Player Matchup

Chaac
Chaac
Silver II
KNB Silver xX
Chaac
Silver II
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
71W - 74L
1,326 MMR
Solo
Nemesis
Nemesis
Silver III
Splash on Yaa
Nemesis
Silver III
Level 85
God Stats
1W - 5L
1,462 SR
Queue Stats
36W - 55L
1,336 MMR
Solo
Thanatos
Thanatos
Gold IV
Wh0PHANTOM
Thanatos
Gold IV
Level 159
God Stats
0W - 2L
1,640 SR
Queue Stats
68W - 63L
1,322 MMR
Party 1
Scylla
Scylla
Gold V
avskit5
Scylla
Gold V
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 66L
1,357 MMR
Party 1
Apollo
Apollo
Bronze III
zeus_the_creeper
Apollo
Bronze III
Level 34
God Stats
13W - 12L
1,700 SR
Queue Stats
207W - 194L
1,330 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,605 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,599 SR
1,335 MMR
Achilles
Achilles
Gold V
FioleFendue
Achilles
Gold V
Level 69
God Stats
2W - 1L
1,760 SR
Queue Stats
21W - 27L
1,330 MMR
Solo
Khepri
Khepri
Gold V
Grizzy3Tears
Khepri
Gold V
Level 107
God Stats
62W - 53L
1,518 SR
Queue Stats
110W - 114L
1,268 MMR
Party 2
Cupid
Cupid
Gold III
JoeMan82
Cupid
Gold III
Level 129
God Stats
7W - 12L
1,503 SR
Queue Stats
191W - 196L
1,405 MMR
Party 2
Agni
Agni
Gold IV
RoaringDino
Agni
Gold IV
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
382W - 383L
1,346 MMR
Solo
Vamana
Vamana
Gold V
ShadyInTheShade
Vamana
Gold V
Level 158
God Stats
8W - 5L
1,715 SR
Queue Stats
256W - 264L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 2
14,304
530
14,564
29,054
48,240
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
20
4 / 6 / 7
14,281
529
9,415
24,251
11,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Wh0PHANTOM
Thanatos
20
11 / 4 / 6
15,230
564
18,881
24,974
32,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
avskit5
Scylla
19
2 / 4 / 8
13,069
484
22,231
17,827
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 7
15,732
583
24,487
29,392
15,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiCthulhuPersephoneSetDanzaburou

VS

Bans
Cu ChulainnCabrakanKaliKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FioleFendue
Achilles
20
6 / 3 / 4
13,817
512
14,620
20,822
32,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
18
1 / 4 / 13
12,061
447
8,273
22,473
26,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
JoeMan82
Cupid
20
4 / 4 / 2
13,741
509
21,285
21,328
10,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 4 / 8
12,996
481
22,462
20,347
8,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 7 / 5
14,620
541
18,412
31,073
16,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
22
Kills
22
23
Deaths
22
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
FioleFendue
Achilles
6
3
4
2.67
W
Khepri
1
4
13
1.88
W
Cupid
JoeMan82
Cupid
4
4
2
1.25
L
2
5
2
0.6
W
3
4
8
1.75
W
8
7
5
1.5
L
Nemesis
4
6
7
1.25
L
Thanatos
Wh0PHANTOM
Thanatos
11
4
6
3.5
L
Scylla
avskit5
Scylla
2
4
8
1.5
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,578
Damage
85,052
125,498
Taken
116,043
114,978
Mitigated
94,312
60,598
Healing
35,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FioleFendue
Achilles
14,620
5,380
0
3,917
20,822
32,240
1,048
4,312
16,326
0
83,809
W
Khepri
8,273
599
0
2,093
22,473
26,566
284
4,962
17,168
25,717
0
W
Cupid
JoeMan82
Cupid
21,285
14,900
531
11,452
21,328
10,201
1,652
0
21,328
0
111,371
L
14,564
2,864
0
12,899
29,054
48,240
1,472
6,033
22,102
0
92,178
W
22,462
2,548
805
5,520
20,347
8,608
810
7,304
12,739
105,489
0
W
18,412
8,340
0
11,674
31,073
16,697
1,738
4,911
25,938
0
92,438
L
Nemesis
9,415
4,213
0
7,514
24,251
11,297
3,081
6,646
17,226
0
97,773
L
Thanatos
Wh0PHANTOM
Thanatos
18,881
3,821
0
18,943
24,974
32,505
0
6,806
17,758
196
54,603
L
Scylla
avskit5
Scylla
22,231
2,402
0
4,702
17,827
7,814
0
5,772
11,729
89,949
0
L
24,487
17,421
0
16,540
29,392
15,122
11,899
4,851
24,477
0
142,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,616
Gold Earned
67,235
708
Minions Killed
688
0
Camps Cleared
0
2,486,708
Distance Traveled
2,447,670
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,817
512
143
5
0
463,872
2
W
Khepri
12,061
447
27
1
0
537,748
4
W
Cupid
13,741
509
195
7
0
470,792
6
L
Chaac
14,304
530
160
6
0
456,723
3
W
Agni
12,996
481
176
7
0
492,962
9
W
Vamana
14,620
541
147
5
0
482,296
9
L
Nemesis
14,281
529
141
5
0
539,178
0
L
Thanatos
15,230
564
58
2
0
549,866
7
L
Scylla
13,069
484
139
5
0
490,618
6
L
Apollo
15,732
583
210
8
0
450,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role