Player Matchup

Arachne
Arachne
BromoDragonfly-W
Arachne
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
26W - 42L
1,102 Elo+
Solo
Bacchus
Bacchus
FellSyn
Bacchus
Level 29
God Stats
2W - 3L
1,611 SR
Queue Stats
22W - 13L
1,612 Elo+
Solo
Freya
Freya
Roma_Almaz-Antey
Freya
Level 12
God Stats
1W - 2L
1,298 SR
Queue Stats
1W - 8L
1,056 Elo+
Solo
Pele
Pele
XxRouRouXx
Pele
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,412 Elo+
Solo
Skadi
Skadi
destroyrocky
Skadi
Level 22
God Stats
9W - 12L
1,654 SR
Queue Stats
43W - 53L
1,353 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,307 Elo+

VS

Team Averages
Level 8
1,498 SR
1,437 Elo+
Yemoja
Yemoja
Dusan148
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,654 Elo+
Solo
Ra
Ra
Gatisq
Ra
Level 3
God Stats
3W - 2L
1,333 SR
Queue Stats
3W - 3L
1,167 Elo+
Solo
Nemesis
Nemesis
PsychoGame656
Nemesis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Neith
Neith
Spl_winner
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 42L
1,433 Elo+
Solo
Anubis
Anubis
daveperquin
Anubis
Level 25
God Stats
44W - 36L
1,657 SR
Queue Stats
194W - 194L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 1
6,622
390
4,764
11,794
4,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
FellSyn
Bacchus
9
3 / 2 / 0
6,987
411
4,460
6,494
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 8 / 0
6,000
353
321
12,427
3,291
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
4,827
284
644
1,372
301
Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 6 / 2
6,644
391
7,618
12,404
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dusan148
Yemoja
7
0 / 3 / 2
6,471
381
594
6,408
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
15
7 / 1 / 4
9,616
566
5,957
5,682
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
11
0 / 5 / 3
7,371
434
1,068
7,312
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
16
6 / 1 / 5
10,001
588
9,580
10,386
3,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
11 / 1 / 1
9,812
577
9,595
11,352
7,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
24
26
Deaths
11
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Yemoja
Dusan148
Yemoja
0
3
2
0.33
L
Bacchus
FellSyn
Bacchus
3
2
0
1.5
W
Ra
7
1
4
9
W
Nemesis
0
5
3
0.3
L
0
8
0
0
W
Neith
6
1
5
8.5
L
0
1
0
0
W
Anubis
11
1
1
11.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
26,794
44,491
Taken
41,140
13,742
Mitigated
18,158
6,748
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,764
3,292
0
1,547
11,794
4,438
0
4,171
7,623
0
24,435
W
Yemoja
Dusan148
Yemoja
594
333
39
177
6,408
2,501
444
0
6,408
5,532
0
L
Bacchus
FellSyn
Bacchus
4,460
822
0
1,479
6,494
2,868
0
1,081
5,413
18,081
0
W
Ra
5,957
1,516
0
172
5,682
1,999
2,400
760
4,922
55,793
0
W
Nemesis
1,068
720
0
40
7,312
2,383
1,184
1,323
5,989
0
16,604
L
321
124
0
2,153
12,427
3,291
0
2,843
9,584
27,076
0
W
Neith
9,580
4,289
0
5,443
10,386
3,835
3,901
1,524
8,862
0
72,729
L
644
442
0
671
1,372
301
0
777
595
0
1,222
W
Anubis
9,595
758
0
6,418
11,352
7,440
1,202
1,174
10,178
55,894
0
L
7,618
4,144
0
898
12,404
2,844
0
7,274
5,130
0
30,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
43,271
157
Minions Killed
366
0
Camps Cleared
0
1,011,843
Distance Traveled
1,371,934
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,622
390
37
2
0
260,964
3
W
Yemoja
6,471
381
8
0
0
185,161
0
L
Bacchus
6,987
411
40
2
0
196,066
1
W
Ra
9,616
566
108
6
0
309,839
0
W
Nemesis
7,371
434
31
2
0
294,997
1
L
Freya
6,000
353
40
2
0
211,508
6
W
Neith
10,001
588
128
8
0
305,372
4
L
Pele
4,827
284
2
0
0
50,747
0
W
Anubis
9,812
577
91
5
0
276,565
2
L
Skadi
6,644
391
38
2
0
292,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role