Player Matchup

Awilix
Awilix
HeNnTtaiikey
Awilix
Level 8
God Stats
13W - 18L
1,412 SR
Queue Stats
48W - 60L
1,407 Elo+
Solo
Horus
Horus
MEGA DUCK 2000
Horus
Level 14
God Stats
25W - 22L
1,602 SR
Queue Stats
257W - 227L
1,513 Elo+
Party 1
Ymir
Ymir
Sir Kruber
Ymir
Level 16
God Stats
1W - 1L
1,429 SR
Queue Stats
181W - 182L
1,530 Elo+
Party 1
Neith
Neith
Veloxis_-l-
Neith
Level 17
God Stats
133W - 132L
1,511 SR
Queue Stats
495W - 506L
1,452 Elo+
Solo
Zeus
Zeus
badmanwatson10
Zeus
Level 16
God Stats
7W - 3L
1,847 SR
Queue Stats
65W - 60L
1,498 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,480 Elo+

VS

Team Averages
Level 17
1,565 SR
1,648 Elo+
Ymir
Ymir
Carollo05
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Zeus
Zeus
EvilSalamander69
Zeus
Level 5
God Stats
5W - 0L
1,870 SR
Queue Stats
8W - 2L
1,755 Elo+
Party 2
Artemis
Artemis
alcholism4life
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,791 Elo+
Party 2
Kukulkan
Kukulkan
iby240998
Kukulkan
Level 15
God Stats
4W - 19L
1,265 SR
Queue Stats
29W - 43L
1,466 Elo+
Solo
Hercules
Hercules
yammy-R1
Hercules
Level 28
God Stats
28W - 20L
1,692 SR
Queue Stats
141W - 146L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
5 / 8 / 9
15,955
886
18,832
22,285
12,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 16
15,950
886
19,988
30,958
45,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 9 / 16
16,813
934
16,217
34,082
70,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
4 / 4 / 17
16,202
900
25,334
21,676
11,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 7 / 13
17,494
972
35,844
21,159
20,986
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 8 / 16
16,546
919
12,586
30,609
33,335
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
2 / 1 / 5
13,728
763
4,946
2,259
1,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
26 / 6 / 5
22,402
1,245
83,367
37,701
17,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
iby240998
Kukulkan
20
0 / 3 / 11
15,531
863
2,875
13,996
6,107
Hercules
yammy-R1
Hercules
20
5 / 10 / 20
18,012
1,001
19,723
40,818
38,964
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
91
27
Kills
34
34
Deaths
28
71
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
8
16
1.13
W
2
1
5
4.5
L
Awilix
5
8
9
1.19
L
4
6
16
2
L
6
9
16
1.56
L
4
4
17
3.13
W
26
6
5
4.75
L
8
7
13
2.07
W
Kukulkan
iby240998
Kukulkan
0
3
11
1.83
W
Hercules
yammy-R1
Hercules
5
10
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,215
Damage
123,497
130,160
Taken
125,383
161,437
Mitigated
96,550
24,234
Healing
38,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,586
1,907
0
4,012
30,609
33,335
0
8,495
22,114
40,791
0
W
4,946
949
0
809
2,259
1,045
0
543
1,716
12,270
0
L
Awilix
18,832
7,163
290
1,866
22,285
12,399
0
2,933
19,159
0
38,583
L
19,988
11,217
7,437
9,757
30,958
45,635
0
6,876
23,658
0
38,365
L
16,217
5,362
0
1,062
34,082
70,766
0
7,407
26,230
45,634
0
L
25,334
14,367
0
2,864
21,676
11,651
0
2,387
19,231
0
56,278
W
83,367
64,251
0
21,960
37,701
17,099
0
13,957
23,744
0
139,414
L
35,844
4,537
0
958
21,159
20,986
0
804
19,974
72,355
0
W
Kukulkan
iby240998
Kukulkan
2,875
233
0
0
13,996
6,107
0
7,803
6,193
22,793
0
W
Hercules
yammy-R1
Hercules
19,723
4,759
0
11,836
40,818
38,964
0
21,263
19,555
0
33,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,414
Gold Earned
86,219
310
Minions Killed
291
10
Camps Cleared
14
1,510,246
Distance Traveled
1,224,248
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,546
919
53
3
8
298,440
0
W
Zeus
13,728
763
10
1
0
76,597
0
L
Awilix
15,955
886
35
2
5
272,438
0
L
Horus
15,950
886
56
3
0
342,449
0
L
Ymir
16,813
934
63
4
1
270,283
0
L
Neith
16,202
900
66
4
1
310,412
2
W
Artemis
22,402
1,245
144
8
3
281,494
0
L
Zeus
17,494
972
90
5
3
314,664
0
W
Kukulkan
15,531
863
44
2
2
241,210
0
W
Hercules
18,012
1,001
40
2
1
326,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role