Player Matchup

Nemesis
Nemesis
CapnCrunch08788
Nemesis
Level 5
God Stats
1W - 2L
1,226 SR
Queue Stats
1W - 4L
1,190 Elo+
Solo
Cthulhu
Cthulhu
DarkMajoraLink
Cthulhu
Level 5
God Stats
2W - 3L
1,528 SR
Queue Stats
2W - 4L
1,358 Elo+
Solo
Hera
Hera
PliantShoe27419
Hera
Level 15
God Stats
409W - 457L
1,347 SR
Queue Stats
616W - 637L
1,318 Elo+
Solo
Bellona
Bellona
ScaryBoy0419
Bellona
Level 26
God Stats
64W - 70L
1,442 SR
Queue Stats
191W - 228L
1,451 Elo+
Solo
Xbalanque
Xbalanque
mlaure_95
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,484 Elo+
Solo
Team Averages
Level 15
1,408 SR
1,360 Elo+

VS

Team Averages
Level 22
1,548 SR
1,488 Elo+
Rama
Rama
CHEFYOSBL
Rama
Level 29
God Stats
11W - 12L
1,635 SR
Queue Stats
72W - 74L
1,419 Elo+
Solo
Olorun
Olorun
DemonicSwing652
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 68L
1,531 Elo+
Solo
Sylvanus
Sylvanus
MedicGekko
Sylvanus
Level 17
God Stats
18W - 12L
1,911 SR
Queue Stats
183W - 150L
1,583 Elo+
Solo
Artemis
Artemis
camaalthegod
Artemis
Level 29
God Stats
2W - 1L
1,194 SR
Queue Stats
94W - 144L
1,224 Elo+
Solo
Xbalanque
Xbalanque
kedamono3652
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,817
773
2,340
11,044
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 8 / 4
12,867
919
17,087
27,221
30,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
1 / 12 / 6
12,722
909
19,560
21,256
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ScaryBoy0419
Bellona
19
10 / 10 / 2
15,078
1,077
20,104
32,801
14,285
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
mlaure_95
Xbalanque
18
1 / 8 / 6
11,910
851
14,017
21,117
8,817
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
15 / 2 / 11
15,722
1,123
31,640
14,278
6,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
23 / 3 / 13
17,087
1,221
47,152
25,745
12,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
MedicGekko
Sylvanus
19
0 / 3 / 16
12,345
882
5,865
12,953
8,576
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
camaalthegod
Artemis
20
0 / 6 / 21
12,887
921
7,134
14,552
6,430
Xbalanque
kedamono3652
Xbalanque
20
7 / 3 / 19
14,859
1,061
9,613
15,488
7,928
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
17
Kills
45
46
Deaths
17
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Rama
15
2
11
10.25
L
0
8
2
0.13
L
5
8
4
0.88
W
23
3
13
9.83
W
Sylvanus
MedicGekko
Sylvanus
0
3
16
2.67
L
1
12
6
0.33
L
Bellona
ScaryBoy0419
Bellona
10
10
2
1.1
W
Artemis
camaalthegod
Artemis
0
6
21
1.75
W
Xbalanque
kedamono3652
Xbalanque
7
3
19
5.5
L
Xbalanque
mlaure_95
Xbalanque
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,108
Damage
101,404
113,439
Taken
83,016
66,085
Mitigated
41,749
4,861
Healing
28,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
31,640
29,313
0
3,910
14,278
6,285
0
7,982
6,296
0
57,865
L
2,340
1,661
0
933
11,044
4,111
0
4,501
6,543
0
7,814
L
17,087
2,047
412
2,513
27,221
30,010
0
10,037
17,184
39,656
0
W
47,152
34,290
1,139
16,414
25,745
12,530
0
9,167
16,578
68,367
0
W
Sylvanus
MedicGekko
Sylvanus
5,865
3,541
3,452
3,444
12,953
8,576
0
7,803
5,150
23,831
0
L
19,560
6,451
0
788
21,256
8,862
0
8,794
12,462
52,831
0
L
Bellona
ScaryBoy0419
Bellona
20,104
11,797
0
53
32,801
14,285
0
16,292
16,409
0
23,529
W
Artemis
camaalthegod
Artemis
7,134
3,587
0
0
14,552
6,430
0
4,092
10,460
0
12,300
W
Xbalanque
kedamono3652
Xbalanque
9,613
3,256
0
542
15,488
7,928
0
7,603
7,885
0
27,699
L
Xbalanque
mlaure_95
Xbalanque
14,017
5,610
0
162
21,117
8,817
0
13,393
7,724
0
31,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,394
Gold Earned
72,900
172
Minions Killed
176
1
Camps Cleared
9
960,298
Distance Traveled
973,393
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,722
1,123
50
4
6
232,255
0
L
Nemesis
10,817
773
14
1
0
124,814
0
L
Cthulhu
12,867
919
52
4
0
163,752
1
W
Olorun
17,087
1,221
45
3
1
208,098
2
W
Sylvanus
12,345
882
38
3
0
130,181
1
L
Hera
12,722
909
78
6
0
213,036
0
L
Bellona
15,078
1,077
6
0
0
244,871
0
W
Artemis
12,887
921
8
1
0
197,470
0
W
Xbalanque
14,859
1,061
35
3
2
205,389
0
L
Xbalanque
11,910
851
22
2
1
213,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role