Player Matchup

Thanatos
Thanatos
AlexRais0094
Thanatos
Level 4
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 3L
1,299 Elo+
Solo
Artemis
Artemis
Fbi_gigi
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Amaterasu
Amaterasu
Kaffeebohne__
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Mr_Mrs_Hauz
Yemoja
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 6L
1,821 Elo+
Party 1
Hera
Hera
salaried_general
Hera
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
89W - 102L
1,586 Elo+
Party 1
Team Averages
Level 10
1,550 SR
1,579 Elo+

VS

Team Averages
Level 15
1,566 SR
1,507 Elo+
Odin
Odin
EdmondKristo122
Odin
Level 7
God Stats
2W - 6L
1,366 SR
Queue Stats
12W - 27L
1,567 Elo+
Solo
Agni
Agni
Niantehsa
Agni
Level 18
God Stats
7W - 6L
1,587 SR
Queue Stats
36W - 51L
1,403 Elo+
Solo
Artemis
Artemis
goldenbullit1611
Artemis
Level 26
God Stats
6W - 8L
1,535 SR
Queue Stats
13W - 23L
1,392 Elo+
Solo
Zeus
Zeus
jfsm1606
Zeus
Level 5
God Stats
8W - 6L
1,539 SR
Queue Stats
12W - 14L
1,419 Elo+
Solo
Nemesis
Nemesis
xXRiivenrulXx
Nemesis
Level 17
God Stats
1W - 0L
1,804 SR
Queue Stats
20W - 11L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexRais0094
Thanatos
13
1 / 14 / 2
8,842
384
4,598
16,455
5,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Fbi_gigi
Artemis
4
0 / 5 / 0
6,093
265
54
4,122
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Kaffeebohne__
Amaterasu
17
7 / 9 / 2
11,811
514
11,333
20,746
15,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
13
3 / 10 / 6
8,875
386
5,186
19,784
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 11 / 0
10,823
471
12,934
17,846
6,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 12
10,456
455
5,703
9,616
8,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
17
8 / 5 / 12
11,575
503
12,225
9,560
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 5
9,546
415
5,445
9,295
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
19
8 / 5 / 8
12,571
547
9,022
10,843
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
20
23 / 1 / 8
14,675
638
24,789
17,843
9,479
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
20
Kills
48
49
Deaths
20
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlexRais0094
Thanatos
1
14
2
0.14
W
7
2
12
6.5
L
Artemis
Fbi_gigi
Artemis
0
5
0
0
L
Amaterasu
Kaffeebohne__
Amaterasu
7
9
2
0.89
L
Yemoja
3
10
6
0.6
W
Agni
8
5
12
2.8
W
2
7
5
0.64
W
Zeus
8
5
8
2.4
L
9
11
0
0.82
W
Nemesis
23
1
8
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,105
Damage
57,184
78,953
Taken
57,157
41,674
Mitigated
28,570
13,934
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlexRais0094
Thanatos
4,598
1,031
245
4,940
16,455
5,467
470
4,927
11,353
0
33,974
W
5,703
1,885
0
293
9,616
8,097
286
3,237
6,301
100
28,202
L
Artemis
Fbi_gigi
Artemis
54
0
0
449
4,122
906
0
935
3,187
0
2,959
L
Amaterasu
Kaffeebohne__
Amaterasu
11,333
4,962
0
3,461
20,746
15,387
404
5,045
15,283
24
54,158
L
Yemoja
5,186
1,763
2,326
751
19,784
13,436
0
3,833
15,826
25,262
0
W
Agni
12,225
1,379
0
1,167
9,560
2,948
1,925
5,290
4,220
53,795
0
W
5,445
3,681
563
540
9,295
2,754
2,562
5,206
4,011
0
36,615
W
Zeus
9,022
1,252
0
1,797
10,843
5,292
2,708
835
9,858
68,584
0
L
12,934
3,595
0
1,762
17,846
6,478
52
6,085
11,661
52,093
0
W
Nemesis
24,789
16,779
0
2,682
17,843
9,479
1,852
3,552
14,138
0
106,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
58,823
242
Minions Killed
448
0
Camps Cleared
0
1,573,517
Distance Traveled
1,865,923
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,842
384
59
3
0
326,372
1
W
Odin
10,456
455
49
2
0
337,384
1
L
Artemis
6,093
265
6
0
0
108,434
0
L
Amaterasu
11,811
514
76
3
0
393,827
1
L
Yemoja
8,875
386
31
1
0
353,680
1
W
Agni
11,575
503
93
4
0
407,710
3
W
Artemis
9,546
415
61
3
0
227,771
1
W
Zeus
12,571
547
114
5
0
376,710
0
L
Hera
10,823
471
70
3
0
391,204
1
W
Nemesis
14,675
638
131
6
0
516,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role