Player Matchup

Sol
Sol
Fortepianist
Sol
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 58L
1,364 Elo+
Solo
Persephone
Persephone
MdeK
Persephone
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,273 Elo+
Solo
Set
Set
Samucp28
Set
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 79L
1,447 Elo+
Solo
Tyr
Tyr
SmGHELLBOY
Tyr
Level 25
God Stats
1W - 5L
1,158 SR
Queue Stats
142W - 282L
1,371 Elo+
Solo
Neith
Neith
Warrias
Neith
Level 9
God Stats
34W - 25L
1,646 SR
Queue Stats
49W - 30L
1,411 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,373 Elo+

VS

Team Averages
Level 15
1,500 SR
1,500 Elo+
Nemesis
Nemesis
Ikschalle
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Raijin
Raijin
RAR3__0R1G1N
Raijin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 2
Neith
Neith
TheStingerGame
Neith
Level 3
God Stats
2W - 9L
1,500 SR
Queue Stats
118W - 162L
1,500 Elo+
Party 1
Thanatos
Thanatos
toct228
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Куллер
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 9
9,181
483
7,703
12,926
3,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
MdeK
Persephone
16
7 / 4 / 15
11,238
591
15,698
9,852
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
17 / 4 / 9
12,404
653
15,650
14,284
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 1
10,434
549
8,017
16,130
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Warrias
Neith
19
13 / 1 / 5
12,754
671
13,025
8,403
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ikschalle
Nemesis
11
0 / 9 / 1
7,071
372
2,886
12,313
3,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
14
4 / 8 / 0
8,387
441
10,705
12,410
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 15 / 4
9,026
475
9,417
19,300
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
toct228
Thanatos
15
7 / 4 / 0
9,766
514
10,724
16,176
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
11
2 / 12 / 3
7,913
416
4,380
19,912
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
48
Kills
18
18
Deaths
48
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
6
9
1.58
L
Nemesis
Ikschalle
Nemesis
0
9
1
0.06
W
Persephone
MdeK
Persephone
7
4
15
3.63
L
Raijin
4
8
0
0.5
W
17
4
9
5.38
W
6
3
1
2.17
L
5
15
4
0.47
W
Neith
Warrias
Neith
13
1
5
15.5
L
Thanatos
toct228
Thanatos
7
4
0
1.75
L
Yemoja
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,093
Damage
38,112
61,595
Taken
80,111
27,017
Mitigated
32,497
18,273
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,703
3,499
0
4,004
12,926
3,388
3,951
3,836
9,008
21,354
0
L
Nemesis
Ikschalle
Nemesis
2,886
1,240
0
310
12,313
3,816
169
1,579
10,660
0
29,811
W
Persephone
MdeK
Persephone
15,698
884
0
1,371
9,852
3,442
280
2,828
7,021
47,674
0
L
Raijin
10,705
707
0
636
12,410
4,745
377
785
11,527
51,233
0
W
15,650
8,371
0
3,991
14,284
6,610
245
674
13,610
0
77,455
W
8,017
2,065
0
3,395
16,130
10,548
0
3,798
12,190
505
42,781
L
9,417
3,835
0
2,596
19,300
5,769
19
9,279
9,589
0
35,108
W
Neith
Warrias
Neith
13,025
6,627
0
5,512
8,403
3,029
7,303
3,724
4,679
0
80,361
L
Thanatos
toct228
Thanatos
10,724
4,064
0
11,256
16,176
5,916
761
4,351
11,464
0
54,565
L
Yemoja
4,380
1,196
254
679
19,912
12,251
0
6,788
12,622
19,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,011
Gold Earned
42,163
484
Minions Killed
304
0
Camps Cleared
0
1,654,548
Distance Traveled
1,545,426
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,181
483
33
2
0
271,919
0
L
Nemesis
7,071
372
56
3
0
330,383
0
W
Persephone
11,238
591
87
5
0
309,152
0
L
Raijin
8,387
441
89
5
0
312,272
0
W
Set
12,404
653
91
5
0
375,039
0
W
Tyr
10,434
549
90
5
0
351,018
1
L
Neith
9,026
475
51
3
0
292,977
0
W
Neith
12,754
671
183
10
0
347,420
6
L
Thanatos
9,766
514
90
5
0
341,230
2
L
Yemoja
7,913
416
18
1
0
268,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role