Player Matchup

Fenrir
Fenrir
ElElegido02
Fenrir
Level 89
God Stats
6W - 4L
1,271 SR
Queue Stats
216W - 201L
1,545 Elo+
Party 2
Ymir
Ymir
Finnick3
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 156L
1,366 Elo+
Party 1
Scylla
Scylla
Mord-durch-AH6
Scylla
Level 36
God Stats
4W - 16L
1,425 SR
Queue Stats
87W - 127L
1,414 Elo+
Party 1
Amaterasu
Amaterasu
PlsNerfAnubis
Amaterasu
Level 22
God Stats
3W - 3L
1,667 SR
Queue Stats
77W - 125L
1,406 Elo+
Party 1
Neith
Neith
Samuellll02
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,470 Elo+
Party 2
Team Averages
Level 45
1,473 SR
1,440 Elo+

VS

Team Averages
Level 46
1,563 SR
1,535 Elo+
Erlang Shen
Erlang Shen
BabaYagarbage
Erlang Shen
Level 29
God Stats
6W - 5L
1,570 SR
Queue Stats
57W - 28L
1,644 Elo+
Party 4
Ao Kuang
Ao Kuang
Candriel
Ao Kuang
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
27W - 30L
1,497 Elo+
Party 3
Bellona
Bellona
Starninja247
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
akkas4405
Danzaburou
Level 31
God Stats
70W - 67L
1,568 SR
Queue Stats
385W - 463L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
vongmoneyboy
Zhong Kui
Level 44
God Stats
7W - 5L
1,876 SR
Queue Stats
59W - 25L
1,653 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 3 / 0
5,240
524
3,956
6,866
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
0 / 3 / 3
4,614
461
3,641
5,873
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
4,575
458
1,641
4,537
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
PlsNerfAnubis
Amaterasu
7
0 / 4 / 0
4,388
439
1,663
6,310
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 1
5,424
542
4,100
4,497
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BabaYagarbage
Erlang Shen
8
0 / 1 / 6
5,407
541
3,792
6,482
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Candriel
Ao Kuang
9
3 / 0 / 1
5,486
549
1,664
5,594
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Starninja247
Bellona
11
5 / 0 / 0
6,552
655
4,894
4,964
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
akkas4405
Danzaburou
9
2 / 3 / 0
5,455
546
2,597
7,272
1,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
vongmoneyboy
Zhong Kui
11
5 / 0 / 1
6,263
626
5,686
5,090
3,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
15
16
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BabaYagarbage
Erlang Shen
0
1
6
3
W
Ao Kuang
Candriel
Ao Kuang
3
0
1
3.5
L
Fenrir
2
3
0
0.67
L
Ymir
0
3
3
0.5
L
0
4
0
0
L
Amaterasu
PlsNerfAnubis
Amaterasu
0
4
0
0
L
2
2
1
1.25
W
Bellona
Starninja247
Bellona
5
0
0
5
W
Danzaburou
akkas4405
Danzaburou
2
3
0
0.67
W
Zhong Kui
vongmoneyboy
Zhong Kui
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
18,633
28,083
Taken
29,402
9,359
Mitigated
13,416
5,938
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BabaYagarbage
Erlang Shen
3,792
1,246
0
1,469
6,482
2,039
0
1,103
5,323
0
16,388
W
Ao Kuang
Candriel
Ao Kuang
1,664
432
0
1,122
5,594
1,594
0
1,126
4,468
26,703
0
L
Fenrir
3,956
1,428
0
2,355
6,866
2,233
0
1,651
5,215
0
29,300
L
Ymir
3,641
714
0
564
5,873
2,307
0
2,423
3,450
11,227
0
L
1,641
340
0
75
4,537
1,347
0
2,991
1,546
18,253
0
L
Amaterasu
PlsNerfAnubis
Amaterasu
1,663
311
0
1,983
6,310
2,377
0
285
6,025
0
11,566
L
4,100
2,122
0
961
4,497
1,095
360
0
4,497
0
27,399
W
Bellona
Starninja247
Bellona
4,894
1,194
0
748
4,964
4,644
1,517
131
4,830
0
28,448
W
Danzaburou
akkas4405
Danzaburou
2,597
1,630
0
2,556
7,272
1,879
268
594
6,678
0
25,931
W
Zhong Kui
vongmoneyboy
Zhong Kui
5,686
719
0
2,651
5,090
3,260
154
2,125
2,821
29,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
29,163
180
Minions Killed
257
0
Camps Cleared
0
841,736
Distance Traveled
920,332
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,407
541
24
2
0
213,286
3
W
Ao Kuang
5,486
549
53
5
0
178,058
2
L
Fenrir
5,240
524
50
5
0
191,992
1
L
Ymir
4,614
461
12
1
0
161,351
0
L
Scylla
4,575
458
37
4
0
171,336
0
L
Amaterasu
4,388
439
26
3
0
153,423
2
L
Neith
5,424
542
55
6
0
163,634
0
W
Bellona
6,552
655
69
7
0
192,411
0
W
Danzaburou
5,455
546
48
5
0
151,109
0
W
Zhong Kui
6,263
626
63
6
0
185,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role