Player Matchup

Baron Samedi
Baron Samedi
Drew TV
Baron Samedi
Level 116
God Stats
0W - 1L
1,293 SR
Queue Stats
39W - 43L
1,481 Elo+
Party 2
Arachne
Arachne
HoF Pvll up
Arachne
Level 64
God Stats
14W - 5L
1,687 SR
Queue Stats
62W - 59L
1,504 Elo+
Party 2
Xbalanque
Xbalanque
HoF Swish
Xbalanque
Level 135
God Stats
5W - 5L
1,505 SR
Queue Stats
71W - 76L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Meako22
Cu Chulainn
Level 46
God Stats
10W - 6L
1,534 SR
Queue Stats
536W - 515L
1,493 Elo+
Solo
Xing Tian
Xing Tian
TheTrashBot
Xing Tian
Level 32
God Stats
2W - 3L
1,437 SR
Queue Stats
13W - 17L
1,655 Elo+
Party 2
Team Averages
Level 79
1,491 SR
1,514 Elo+

VS

Team Averages
Level 105
1,619 SR
1,563 Elo+
Vulcan
Vulcan
ConBravura_
Vulcan
Level 105
God Stats
134W - 80L
1,676 SR
Queue Stats
532W - 485L
1,547 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Marshall1316
Cu Chulainn
Level 129
God Stats
10W - 8L
1,504 SR
Queue Stats
296W - 308L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Nakium-Dyane
Danzaburou
Level 109
God Stats
19W - 8L
1,714 SR
Queue Stats
81W - 70L
1,549 Elo+
Party 1
Arachne
Arachne
SaPeeLAB
Arachne
Level 46
God Stats
70W - 36L
1,702 SR
Queue Stats
121W - 117L
1,574 Elo+
Party 3
Ares
Ares
jonat86310
Ares
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 175L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drew TV
Baron Samedi
15
2 / 9 / 6
9,159
458
8,591
15,114
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
HoF Pvll up
Arachne
14
1 / 11 / 5
8,228
411
6,734
18,554
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
HoF Swish
Xbalanque
16
3 / 4 / 2
9,434
472
10,097
12,264
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Meako22
Cu Chulainn
16
3 / 7 / 4
9,838
492
11,888
19,346
17,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
TheTrashBot
Xing Tian
15
4 / 6 / 5
10,132
507
6,135
20,631
16,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
8 / 1 / 9
11,666
583
17,008
7,568
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Marshall1316
Cu Chulainn
17
6 / 4 / 10
11,229
561
16,879
18,576
20,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Nakium-Dyane
Danzaburou
16
6 / 1 / 9
10,363
518
11,666
10,821
5,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
SaPeeLAB
Arachne
17
9 / 3 / 4
11,257
563
10,619
17,072
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 4 / 7
11,063
553
11,088
20,153
20,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
13
Kills
37
37
Deaths
13
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
1
9
12.5
L
Baron Samedi
Drew TV
Baron Samedi
2
9
6
0.56
L
Arachne
HoF Pvll up
Arachne
1
11
5
0.32
L
Xbalanque
HoF Swish
Xbalanque
3
4
2
1
W
Cu Chulainn
Marshall1316
Cu Chulainn
6
4
10
2.75
L
Cu Chulainn
Meako22
Cu Chulainn
3
7
4
0.71
W
Danzaburou
Nakium-Dyane
Danzaburou
6
1
9
10.5
W
Arachne
SaPeeLAB
Arachne
9
3
4
3.67
L
Xing Tian
TheTrashBot
Xing Tian
4
6
5
1.08
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,445
Damage
67,260
85,909
Taken
74,190
52,209
Mitigated
56,631
18,960
Healing
26,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
17,008
5,131
0
2,767
7,568
3,345
1,460
2,521
4,765
89,006
0
L
Baron Samedi
Drew TV
Baron Samedi
8,591
651
834
2,363
15,114
5,874
162
9,704
5,007
48,532
0
L
Arachne
HoF Pvll up
Arachne
6,734
4,495
0
4,369
18,554
5,924
0
1,725
16,754
0
32,934
L
Xbalanque
HoF Swish
Xbalanque
10,097
3,170
0
4,219
12,264
6,035
0
4,679
7,447
0
60,933
W
Cu Chulainn
Marshall1316
Cu Chulainn
16,879
2,998
801
5,540
18,576
20,567
1,652
2,472
16,074
6,220
77,357
L
Cu Chulainn
Meako22
Cu Chulainn
11,888
2,593
0
5,212
19,346
17,420
528
3,104
15,731
8,967
56,719
W
Danzaburou
Nakium-Dyane
Danzaburou
11,666
3,457
1,340
4,355
10,821
5,012
2,448
2,617
8,102
0
43,362
W
Arachne
SaPeeLAB
Arachne
10,619
8,064
340
5,591
17,072
7,400
590
4,608
12,361
0
80,431
L
Xing Tian
TheTrashBot
Xing Tian
6,135
343
0
1,963
20,631
16,956
0
10,039
10,469
22,326
0
W
11,088
278
1,012
5,093
20,153
20,307
1,003
4,795
15,234
46,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,791
Gold Earned
55,578
403
Minions Killed
532
0
Camps Cleared
0
1,576,056
Distance Traveled
1,833,891
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,666
583
149
7
0
414,606
4
L
Baron Samedi
9,159
458
87
4
0
273,155
3
L
Arachne
8,228
411
63
3
0
324,267
2
L
Xbalanque
9,434
472
125
6
0
297,337
2
W
Cu Chulainn
11,229
561
147
7
0
341,415
2
L
Cu Chulainn
9,838
492
109
5
0
346,403
2
W
Danzaburou
10,363
518
84
4
0
362,208
4
W
Arachne
11,257
563
115
6
0
386,149
2
L
Xing Tian
10,132
507
19
1
0
334,894
2
W
Ares
11,063
553
37
2
0
329,513
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role