Player Matchup

Janus
Janus
HegeI
Janus
Level 17
God Stats
39W - 44L
1,551 SR
Queue Stats
203W - 162L
1,502 Elo+
Solo
Yemoja
Yemoja
JosefBoclive
Yemoja
Level 18
God Stats
23W - 14L
1,538 SR
Queue Stats
71W - 76L
1,352 Elo+
Party 1
Hachiman
Hachiman
Novrt25
Hachiman
Level 26
God Stats
8W - 8L
1,395 SR
Queue Stats
104W - 88L
1,456 Elo+
Party 1
Thanatos
Thanatos
girthquake882
Thanatos
Level 29
God Stats
1W - 2L
1,138 SR
Queue Stats
46W - 43L
1,513 Elo+
Solo
Kukulkan
Kukulkan
schumppy
Kukulkan
Level 22
God Stats
206W - 164L
1,533 SR
Queue Stats
435W - 454L
1,443 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,453 Elo+

VS

Team Averages
Level 20
1,482 SR
1,419 Elo+
Guan Yu
Guan Yu
DelusionalThom
Guan Yu
Level 4
God Stats
1W - 2L
1,753 SR
Queue Stats
4W - 7L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Lan1948
Nu Wa
Level 21
God Stats
6W - 12L
1,446 SR
Queue Stats
79W - 68L
1,450 Elo+
Solo
Bakasura
Bakasura
NinjaChokolate
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,173 Elo+
Solo
Ymir
Ymir
dreniorr
Ymir
Level 26
God Stats
15W - 16L
1,212 SR
Queue Stats
749W - 867L
1,399 Elo+
Solo
Rama
Rama
soda10x
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HegeI
Janus
11
0 / 0 / 1
6,215
622
2,455
3,935
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
9
0 / 1 / 5
5,710
571
2,994
4,321
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Novrt25
Hachiman
10
7 / 0 / 2
6,302
630
8,898
6,221
3,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
girthquake882
Thanatos
10
6 / 0 / 1
6,152
615
4,011
6,508
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
schumppy
Kukulkan
11
2 / 0 / 1
6,301
630
3,277
3,273
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,156
416
2,231
4,704
1,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Lan1948
Nu Wa
7
0 / 3 / 0
4,509
451
2,436
4,740
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
8
0 / 1 / 0
4,858
486
1,616
6,979
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 4 / 0
4,281
428
2,005
8,861
2,740
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Rama
soda10x
Rama
7
0 / 5 / 1
4,439
444
3,307
5,501
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
1
1
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Janus
HegeI
Janus
0
0
1
0.5
W
Yemoja
0
1
5
2.5
L
Nu Wa
Lan1948
Nu Wa
0
3
0
0
L
Bakasura
0
1
0
0
W
Hachiman
Novrt25
Hachiman
7
0
2
8
L
Ymir
1
4
0
0.25
W
Thanatos
girthquake882
Thanatos
6
0
1
6.5
W
Kukulkan
schumppy
Kukulkan
2
0
1
2.5
L
Rama
soda10x
Rama
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
11,595
24,258
Taken
30,785
8,688
Mitigated
8,547
14,599
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,231
483
0
955
4,704
1,549
0
1,307
3,239
5
13,173
W
Janus
HegeI
Janus
2,455
183
0
1,537
3,935
994
190
92
3,833
38,190
0
W
Yemoja
2,994
912
801
1,076
4,321
1,759
164
669
3,602
14,956
0
L
Nu Wa
Lan1948
Nu Wa
2,436
638
0
925
4,740
1,222
196
2,344
2,178
20,692
0
L
Bakasura
1,616
1,512
0
3,933
6,979
2,118
0
1,853
5,024
0
15,509
W
Hachiman
Novrt25
Hachiman
8,898
4,900
0
2,793
6,221
3,072
63
1,516
4,684
0
33,471
L
Ymir
2,005
1,200
0
1,206
8,861
2,740
0
1,882
6,979
6,785
0
W
Thanatos
girthquake882
Thanatos
4,011
1,514
0
7,892
6,508
1,914
0
562
5,840
0
27,333
W
Kukulkan
schumppy
Kukulkan
3,277
301
0
500
3,273
949
589
1,365
1,754
39,315
0
L
Rama
soda10x
Rama
3,307
2,685
0
640
5,501
918
0
862
4,639
0
13,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
22,243
317
Minions Killed
145
0
Camps Cleared
0
893,330
Distance Traveled
817,300
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,156
416
19
2
0
146,647
0
W
Janus
6,215
622
80
8
0
204,559
3
W
Yemoja
5,710
571
36
4
0
152,275
1
L
Nu Wa
4,509
451
30
3
0
157,565
1
L
Bakasura
4,858
486
64
6
0
216,827
2
W
Hachiman
6,302
630
48
5
0
151,130
0
L
Ymir
4,281
428
8
1
0
155,587
0
W
Thanatos
6,152
615
65
7
0
216,746
0
W
Kukulkan
6,301
630
88
9
0
168,620
4
L
Rama
4,439
444
24
2
0
140,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role