Player Matchup

Anubis
Anubis
AbNaqi
Anubis
Level 26
God Stats
13W - 18L
1,385 SR
Queue Stats
475W - 600L
1,358 Elo+
Party 1
Ymir
Ymir
Azizcycle
Ymir
Level 18
God Stats
2W - 1L
1,495 SR
Queue Stats
76W - 83L
1,586 Elo+
Party 1
Nemesis
Nemesis
FusionFreek
Nemesis
Level 17
God Stats
26W - 25L
1,431 SR
Queue Stats
34W - 36L
1,411 Elo+
Solo
Ullr
Ullr
T858T
Ullr
Level 15
God Stats
30W - 43L
1,380 SR
Queue Stats
96W - 120L
1,191 Elo+
Party 1
Bellona
Bellona
tmeem1
Bellona
Level 9
God Stats
1W - 1L
1,291 SR
Queue Stats
33W - 47L
1,476 Elo+
Party 1
Team Averages
Level 17
1,396 SR
1,405 Elo+

VS

Team Averages
Level 15
1,474 SR
1,381 Elo+
Kali
Kali
Hosdix
Kali
Level 27
God Stats
2W - 3L
1,332 SR
Queue Stats
25W - 17L
1,552 Elo+
Solo
Nu Wa
Nu Wa
LetMePetYourDog
Nu Wa
Level 8
God Stats
1W - 2L
1,485 SR
Queue Stats
12W - 9L
1,554 Elo+
Solo
Neith
Neith
boskito10
Neith
Level 5
God Stats
5W - 4L
1,669 SR
Queue Stats
100W - 125L
1,334 Elo+
Party 2
King Arthur
King Arthur
cesarespartan2
King Arthur
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
33W - 45L
1,254 Elo+
Party 2
Jormungandr
Jormungandr
elgreto
Jormungandr
Level 18
God Stats
51W - 62L
1,387 SR
Queue Stats
69W - 108L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbNaqi
Anubis
15
5 / 4 / 14
9,380
521
14,234
13,690
7,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
3 / 6 / 20
9,495
528
11,967
18,676
13,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
FusionFreek
Nemesis
14
6 / 3 / 9
9,687
538
6,977
13,314
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
T858T
Ullr
16
15 / 3 / 4
11,289
627
12,761
9,304
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
tmeem1
Bellona
15
9 / 3 / 8
10,253
570
9,302
13,620
13,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hosdix
Kali
15
8 / 8 / 4
11,114
617
10,593
16,626
9,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 6
8,426
468
16,435
9,125
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
boskito10
Neith
12
2 / 11 / 8
8,003
445
7,696
14,392
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
cesarespartan2
King Arthur
13
0 / 7 / 5
8,053
447
2,499
13,031
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
elgreto
Jormungandr
15
6 / 7 / 3
10,270
571
6,205
16,649
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
38
Kills
17
19
Deaths
38
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
AbNaqi
Anubis
5
4
14
3
W
Ymir
3
6
20
2.17
W
Nemesis
FusionFreek
Nemesis
6
3
9
3.5
L
Kali
Hosdix
Kali
8
8
4
1.25
L
1
5
6
0.8
W
Ullr
T858T
Ullr
15
3
4
5.67
L
Neith
boskito10
Neith
2
11
8
0.55
L
King Arthur
cesarespartan2
King Arthur
0
7
5
0.36
L
Jormungandr
elgreto
Jormungandr
6
7
3
1.07
W
Bellona
tmeem1
Bellona
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,241
Damage
43,428
68,604
Taken
69,823
41,990
Mitigated
36,253
17,878
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AbNaqi
Anubis
14,234
962
0
7,016
13,690
7,154
953
5,091
8,001
61,809
0
W
Ymir
11,967
1,211
0
4,469
18,676
13,761
217
5,525
12,802
28,739
0
W
Nemesis
FusionFreek
Nemesis
6,977
3,591
0
1,558
13,314
4,713
493
5,533
7,502
0
46,252
L
Kali
Hosdix
Kali
10,593
4,632
0
5,413
16,626
9,614
0
3,621
13,005
0
49,645
L
16,435
3,921
0
777
9,125
3,167
0
4,762
4,363
53,590
0
W
Ullr
T858T
Ullr
12,761
8,826
0
1,070
9,304
2,770
3,400
2,770
6,361
0
53,220
L
Neith
boskito10
Neith
7,696
4,499
0
2,184
14,392
4,679
1,143
5,131
9,261
0
26,959
L
King Arthur
cesarespartan2
King Arthur
2,499
594
0
1,776
13,031
6,246
278
5,541
7,490
0
20,354
L
Jormungandr
elgreto
Jormungandr
6,205
1,099
0
855
16,649
12,547
743
7,146
9,503
25,925
0
W
Bellona
tmeem1
Bellona
9,302
2,822
0
3,765
13,620
13,592
3,339
2,256
10,960
0
48,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
45,866
383
Minions Killed
285
0
Camps Cleared
0
1,520,831
Distance Traveled
1,468,853
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,380
521
103
6
0
253,784
3
W
Ymir
9,495
528
24
1
0
300,877
0
W
Nemesis
9,687
538
80
4
0
355,460
1
L
Kali
11,114
617
68
4
0
298,749
2
L
Nu Wa
8,426
468
72
4
0
315,138
8
W
Ullr
11,289
627
83
5
0
295,517
2
L
Neith
8,003
445
59
3
0
255,154
2
L
King Arthur
8,053
447
47
3
0
280,827
0
L
Jormungandr
10,270
571
39
2
0
318,985
0
W
Bellona
10,253
570
93
5
0
315,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role