Player Matchup

Agni
Agni
SkxxRtt21
Agni
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,649 Elo+
Solo
Neith
Neith
Trabeeeeeerg
Neith
Level 17
God Stats
13W - 16L
1,084 SR
Queue Stats
72W - 64L
1,444 Elo+
Party 1
Fenrir
Fenrir
fastestbartender
Fenrir
Level 27
God Stats
13W - 19L
1,474 SR
Queue Stats
109W - 110L
1,492 Elo+
Solo
Osiris
Osiris
mchansen_dk
Osiris
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
89W - 94L
1,428 Elo+
Party 1
Pele
Pele
saimis_sinusas
Pele
Level 29
God Stats
12W - 6L
1,675 SR
Queue Stats
37W - 29L
1,624 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,527 Elo+

VS

Team Averages
Level 22
1,540 SR
1,450 Elo+
Khepri
Khepri
Froznツ
Khepri
Level 17
God Stats
12W - 6L
1,785 SR
Queue Stats
50W - 41L
1,560 Elo+
Solo
Loki
Loki
GALAXIZE_67
Loki
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 61L
1,456 Elo+
Solo
Anubis
Anubis
N1ght_BlackDevil
Anubis
Level 29
God Stats
15W - 19L
1,416 SR
Queue Stats
266W - 286L
1,338 Elo+
Solo
Medusa
Medusa
QuestionMARK231
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 109L
1,587 Elo+
Solo
Fenrir
Fenrir
ghost_leex
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
2 / 0 / 1
4,991
713
819
2,629
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 1
4,209
601
3,777
2,642
701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 4 / 2
4,184
598
2,897
6,236
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
9
2 / 0 / 0
4,367
624
934
1,544
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 0 / 3
4,393
628
1,615
4,298
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Froznツ
Khepri
6
1 / 0 / 3
4,446
635
1,444
3,728
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 1 / 0
3,367
481
198
1,774
376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,337
620
1,396
2,357
1,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
3 / 1 / 1
4,235
605
4,172
4,535
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ghost_leex
Fenrir
5
0 / 4 / 0
3,688
527
390
4,448
1,080
Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
Froznツ
Khepri
1
0
3
2.5
L
0
1
0
0
L
0
2
0
0
L
3
1
1
3.5
W
Agni
2
0
1
2.5
W
2
0
1
2.5
W
2
4
2
0.75
L
Fenrir
ghost_leex
Fenrir
0
4
0
0
W
Osiris
2
0
0
2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,042
Damage
7,600
17,349
Taken
16,842
5,539
Mitigated
5,448
5,606
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Froznツ
Khepri
1,444
297
0
1,838
3,728
1,511
0
0
3,728
9,946
0
L
198
0
0
0
1,774
376
0
126
1,613
0
7,202
L
1,396
47
0
420
2,357
1,271
463
0
2,357
18,097
0
L
4,172
2,504
0
885
4,535
1,210
186
0
4,535
0
12,982
W
Agni
819
172
0
480
2,629
567
108
0
2,629
22,551
0
W
3,777
1,399
0
1,132
2,642
701
0
640
2,002
0
13,975
W
2,897
499
0
1,443
6,236
2,348
0
804
5,432
0
6,358
L
Fenrir
ghost_leex
Fenrir
390
0
0
425
4,448
1,080
0
559
3,790
0
11,879
W
Osiris
934
117
0
750
1,544
1,024
76
565
979
0
11,525
W
1,615
513
0
1,801
4,298
899
550
831
3,467
0
18,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
20,073
149
Minions Killed
116
0
Camps Cleared
0
726,658
Distance Traveled
579,780
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,446
635
9
1
0
136,238
3
L
Loki
3,367
481
18
3
0
63,084
0
L
Anubis
4,337
620
43
6
0
113,725
2
L
Medusa
4,235
605
19
3
0
147,123
3
W
Agni
4,991
713
53
8
0
149,196
0
W
Neith
4,209
601
22
3
0
120,341
0
W
Fenrir
4,184
598
8
1
0
160,872
0
L
Fenrir
3,688
527
27
4
0
119,610
0
W
Osiris
4,367
624
20
3
0
136,906
1
W
Pele
4,393
628
46
7
0
159,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role