Player Matchup

Hel
Hel
FajaHUN
Hel
Level 31
God Stats
16W - 4L
1,827 SR
Queue Stats
53W - 44L
1,539 Elo+
Party 2
Cerberus
Cerberus
Infanterist96
Cerberus
Level 85
God Stats
17W - 15L
1,500 SR
Queue Stats
115W - 147L
1,465 Elo+
Solo
Neith
Neith
Nagymacska02
Neith
Level 116
God Stats
5W - 5L
1,715 SR
Queue Stats
59W - 88L
1,457 Elo+
Party 2
Team Averages
Level 77
1,681 SR
1,487 Elo+

VS

Team Averages
Level 81
1,533 SR
1,411 Elo+
Loki
Loki
Exheredo
Loki
Level 129
God Stats
22W - 19L
1,845 SR
Queue Stats
434W - 446L
1,526 Elo+
Party 1
Yemoja
Yemoja
NuclearLipstick
Yemoja
Level 41
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Zeus
Zeus
omaserio
Zeus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 1 / 7
12,367
651
7,122
15,385
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Infanterist96
Cerberus
17
5 / 1 / 5
12,317
648
9,783
21,002
18,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 4
12,140
639
9,035
10,813
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 3 / 1
10,942
576
9,994
12,021
4,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 2
9,949
524
5,214
8,771
8,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
1 / 6 / 1
10,726
565
21,134
10,289
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
2
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
1
3
1
0.5
W
Hel
2
1
7
5.5
W
Cerberus
Infanterist96
Cerberus
5
1
5
7.5
W
5
0
4
7
L
0
3
2
0.33
L
Zeus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
36,342
47,200
Taken
31,081
35,466
Mitigated
16,341
31,562
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,994
1,270
0
0
12,021
4,174
0
6,623
5,398
0
79,646
W
Hel
7,122
338
8,818
10,964
15,385
13,625
446
8,507
6,400
42,736
0
W
Cerberus
Infanterist96
Cerberus
9,783
218
1,811
6,916
21,002
18,141
266
11,412
9,104
57,980
0
W
9,035
4,069
0
3,053
10,813
3,700
2,231
5,796
4,901
0
71,972
L
5,214
468
2,187
2,426
8,771
8,930
68
3,925
4,846
17,231
0
L
Zeus
21,134
1,033
0
0
10,289
3,237
0
6,539
3,750
65,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
31,617
263
Minions Killed
221
0
Camps Cleared
0
1,093,035
Distance Traveled
892,830
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,942
576
104
5
0
343,278
5
W
Hel
12,367
651
58
3
0
384,501
12
W
Cerberus
12,317
648
88
5
0
391,545
7
W
Neith
12,140
639
117
6
0
316,989
0
L
Yemoja
9,949
524
22
1
0
249,706
3
L
Zeus
10,726
565
95
5
0
299,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role