Player Matchup

Jormungandr
Jormungandr
LogicDuDe
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
532W - 533L
1,517 Elo+
Party 1
Vamana
Vamana
Láma21
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Propersonagens
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Wexthory
Chiron
Level 140
God Stats
4W - 4L
1,490 SR
Queue Stats
174W - 171L
1,534 Elo+
Party 1
Ratatoskr
Ratatoskr
xXNano9910Xx
Ratatoskr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 64L
1,477 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,506 Elo+

VS

Team Averages
Level 103
1,608 SR
1,595 Elo+
Artemis
Artemis
Omoigakezu
Artemis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,710 Elo+
Party 2
Janus
Janus
Rоmmy
Janus
Level 154
God Stats
2W - 3L
1,501 SR
Queue Stats
72W - 87L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Xarangh
Sun Wukong
Level 89
God Stats
10W - 5L
1,765 SR
Queue Stats
14W - 7L
1,665 Elo+
Party 2
Fenrir
Fenrir
fofotre
Fenrir
Level 121
God Stats
7W - 4L
1,772 SR
Queue Stats
114W - 111L
1,613 Elo+
Party 2
Ares
Ares
sukartikuno
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LogicDuDe
Jormungandr
14
1 / 8 / 3
9,523
414
8,838
20,419
12,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Láma21
Vamana
20
5 / 3 / 1
13,019
566
12,856
25,106
17,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 8 / 3
11,172
486
13,706
16,175
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Wexthory
Chiron
20
4 / 4 / 3
12,451
541
11,317
14,729
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
xXNano9910Xx
Ratatoskr
17
5 / 7 / 4
11,395
495
16,850
20,827
16,134
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Omoigakezu
Artemis
20
7 / 2 / 6
14,353
624
17,061
16,556
7,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Rоmmy
Janus
20
6 / 5 / 11
13,540
589
18,200
18,834
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Xarangh
Sun Wukong
20
2 / 1 / 9
12,957
563
17,711
19,230
14,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
fofotre
Fenrir
19
8 / 7 / 3
13,043
567
9,346
20,678
12,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 3 / 17
12,645
550
14,617
22,292
24,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
18
Kills
30
30
Deaths
18
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LogicDuDe
Jormungandr
1
8
3
0.31
L
Vamana
Láma21
Vamana
5
3
1
1.83
W
Artemis
Omoigakezu
Artemis
7
2
6
5
L
3
8
3
0.56
W
Janus
Rоmmy
Janus
6
5
11
2.3
L
Chiron
Wexthory
Chiron
4
4
3
1.38
W
Sun Wukong
Xarangh
Sun Wukong
2
1
9
6.5
W
Fenrir
fofotre
Fenrir
8
7
3
1.36
W
7
3
17
5.17
L
Ratatoskr
xXNano9910Xx
Ratatoskr
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,567
Damage
76,935
97,256
Taken
97,590
56,451
Mitigated
66,751
23,467
Healing
34,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LogicDuDe
Jormungandr
8,838
1,336
0
1,883
20,419
12,229
0
7,354
12,973
38,106
0
L
Vamana
Láma21
Vamana
12,856
5,850
0
7,967
25,106
17,542
1,406
7,331
17,675
0
88,950
W
Artemis
Omoigakezu
Artemis
17,061
11,484
0
8,263
16,556
7,346
2,278
3,488
13,026
0
103,886
L
13,706
796
0
3,165
16,175
5,786
0
9,153
6,638
67,990
0
W
Janus
Rоmmy
Janus
18,200
1,175
52
4,504
18,834
8,362
1,341
7,611
10,891
98,163
0
L
Chiron
Wexthory
Chiron
11,317
4,392
407
3,030
14,729
4,760
2,594
4,048
10,603
0
87,316
W
Sun Wukong
Xarangh
Sun Wukong
17,711
3,926
0
8,595
19,230
14,078
1,962
3,301
15,821
0
82,778
W
Fenrir
fofotre
Fenrir
9,346
2,915
0
7,650
20,678
12,166
281
2,208
18,348
0
83,190
W
14,617
251
378
4,628
22,292
24,799
892
5,230
16,960
33,305
0
L
Ratatoskr
xXNano9910Xx
Ratatoskr
16,850
4,546
0
7,015
20,827
16,134
0
4,123
16,550
0
74,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,560
Gold Earned
66,538
656
Minions Killed
621
0
Camps Cleared
0
2,005,034
Distance Traveled
2,253,688
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,523
414
51
2
0
340,754
3
L
Vamana
13,019
566
183
8
0
419,698
2
W
Artemis
14,353
624
173
8
0
427,252
5
L
Janus
11,172
486
142
6
0
395,708
5
W
Janus
13,540
589
152
7
0
470,070
4
L
Chiron
12,451
541
171
7
0
419,538
0
W
Sun Wukong
12,957
563
150
7
0
459,815
1
W
Fenrir
13,043
567
122
5
0
442,924
9
W
Ares
12,645
550
24
1
0
453,627
9
L
Ratatoskr
11,395
495
109
5
0
429,336
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role