Player Matchup

Erlang Shen
Erlang Shen
Blackman797
Erlang Shen
Level 47
God Stats
3W - 2L
1,747 SR
Queue Stats
149W - 100L
1,639 Elo+
Solo
Yemoja
Yemoja
GiorgioBen
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jackon12
Ah Puch
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NobaroS
Pele
Level 39
God Stats
0W - 2L
1,333 SR
Queue Stats
47W - 55L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
neveSin7
Ah Muzen Cab
Level 68
God Stats
2W - 4L
1,470 SR
Queue Stats
179W - 166L
1,510 Elo+
Solo
Team Averages
Level 55
1,510 SR
1,520 Elo+

VS

Team Averages
Level 73
1,489 SR
1,493 Elo+
Persephone
Persephone
Alichia
Persephone
Level 83
God Stats
2W - 1L
1,464 SR
Queue Stats
16W - 5L
1,580 Elo+
Solo
Chernobog
Chernobog
B33CH1998
Chernobog
Level 87
God Stats
12W - 9L
1,340 SR
Queue Stats
54W - 48L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Stevenrex
Kukulkan
Level 69
God Stats
4W - 3L
1,642 SR
Queue Stats
82W - 88L
1,488 Elo+
Solo
Fenrir
Fenrir
TH3STRICH
Fenrir
Level 68
God Stats
20W - 15L
1,499 SR
Queue Stats
203W - 223L
1,521 Elo+
Solo
Sylvanus
Sylvanus
akirioo
Sylvanus
Level 60
God Stats
4W - 1L
1,499 SR
Queue Stats
461W - 426L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackman797
Erlang Shen
14
2 / 6 / 2
9,063
453
9,218
19,498
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
GiorgioBen
Yemoja
10
0 / 7 / 2
7,224
361
5,028
16,040
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Jackon12
Ah Puch
14
1 / 10 / 2
8,886
444
8,347
14,121
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
NobaroS
Pele
13
1 / 8 / 2
8,441
422
6,948
17,385
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
neveSin7
Ah Muzen Cab
14
4 / 9 / 1
9,000
450
13,945
17,895
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alichia
Persephone
17
8 / 0 / 10
11,558
578
12,130
9,532
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
B33CH1998
Chernobog
17
16 / 1 / 9
11,515
576
24,286
16,100
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Stevenrex
Kukulkan
17
6 / 3 / 6
11,201
560
13,325
10,581
4,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
TH3STRICH
Fenrir
17
7 / 0 / 10
11,116
556
9,059
13,263
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
akirioo
Sylvanus
15
2 / 4 / 21
9,742
487
7,710
15,553
11,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
8
Kills
39
40
Deaths
8
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Persephone
Alichia
Persephone
8
0
10
13
W
Chernobog
B33CH1998
Chernobog
16
1
9
20.5
L
Erlang Shen
Blackman797
Erlang Shen
2
6
2
0.5
L
Yemoja
GiorgioBen
Yemoja
0
7
2
0.14
L
Ah Puch
Jackon12
Ah Puch
1
10
2
0.2
L
Pele
NobaroS
Pele
1
8
2
0.25
W
Kukulkan
Stevenrex
Kukulkan
6
3
6
3
W
Fenrir
TH3STRICH
Fenrir
7
0
10
12
W
Sylvanus
akirioo
Sylvanus
2
4
21
3.13
L
Ah Muzen Cab
neveSin7
Ah Muzen Cab
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
66,510
84,939
Taken
65,029
35,815
Mitigated
37,787
19,993
Healing
27,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Alichia
Persephone
12,130
1,421
0
4,402
9,532
3,447
402
3,447
6,085
59,271
0
W
Chernobog
B33CH1998
Chernobog
24,286
13,694
0
6,595
16,100
10,015
1,389
3,425
12,675
0
76,798
L
Erlang Shen
Blackman797
Erlang Shen
9,218
4,809
0
5,903
19,498
8,881
329
10,530
8,968
0
48,817
L
Yemoja
GiorgioBen
Yemoja
5,028
954
2,245
768
16,040
10,968
0
4,405
11,635
11,205
0
L
Ah Puch
Jackon12
Ah Puch
8,347
211
0
1,646
14,121
4,254
165
7,394
6,727
52,529
0
L
Pele
NobaroS
Pele
6,948
1,248
0
4,617
17,385
6,089
0
6,002
11,383
0
58,287
W
Kukulkan
Stevenrex
Kukulkan
13,325
2,031
0
1,581
10,581
4,808
2,287
1,068
9,513
67,672
0
W
Fenrir
TH3STRICH
Fenrir
9,059
2,415
0
4,857
13,263
8,415
599
2,028
11,235
0
82,620
W
Sylvanus
akirioo
Sylvanus
7,710
2,221
4,796
5,572
15,553
11,102
288
3,407
12,146
33,921
0
L
Ah Muzen Cab
neveSin7
Ah Muzen Cab
13,945
5,843
0
4,814
17,895
5,623
0
4,834
13,061
0
52,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,614
Gold Earned
55,132
382
Minions Killed
512
0
Camps Cleared
0
1,682,353
Distance Traveled
1,846,065
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,558
578
97
5
0
379,158
5
W
Chernobog
11,515
576
110
6
0
376,158
3
L
Erlang Shen
9,063
453
108
5
0
333,643
2
L
Yemoja
7,224
361
9
0
0
348,566
2
L
Ah Puch
8,886
444
104
5
0
334,409
7
L
Pele
8,441
422
84
4
0
344,750
2
W
Kukulkan
11,201
560
145
7
0
313,576
5
W
Fenrir
11,116
556
98
5
0
423,076
1
W
Sylvanus
9,742
487
62
3
0
354,097
6
L
Ah Muzen Cab
9,000
450
77
4
0
320,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role