Player Matchup

Cerberus
Cerberus
AJXL33
Cerberus
Level 29
God Stats
7W - 0L
1,500 SR
Queue Stats
27W - 14L
1,576 Elo+
Solo
Ares
Ares
MeliaUK
Ares
Level 15
God Stats
2W - 0L
1,727 SR
Queue Stats
16W - 16L
1,531 Elo+
Solo
Chaac
Chaac
SBerge NL
Chaac
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,361 Elo+
Solo
Cupid
Cupid
SK_Ryuzaki_SK
Cupid
Level 29
God Stats
1W - 3L
1,493 SR
Queue Stats
20W - 20L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
zangetsu04
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,393 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,433 Elo+

VS

Team Averages
Level 18
1,553 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BOOS8000
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Neith
Neith
Phyllali_360
Neith
Level 25
God Stats
34W - 29L
1,765 SR
Queue Stats
168W - 165L
1,553 Elo+
Solo
Hel
Hel
jennanaas
Hel
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
31W - 26L
1,500 Elo+
Solo
Ra
Ra
umarp4ki2
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJXL33
Cerberus
17
7 / 0 / 12
11,548
1,155
14,555
10,788
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
MeliaUK
Ares
16
2 / 5 / 10
10,342
1,034
3,548
14,038
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
SBerge NL
Chaac
16
2 / 4 / 17
10,021
1,002
9,494
13,842
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 2 / 7
11,641
1,164
13,635
11,501
5,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
zangetsu04
Sun Wukong
16
4 / 0 / 12
10,528
1,053
11,899
7,648
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

266

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 5 / 1
10,092
1,009
15,855
15,258
6,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BOOS8000
Artemis
15
0 / 6 / 9
8,907
891
10,846
12,303
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 1 / 8
9,887
989
10,830
11,584
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
4 / 2 / 5
9,888
989
6,956
7,600
5,770
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 11 / 4
8,547
855
3,673
12,185
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
25
Kills
11
11
Deaths
25
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
5
1
1.3
W
Cerberus
AJXL33
Cerberus
7
0
12
13
L
Artemis
BOOS8000
Artemis
0
6
9
0.75
W
Ares
MeliaUK
Ares
2
5
10
1.4
L
1
1
8
5
W
Chaac
SBerge NL
Chaac
2
4
17
2.63
W
10
2
7
6.75
L
4
2
5
3.25
L
0
11
4
0.18
W
Sun Wukong
zangetsu04
Sun Wukong
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,131
Damage
48,160
57,817
Taken
58,930
51,984
Mitigated
24,755
19,945
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,855
1,072
0
2,243
15,258
6,195
0
5,407
9,601
35,725
0
W
Cerberus
AJXL33
Cerberus
14,555
541
0
4,316
10,788
13,245
0
4,604
6,184
27,545
0
L
Artemis
BOOS8000
Artemis
10,846
8,442
0
967
12,303
4,423
0
2,597
9,431
0
14,850
W
Ares
MeliaUK
Ares
3,548
186
0
1,182
14,038
11,062
0
8,825
5,213
23,584
0
L
10,830
4,765
423
3,134
11,584
4,224
0
2,727
8,757
0
49,955
W
Chaac
SBerge NL
Chaac
9,494
2,162
0
4,146
13,842
15,957
0
6,005
7,837
0
21,071
W
13,635
8,650
2,120
5,681
11,501
5,529
0
3,742
7,510
0
35,745
L
6,956
662
1,855
1,600
7,600
5,770
0
2,483
4,967
9,292
0
L
3,673
728
119
165
12,185
4,143
0
4,889
6,999
10,537
0
W
Sun Wukong
zangetsu04
Sun Wukong
11,899
2,306
0
2,500
7,648
6,191
0
3,308
4,340
0
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
47,321
218
Minions Killed
171
4
Camps Cleared
1
899,838
Distance Traveled
741,890
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,092
1,009
50
5
0
135,095
0
W
Cerberus
11,548
1,155
39
4
0
195,021
0
L
Artemis
8,907
891
9
1
0
133,368
0
W
Ares
10,342
1,034
39
4
2
164,566
2
L
Neith
9,887
989
83
8
1
192,666
0
W
Chaac
10,021
1,002
28
3
1
175,801
0
W
Cupid
11,641
1,164
61
6
1
152,882
2
L
Hel
9,888
989
12
1
0
148,584
0
L
Ra
8,547
855
17
2
0
132,177
4
W
Sun Wukong
10,528
1,053
51
5
0
211,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role