Player Matchup

Nu Wa
Nu Wa
Charschu
Nu Wa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 113L
1,428 Elo+
Solo
Nemesis
Nemesis
Coonjamin
Nemesis
Level 6
God Stats
1W - 4L
1,361 SR
Queue Stats
7W - 7L
1,556 Elo+
Solo
Jormungandr
Jormungandr
FasoleCuPaine
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,247 Elo+
Solo
Scylla
Scylla
GODnamedWOODY
Scylla
Level 18
God Stats
3W - 2L
1,549 SR
Queue Stats
3W - 2L
1,649 Elo+
Solo
Ra
Ra
Hell_King_Hades
Ra
Level 27
God Stats
4W - 8L
1,328 SR
Queue Stats
175W - 180L
1,507 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,477 Elo+

VS

Team Averages
Level 17
1,547 SR
1,467 Elo+
Ravana
Ravana
HealinGoblin
Ravana
Level 24
God Stats
2W - 0L
1,738 SR
Queue Stats
17W - 13L
1,552 Elo+
Party 1
Chang'e
Chang'e
KrisPBacon22367
Chang'e
Level 19
God Stats
9W - 8L
1,590 SR
Queue Stats
10W - 11L
1,502 Elo+
Solo
Rama
Rama
MandarinMonk
Rama
Level 12
God Stats
3W - 3L
1,284 SR
Queue Stats
39W - 32L
1,462 Elo+
Solo
Cabrakan
Cabrakan
OctopiArmy
Cabrakan
Level 27
God Stats
3W - 2L
1,420 SR
Queue Stats
22W - 24L
1,536 Elo+
Party 1
Ymir
Ymir
ThunderSkunk1800
Ymir
Level 5
God Stats
1W - 0L
1,701 SR
Queue Stats
4W - 4L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Charschu
Nu Wa
16
0 / 7 / 5
9,524
866
5,854
16,048
15,804
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Coonjamin
Nemesis
17
3 / 10 / 7
11,215
1,020
15,923
21,556
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
FasoleCuPaine
Jormungandr
17
0 / 11 / 7
10,385
944
5,382
19,560
8,553
16
4 / 5 / 5
11,068
1,006
15,031
10,859
3,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 4
11,393
1,036
17,444
14,256
6,627
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

97

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
6 / 3 / 16
10,830
985
12,859
9,302
4,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 0 / 23
11,858
1,078
19,985
11,571
5,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 13
12,769
1,161
20,063
12,572
5,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
OctopiArmy
Cabrakan
18
10 / 1 / 15
11,204
1,019
11,747
15,873
23,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 6 / 22
11,963
1,088
12,502
16,168
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
125
12
Kills
36
36
Deaths
12
28
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Charschu
Nu Wa
0
7
5
0.36
L
Nemesis
Coonjamin
Nemesis
3
10
7
0.65
L
Jormungandr
FasoleCuPaine
Jormungandr
0
11
7
0.32
L
4
5
5
1.3
W
Ravana
6
3
16
4.67
L
5
3
4
2.33
W
6
0
23
17.5
W
9
2
13
7.75
W
Cabrakan
OctopiArmy
Cabrakan
10
1
15
17.5
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,634
Damage
77,156
82,279
Taken
65,486
43,847
Mitigated
58,872
9,828
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Charschu
Nu Wa
5,854
2,054
0
239
16,048
15,804
0
8,302
7,746
16,336
0
L
Nemesis
Coonjamin
Nemesis
15,923
7,530
0
2,261
21,556
8,906
0
12,384
9,172
0
40,768
L
Jormungandr
FasoleCuPaine
Jormungandr
5,382
1,491
0
0
19,560
8,553
0
12,116
7,444
27,027
0
L
15,031
2,266
0
0
10,859
3,957
0
5,789
5,070
36,943
0
W
Ravana
12,859
4,374
0
571
9,302
4,951
0
6,318
2,984
0
17,514
L
17,444
1,474
3,629
3,699
14,256
6,627
0
5,643
8,613
29,460
0
W
19,985
1,395
5,888
5,179
11,571
5,387
0
5,206
6,365
41,728
0
W
20,063
11,160
269
2,883
12,572
5,255
0
10,534
2,038
0
50,444
W
Cabrakan
OctopiArmy
Cabrakan
11,747
3,016
0
0
15,873
23,921
0
10,687
5,186
27,318
0
W
12,502
4,398
0
1,034
16,168
19,358
0
10,966
5,202
22,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
58,624
179
Minions Killed
176
5
Camps Cleared
9
851,902
Distance Traveled
859,597
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,524
866
12
1
0
164,505
3
L
Nemesis
11,215
1,020
46
4
3
175,262
0
L
Jormungandr
10,385
944
40
4
0
152,495
4
L
Scylla
11,068
1,006
54
5
0
174,616
0
W
Ravana
10,830
985
7
1
1
164,993
0
L
Ra
11,393
1,036
27
2
2
185,024
2
W
Chang'e
11,858
1,078
49
4
1
215,535
0
W
Rama
12,769
1,161
68
6
5
180,021
0
W
Cabrakan
11,204
1,019
27
2
2
151,351
0
W
Ymir
11,963
1,088
25
2
0
147,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role