Player Matchup

Discordia
Discordia
JustASparrow
Discordia
Level 16
God Stats
2W - 6L
1,617 SR
Queue Stats
6W - 10L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Minirubio14
Danzaburou
Level 10
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 2
Fenrir
Fenrir
NeAceR
Fenrir
Level 23
God Stats
0W - 2L
1,281 SR
Queue Stats
11W - 11L
1,625 Elo+
Solo
Cerberus
Cerberus
inu100
Cerberus
Level 29
God Stats
0W - 5L
1,150 SR
Queue Stats
61W - 72L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
juanyi69
Kumbhakarna
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 53L
1,461 Elo+
Party 2
Team Averages
Level 26
1,405 SR
1,452 Elo+

VS

Team Averages
Level 23
1,547 SR
1,470 Elo+
Odin
Odin
Bocuerga
Odin
Level 17
God Stats
14W - 12L
1,647 SR
Queue Stats
85W - 80L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Cescadas
Kukulkan
Level 28
God Stats
5W - 0L
1,758 SR
Queue Stats
62W - 59L
1,529 Elo+
Solo
Set
Set
Francisco0770
Set
Level 29
God Stats
4W - 4L
1,629 SR
Queue Stats
17W - 26L
1,430 Elo+
Solo
Terra
Terra
GrumpyRetutuff
Terra
Level 26
God Stats
1W - 2L
1,203 SR
Queue Stats
107W - 102L
1,468 Elo+
Party 1
Ullr
Ullr
fallKrest
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustASparrow
Discordia
18
4 / 5 / 6
12,379
458
8,321
14,305
5,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Minirubio14
Danzaburou
19
7 / 7 / 12
13,423
497
25,656
21,506
10,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Fenrir
NeAceR
Fenrir
20
6 / 6 / 6
13,184
488
12,132
26,691
16,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
inu100
Cerberus
20
4 / 2 / 5
14,104
522
12,313
23,261
20,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
juanyi69
Kumbhakarna
18
7 / 4 / 13
13,355
495
11,521
25,763
33,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
2 / 5 / 7
12,499
463
19,348
19,967
18,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Cescadas
Kukulkan
20
2 / 5 / 5
16,395
607
17,634
14,762
7,138
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 5 / 2
15,056
558
16,803
21,680
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 5 / 9
13,768
510
19,778
26,175
33,193
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
13
1 / 8 / 6
10,693
396
5,555
12,863
4,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
28
Kills
24
24
Deaths
28
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
2
5
7
1.1
W
Kukulkan
Cescadas
Kukulkan
2
5
5
0.9
W
12
5
2
2.6
W
7
5
9
2.3
L
Discordia
JustASparrow
Discordia
4
5
6
1.4
L
Danzaburou
Minirubio14
Danzaburou
7
7
12
1.86
L
Fenrir
NeAceR
Fenrir
6
6
6
1.5
W
Ullr
1
8
6
0.5
L
Cerberus
inu100
Cerberus
4
2
5
3.25
L
Kumbhakarna
juanyi69
Kumbhakarna
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,943
Damage
79,118
111,526
Taken
95,447
87,680
Mitigated
72,892
26,620
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
19,348
5,020
0
544
19,967
18,713
1,531
7,984
11,533
608
59,735
W
Kukulkan
Cescadas
Kukulkan
17,634
2,174
0
2,264
14,762
7,138
4,588
4,266
10,446
130,261
0
W
16,803
7,243
0
2,528
21,680
9,463
3,539
7,591
14,012
0
113,413
W
19,778
2,045
4,285
4,890
26,175
33,193
196
8,074
18,053
66,701
0
L
Discordia
JustASparrow
Discordia
8,321
910
0
1,590
14,305
5,789
345
4,550
9,436
57,495
0
L
Danzaburou
Minirubio14
Danzaburou
25,656
17,821
0
5,375
21,506
10,878
1,519
12,556
8,805
0
103,943
L
Fenrir
NeAceR
Fenrir
12,132
3,123
0
8,661
26,691
16,629
0
6,156
20,376
0
95,834
W
Ullr
5,555
2,178
0
990
12,863
4,385
622
3,973
8,865
0
23,813
L
Cerberus
inu100
Cerberus
12,313
1,260
0
8,842
23,261
20,944
188
3,698
18,989
85,690
0
L
Kumbhakarna
juanyi69
Kumbhakarna
11,521
2,798
0
2,152
25,763
33,440
672
10,315
15,072
33,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,445
Gold Earned
68,411
551
Minions Killed
629
0
Camps Cleared
0
2,392,124
Distance Traveled
2,233,760
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,499
463
87
3
0
513,238
1
W
Kukulkan
16,395
607
271
10
0
474,208
0
W
Set
15,056
558
150
6
0
451,994
1
W
Terra
13,768
510
81
3
0
486,959
3
L
Discordia
12,379
458
106
4
0
444,257
1
L
Danzaburou
13,423
497
145
5
0
472,529
0
L
Fenrir
13,184
488
112
4
0
524,516
1
W
Ullr
10,693
396
40
1
0
307,361
3
L
Cerberus
14,104
522
158
6
0
453,089
13
L
Kumbhakarna
13,355
495
30
1
0
497,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role