
3,287
0
4,079
6,657
1,903
0
1,923
4,734
0
35,638
W
Baron Samedi
ochentaycuatro
Baron Samedi
6,194
1,292
0
2,262
5,971
2,389
821
0
5,646
31,209
0
W
Heimdallr
yFinity
Heimdallr
2,672
1,620
0
641
6,018
1,621
548
1,136
4,882
0
26,337
L
Erlang Shen
Ézii
Erlang Shen
3,549
1,592
0
1,725
8,710
6,866
162
5,411
3,299
0
18,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
29,528
250
Minions Killed
298
0
Camps Cleared
0
890,567
Distance Traveled
907,565
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,125
513
22
2
0
169,065
3
L
Thanatos
5,471
547
60
6
0
218,600
5
W
Pele
6,563
656
69
7
0
226,820
2
L
Eset
5,534
553
65
7
0
178,656
3
W
Cthulhu
5,496
550
30
3
0
183,667
5
W
Scylla
6,081
608
84
8
0
183,345
4
L
Apollo
5,452
545
66
7
0
172,600
1
W
Baron Samedi
6,338
634
61
6
0
141,708
2
W
Heimdallr
5,050
505
54
5
0
172,025
2
L
Erlang Shen
5,057
506
37
4
0
151,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role