Player Matchup

Cerberus
Cerberus
Platinum III
AteeX
Cerberus
Platinum III
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
494W - 465L
1,693 MMR
Party 1
Osiris
Osiris
Platinum IV
Krelac
Osiris
Platinum IV
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 84L
1,658 MMR
Solo
Sol
Sol
Gold IV
NKaTESLA
Sol
Gold IV
Level 107
God Stats
2W - 4L
1,823 SR
Queue Stats
170W - 178L
1,678 MMR
Solo
Fenrir
Fenrir
Gold IV
Vykid
Fenrir
Gold IV
Level 62
God Stats
5W - 10L
1,513 SR
Queue Stats
51W - 54L
1,686 MMR
Solo
Apollo
Apollo
Platinum III
custom1zed
Apollo
Platinum III
Level 146
God Stats
11W - 10L
1,712 SR
Queue Stats
489W - 461L
1,693 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,610 SR
1,682 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,511 SR
1,562 MMR
Cupid
Cupid
Gold I
Hariann
Cupid
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
Kh4pz
Erlang Shen
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Gold IV
Nimbus200
Hel
Gold IV
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,771 MMR
Party 3
Ganesha
Ganesha
Gold III
Willow18
Ganesha
Gold III
Level 160
God Stats
41W - 30L
1,554 SR
Queue Stats
87W - 79L
1,539 MMR
Party 3
Zhong Kui
Zhong Kui
Gold III
YLYL
Zhong Kui
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AteeX
Cerberus
14
2 / 2 / 5
8,661
481
10,247
16,265
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Krelac
Osiris
14
0 / 5 / 1
8,493
472
6,993
13,408
10,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 3
8,315
462
5,115
10,560
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Vykid
Fenrir
13
3 / 3 / 4
8,126
451
6,252
12,684
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
custom1zed
Apollo
14
0 / 3 / 2
8,422
468
7,165
12,593
4,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
JanusTsukuyomiSetThe MorriganNu Wa

VS

Bans
DanzaburouThothKhepriScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hariann
Cupid
16
2 / 2 / 5
10,461
581
8,989
12,400
5,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Kh4pz
Erlang Shen
18
7 / 0 / 4
12,013
667
9,204
16,139
10,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 3 / 4
11,781
655
16,476
14,508
10,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Willow18
Ganesha
14
0 / 2 / 9
9,952
553
3,640
16,419
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
YLYL
Zhong Kui
18
1 / 0 / 5
11,795
655
6,673
11,633
12,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
7
Kills
18
18
Deaths
7
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AteeX
Cerberus
2
2
5
2.25
W
Cupid
Hariann
Cupid
2
2
5
2.25
W
Erlang Shen
Kh4pz
Erlang Shen
7
0
4
9
L
Osiris
Krelac
Osiris
0
5
1
0.1
L
2
5
3
0.7
W
8
3
4
3.33
L
Fenrir
Vykid
Fenrir
3
3
4
1.67
W
Ganesha
Willow18
Ganesha
0
2
9
2.25
W
Zhong Kui
YLYL
Zhong Kui
1
0
5
3.5
L
Apollo
custom1zed
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,772
Damage
44,982
65,510
Taken
71,099
39,709
Mitigated
53,258
23,907
Healing
40,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AteeX
Cerberus
10,247
491
0
6,065
16,265
14,818
0
7,467
8,707
38,284
0
W
Cupid
Hariann
Cupid
8,989
6,393
370
5,374
12,400
5,606
5,933
3,079
9,321
0
58,873
W
Erlang Shen
Kh4pz
Erlang Shen
9,204
6,096
0
4,600
16,139
10,611
8,936
2,241
13,898
0
89,367
L
Osiris
Krelac
Osiris
6,993
1,812
0
1,872
13,408
10,792
0
3,949
9,138
0
55,215
L
5,115
1,515
0
4,374
10,560
3,062
946
6,016
4,494
54,137
0
W
16,476
1,620
9,133
8,672
14,508
10,398
1,379
3,812
10,696
70,595
0
L
Fenrir
Vykid
Fenrir
6,252
1,234
0
5,522
12,684
6,453
0
4,547
8,137
0
51,633
W
Ganesha
Willow18
Ganesha
3,640
560
0
4,794
16,419
14,495
955
5,770
10,649
26,390
0
W
Zhong Kui
YLYL
Zhong Kui
6,673
743
0
7,859
11,633
12,148
1,574
2,573
9,060
72,048
0
L
Apollo
custom1zed
Apollo
7,165
5,025
0
6,074
12,593
4,584
610
4,348
8,245
0
67,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
56,002
505
Minions Killed
582
0
Camps Cleared
0
1,645,222
Distance Traveled
1,761,553
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,661
481
80
4
0
373,241
7
W
Cupid
10,461
581
119
7
0
309,849
5
W
Erlang Shen
12,013
667
152
8
0
415,671
6
L
Osiris
8,493
472
116
6
0
318,531
5
L
Sol
8,315
462
92
5
0
300,810
0
W
Hel
11,781
655
144
8
0
365,807
4
L
Fenrir
8,126
451
86
5
0
359,350
8
W
Ganesha
9,952
553
2
0
0
353,516
6
W
Zhong Kui
11,795
655
165
9
0
316,710
7
L
Apollo
8,422
468
131
7
0
293,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role