Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aaroncash04
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Gokas1996
Ymir
Level 5
God Stats
2W - 2L
1,490 SR
Queue Stats
2W - 4L
1,771 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lucas_FZN
Tsukuyomi
Level 6
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 4L
1,103 Elo+
Solo
Team Averages
Level 42
1,542 SR
1,475 Elo+

VS

Team Averages
Level 19
1,470 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
Karukushifu
Cu Chulainn
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 66L
1,695 Elo+
Solo
Yemoja
Yemoja
TheKidJJ223
Yemoja
Level 28
God Stats
12W - 15L
1,139 SR
Queue Stats
123W - 137L
1,393 Elo+
Solo
Cupid
Cupid
XAskAlexandriaX
Cupid
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,205 Elo+
Solo
Osiris
Osiris
ZeroBabbel
Osiris
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,728 Elo+
Solo
Xbalanque
Xbalanque
king5of4legends
Xbalanque
Level 23
God Stats
3W - 0L
1,713 SR
Queue Stats
136W - 157L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
10 / 5 / 2
8,335
595
12,554
13,865
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
9
0 / 4 / 0
5,642
403
3,660
8,769
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Aaroncash04
Ganesha
1
0 / 2 / 0
4,298
307
169
1,267
300
Ymir
10
1 / 6 / 9
6,915
494
4,325
12,000
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Lucas_FZN
Tsukuyomi
10
2 / 7 / 0
6,481
463
5,509
11,933
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Karukushifu
Cu Chulainn
14
10 / 2 / 3
8,593
614
11,957
13,687
11,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
12
3 / 1 / 5
7,651
547
4,861
6,385
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 4 / 10
7,334
524
6,998
8,870
2,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
ZeroBabbel
Osiris
10
3 / 2 / 5
6,785
485
2,961
7,782
4,598
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
king5of4legends
Xbalanque
13
5 / 4 / 4
8,035
574
6,819
9,024
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
13
Kills
24
24
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
5
2
2.2
L
Izanami
 
Izanami
0
4
0
0
L
Ganesha
Aaroncash04
Ganesha
0
2
0
0
L
Ymir
1
6
9
0.92
W
Cu Chulainn
Karukushifu
Cu Chulainn
10
2
3
5.75
L
Tsukuyomi
Lucas_FZN
Tsukuyomi
2
7
0
0.29
W
Yemoja
3
1
5
5.5
W
3
4
10
2
W
Osiris
ZeroBabbel
Osiris
3
2
5
2.75
W
Xbalanque
king5of4legends
Xbalanque
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
33,596
47,834
Taken
45,748
19,452
Mitigated
27,361
9,042
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,554
7,121
0
4,767
13,865
5,184
760
1,348
12,517
0
41,010
L
Izanami
 
Izanami
3,660
3,063
0
1,430
8,769
2,892
312
2,737
6,032
0
20,372
L
Ganesha
Aaroncash04
Ganesha
169
100
0
0
1,267
300
0
52
1,215
549
0
L
Ymir
4,325
421
0
648
12,000
6,909
132
1,121
10,879
10,360
0
W
Cu Chulainn
Karukushifu
Cu Chulainn
11,957
2,405
0
3,585
13,687
11,248
503
490
13,197
3,164
37,977
L
Tsukuyomi
Lucas_FZN
Tsukuyomi
5,509
1,128
0
2,197
11,933
4,167
0
850
11,083
0
32,331
W
Yemoja
4,861
1,392
2,127
1,792
6,385
5,523
560
1,128
5,257
27,370
0
W
6,998
4,498
432
2,393
8,870
2,818
806
1,187
7,683
0
25,825
W
Osiris
ZeroBabbel
Osiris
2,961
1,356
0
1,715
7,782
4,598
0
598
7,184
0
20,321
W
Xbalanque
king5of4legends
Xbalanque
6,819
3,467
0
2,499
9,024
3,174
580
1,091
7,933
0
36,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
38,398
159
Minions Killed
271
0
Camps Cleared
0
1,034,913
Distance Traveled
1,194,958
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,335
595
50
4
0
222,816
1
L
Izanami
5,642
403
40
3
0
219,894
0
L
Ganesha
4,298
307
0
0
0
42,935
0
L
Ymir
6,915
494
10
1
0
258,002
1
W
Cu Chulainn
8,593
614
70
5
0
268,119
1
L
Tsukuyomi
6,481
463
59
4
0
291,266
4
W
Yemoja
7,651
547
40
3
0
237,124
0
W
Cupid
7,334
524
51
4
0
209,362
2
W
Osiris
6,785
485
43
3
0
248,408
0
W
Xbalanque
8,035
574
67
5
0
231,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role