Player Matchup

Skadi
Skadi
Bagrub
Skadi
Level 14
God Stats
12W - 6L
1,644 SR
Queue Stats
197W - 187L
1,504 Elo+
Party 1
Serqet
Serqet
KirmiZ
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 151L
1,455 Elo+
Party 1
Cerberus
Cerberus
Sergdertx
Cerberus
Level 18
God Stats
61W - 74L
1,418 SR
Queue Stats
137W - 154L
1,283 Elo+
Party 2
Yemoja
Yemoja
emilylstrange
Yemoja
Level 8
God Stats
110W - 127L
1,348 SR
Queue Stats
366W - 422L
1,330 Elo+
Party 2
He Bo
He Bo
skaugi
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 181L
1,504 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,415 Elo+

VS

Team Averages
Level 19
1,522 SR
1,512 Elo+
Odin
Odin
IIOKAPATEJIb
Odin
Level 14
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rodokh
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,576 Elo+
Solo
Merlin
Merlin
Shanilian
Merlin
Level 29
God Stats
0W - 1L
1,174 SR
Queue Stats
8W - 4L
1,576 Elo+
Solo
Ymir
Ymir
XXXVerlusxxx
Ymir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 57L
1,533 Elo+
Solo
Nemesis
Nemesis
farkaspeeter
Nemesis
Level 8
God Stats
1W - 2L
1,736 SR
Queue Stats
127W - 142L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bagrub
Skadi
13
3 / 3 / 2
8,059
504
9,210
10,725
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
KirmiZ
Serqet
12
3 / 1 / 5
7,894
493
4,430
8,298
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Sergdertx
Cerberus
13
2 / 1 / 1
7,930
496
4,135
7,151
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 3
7,312
457
3,641
5,421
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
skaugi
He Bo
15
9 / 1 / 3
9,228
577
7,480
5,761
1,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,177
449
4,570
11,848
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Rodokh
Baron Samedi
6
0 / 4 / 0
5,272
330
1,007
4,332
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Shanilian
Merlin
14
2 / 4 / 2
8,086
505
5,402
7,467
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 3
7,849
491
5,423
10,442
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
farkaspeeter
Nemesis
13
1 / 3 / 2
7,439
465
4,462
11,911
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
6
7
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bagrub
Skadi
3
3
2
1.33
L
1
5
0
0.2
W
Serqet
KirmiZ
Serqet
3
1
5
5.5
L
Baron Samedi
Rodokh
Baron Samedi
0
4
0
0
W
Cerberus
Sergdertx
Cerberus
2
1
1
2.5
L
Merlin
Shanilian
Merlin
2
4
2
0.75
L
2
2
3
1.75
W
0
1
3
1.5
L
Nemesis
farkaspeeter
Nemesis
1
3
2
0.67
W
He Bo
skaugi
He Bo
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
20,864
37,356
Taken
46,000
17,590
Mitigated
23,508
12,648
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bagrub
Skadi
9,210
5,675
0
3,136
10,725
3,472
1,259
4,390
6,335
0
56,017
L
4,570
2,562
0
275
11,848
6,811
1,222
5,065
6,431
0
24,169
W
Serqet
KirmiZ
Serqet
4,430
1,851
0
3,208
8,298
2,769
0
1,097
7,176
0
26,380
L
Baron Samedi
Rodokh
Baron Samedi
1,007
229
118
109
4,332
1,325
0
1,107
3,200
12,725
0
W
Cerberus
Sergdertx
Cerberus
4,135
400
0
2,663
7,151
6,341
654
455
6,371
40,217
0
L
Merlin
Shanilian
Merlin
5,402
472
0
899
7,467
2,823
811
3,637
3,595
47,515
0
L
5,423
1,431
0
246
10,442
8,190
0
4,007
6,435
31,562
0
W
3,641
510
1,134
1,068
5,421
3,161
0
2,986
2,435
19,871
0
L
Nemesis
farkaspeeter
Nemesis
4,462
2,335
0
5,230
11,911
4,359
0
1,090
10,604
0
45,339
W
He Bo
skaugi
He Bo
7,480
483
0
1,439
5,761
1,847
180
2,904
2,807
44,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
35,823
403
Minions Killed
305
0
Camps Cleared
0
1,370,114
Distance Traveled
1,338,038
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,059
504
105
7
0
260,696
4
L
Odin
7,177
449
59
4
0
288,877
0
W
Serqet
7,894
493
59
4
0
302,790
0
L
Baron Samedi
5,272
330
26
2
0
150,882
0
W
Cerberus
7,930
496
113
7
0
237,439
5
L
Merlin
8,086
505
82
5
0
274,050
6
L
Ymir
7,849
491
55
3
0
291,238
1
W
Yemoja
7,312
457
30
2
0
260,153
3
L
Nemesis
7,439
465
83
5
0
332,991
6
W
He Bo
9,228
577
96
6
0
309,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role