Player Matchup

Neith
Neith
JustinRevell7u7
Neith
Level 18
God Stats
14W - 6L
1,810 SR
Queue Stats
20W - 14L
1,751 Elo+
Solo
Nemesis
Nemesis
SeeDubbs93
Nemesis
Level 17
God Stats
12W - 6L
1,679 SR
Queue Stats
260W - 284L
1,402 Elo+
Party 1
Bellona
Bellona
Soul_jerboy
Bellona
Level 19
God Stats
11W - 12L
1,438 SR
Queue Stats
153W - 136L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Tmode420
Cthulhu
Level 29
God Stats
5W - 5L
1,658 SR
Queue Stats
296W - 291L
1,466 Elo+
Party 1
Ra
Ra
leocbds
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,274 Elo+
Solo
Team Averages
Level 18
1,617 SR
1,458 Elo+

VS

Team Averages
Level 18
1,422 SR
1,496 Elo+
Anubis
Anubis
GoatYami
Anubis
Level 29
God Stats
2W - 1L
1,761 SR
Queue Stats
9W - 14L
1,591 Elo+
Solo
Camazotz
Camazotz
GwyndolinBear
Camazotz
Level 25
God Stats
2W - 3L
1,147 SR
Queue Stats
88W - 105L
1,424 Elo+
Solo
Hercules
Hercules
TheMachine1995
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 89L
1,437 Elo+
Solo
Nemesis
Nemesis
Tr3pleCrown
Nemesis
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
19W - 32L
1,666 Elo+
Solo
Chernobog
Chernobog
iCEE Siege
Chernobog
Level 17
God Stats
3W - 7L
1,432 SR
Queue Stats
41W - 65L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 17
13,770
551
22,990
14,937
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
SeeDubbs93
Nemesis
20
6 / 2 / 8
13,370
535
8,764
15,442
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Soul_jerboy
Bellona
19
10 / 3 / 12
13,094
524
14,448
16,347
13,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Tmode420
Cthulhu
19
13 / 2 / 15
13,369
535
18,043
17,322
18,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 7 / 16
12,977
519
10,078
15,755
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GoatYami
Anubis
18
9 / 9 / 2
12,764
511
22,960
24,783
14,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
GwyndolinBear
Camazotz
17
2 / 6 / 2
11,293
452
7,290
23,212
8,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
15
1 / 10 / 1
9,698
388
4,191
20,816
16,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Tr3pleCrown
Nemesis
16
2 / 10 / 4
10,819
433
7,061
20,289
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
iCEE Siege
Chernobog
13
1 / 13 / 4
9,733
389
9,207
17,746
6,419
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
48
Kills
15
15
Deaths
48
68
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
GoatYami
Anubis
9
9
2
1.11
L
Camazotz
GwyndolinBear
Camazotz
2
6
2
0.5
W
15
1
17
23.5
W
Nemesis
SeeDubbs93
Nemesis
6
2
8
5
W
Bellona
Soul_jerboy
Bellona
10
3
12
5.33
L
Hercules
1
10
1
0.15
W
Cthulhu
Tmode420
Cthulhu
13
2
15
10.25
L
Nemesis
Tr3pleCrown
Nemesis
2
10
4
0.4
L
Chernobog
iCEE Siege
Chernobog
1
13
4
0.23
W
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,323
Damage
50,709
79,803
Taken
106,846
52,431
Mitigated
56,487
25,654
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GoatYami
Anubis
22,960
977
0
10,527
24,783
14,660
0
4,031
20,652
92,494
0
L
Camazotz
GwyndolinBear
Camazotz
7,290
811
0
6,715
23,212
8,993
805
5,952
17,235
0
72,285
W
22,990
12,423
0
5,956
14,937
6,615
6,581
4,660
10,277
0
82,102
W
Nemesis
SeeDubbs93
Nemesis
8,764
4,309
0
4,478
15,442
7,346
352
4,808
10,634
0
72,163
W
Bellona
Soul_jerboy
Bellona
14,448
4,930
0
756
16,347
13,938
3,917
4,491
11,856
0
51,438
L
Hercules
4,191
682
0
2,120
20,816
16,749
575
5,826
14,704
0
44,951
W
Cthulhu
Tmode420
Cthulhu
18,043
2,319
1,296
4,162
17,322
18,803
1,616
2,408
14,914
57,243
0
L
Nemesis
Tr3pleCrown
Nemesis
7,061
1,496
0
4,718
20,289
9,666
164
5,108
15,131
1,031
60,697
L
Chernobog
iCEE Siege
Chernobog
9,207
5,546
306
1,430
17,746
6,419
0
7,381
10,315
0
38,339
W
10,078
1,602
2,831
6,175
15,755
5,729
1,869
7,576
8,179
65,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,580
Gold Earned
54,307
517
Minions Killed
413
0
Camps Cleared
0
2,326,478
Distance Traveled
2,041,372
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,764
511
95
4
0
359,121
3
L
Camazotz
11,293
452
104
4
0
461,940
0
W
Neith
13,770
551
103
4
0
430,623
3
W
Nemesis
13,370
535
114
5
0
503,013
0
W
Bellona
13,094
524
86
3
0
490,167
0
L
Hercules
9,698
388
71
3
0
421,309
0
W
Cthulhu
13,369
535
78
3
0
472,915
5
L
Nemesis
10,819
433
90
4
0
476,043
0
L
Chernobog
9,733
389
53
2
0
322,959
0
W
Ra
12,977
519
136
5
0
429,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role