Player Matchup

Izanami
Izanami
Fluctking
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Tommentor
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Umfister
Arachne
Level 120
God Stats
22W - 26L
1,711 SR
Queue Stats
193W - 208L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
dawidlol
Cthulhu
Level 67
God Stats
4W - 2L
1,290 SR
Queue Stats
29W - 26L
1,243 Elo+
Solo
Skadi
Skadi
malnaaiZA
Skadi
Level 47
God Stats
20W - 21L
1,491 SR
Queue Stats
31W - 51L
1,310 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,391 Elo+

VS

Team Averages
Level 59
1,401 SR
1,384 Elo+
Thoth
Thoth
SuperMario96
Thoth
Level 81
God Stats
1W - 1L
1,340 SR
Queue Stats
131W - 131L
1,451 Elo+
Party 3
Serqet
Serqet
THE-NEMESiiiS
Serqet
Level 98
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 69L
1,565 Elo+
Solo
Chang'e
Chang'e
Tiffy21
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 94L
1,151 Elo+
Party 1
Cu Chulainn
Cu Chulainn
klohilde86
Cu Chulainn
Level 28
God Stats
3W - 5L
1,261 SR
Queue Stats
72W - 103L
1,166 Elo+
Party 1
Artemis
Artemis
protosolider301
Artemis
Level 60
God Stats
1W - 0L
1,406 SR
Queue Stats
34W - 22L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fluctking
Izanami
9
0 / 3 / 0
6,319
486
866
2,275
543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Tommentor
Osiris
16
4 / 6 / 3
9,208
708
14,320
15,734
14,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Umfister
Arachne
13
2 / 6 / 3
8,251
635
4,579
11,041
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
dawidlol
Cthulhu
15
3 / 5 / 6
9,442
726
10,606
19,939
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
malnaaiZA
Skadi
16
2 / 6 / 5
9,217
709
10,189
11,450
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
10,518
809
9,649
7,135
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 5
9,551
735
6,698
9,189
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tiffy21
Chang'e
15
3 / 2 / 12
9,291
715
8,459
11,315
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
klohilde86
Cu Chulainn
16
3 / 2 / 13
9,829
756
8,265
12,702
11,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
12 / 2 / 9
12,738
980
20,499
11,128
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
11
Kills
26
26
Deaths
11
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fluctking
Izanami
0
3
0
0
W
5
1
13
11.5
W
3
4
5
1.38
W
Chang'e
Tiffy21
Chang'e
3
2
12
4.5
L
Osiris
Tommentor
Osiris
4
6
3
0.92
L
Arachne
Umfister
Arachne
2
6
3
0.58
L
Cthulhu
dawidlol
Cthulhu
3
5
6
1.2
W
Cu Chulainn
klohilde86
Cu Chulainn
3
2
13
4.75
L
Skadi
malnaaiZA
Skadi
2
6
5
0.75
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
53,570
60,439
Taken
51,469
39,306
Mitigated
28,125
6,900
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fluctking
Izanami
866
681
0
0
2,275
543
0
398
1,845
0
3,112
W
9,649
677
0
1,233
7,135
2,699
204
1,422
5,713
24,272
0
W
6,698
1,941
1,456
2,692
9,189
4,224
735
1,564
7,625
0
27,236
W
Chang'e
Tiffy21
Chang'e
8,459
711
5,856
4,330
11,315
4,604
547
2,334
8,981
23,070
0
L
Osiris
Tommentor
Osiris
14,320
4,057
0
1,130
15,734
14,435
0
6,025
9,129
0
32,418
L
Arachne
Umfister
Arachne
4,579
2,104
0
2,246
11,041
4,844
0
3,174
7,414
0
6,728
L
Cthulhu
dawidlol
Cthulhu
10,606
625
107
2,330
19,939
15,330
0
5,230
14,069
35,697
0
W
Cu Chulainn
klohilde86
Cu Chulainn
8,265
1,956
0
0
12,702
11,788
140
3,054
9,648
4,273
23,572
L
Skadi
malnaaiZA
Skadi
10,189
3,515
231
856
11,450
4,154
584
4,037
6,809
0
37,330
W
20,499
13,741
0
4,218
11,128
4,810
923
2,232
8,896
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
51,927
201
Minions Killed
260
6
Camps Cleared
6
881,867
Distance Traveled
1,170,291
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,319
486
3
0
0
40,129
0
W
Thoth
10,518
809
46
4
1
227,562
1
W
Serqet
9,551
735
49
4
2
243,348
1
W
Chang'e
9,291
715
54
4
0
228,508
0
L
Osiris
9,208
708
49
4
0
232,518
1
L
Arachne
8,251
635
7
1
0
194,952
0
L
Cthulhu
9,442
726
68
5
5
217,743
3
W
Cu Chulainn
9,829
756
58
4
1
255,863
0
L
Skadi
9,217
709
74
6
1
196,525
0
W
Artemis
12,738
980
53
4
2
215,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role