Player Matchup

Mercury
Mercury
Ankhanon
Mercury
Level 108
God Stats
13W - 7L
1,344 SR
Queue Stats
19W - 19L
1,328 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArcticOstrich96
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,474 Elo+
Solo
Hel
Hel
ButchersSon4298
Hel
Level 104
God Stats
78W - 59L
1,641 SR
Queue Stats
897W - 869L
1,484 Elo+
Solo
Anubis
Anubis
Crimsonprde
Anubis
Level 108
God Stats
7W - 3L
1,745 SR
Queue Stats
50W - 45L
1,506 Elo+
Solo
Chaac
Chaac
YONEGCWY
Chaac
Level 109
God Stats
2W - 2L
1,704 SR
Queue Stats
251W - 235L
1,405 Elo+
Solo
Team Averages
Level 112
1,587 SR
1,439 Elo+

VS

Team Averages
Level 122
1,648 SR
1,466 Elo+
Anubis
Anubis
A Dub1945
Anubis
Level 128
God Stats
40W - 34L
1,480 SR
Queue Stats
91W - 82L
1,494 Elo+
Solo
Fenrir
Fenrir
Geekster101
Fenrir
Level 147
God Stats
8W - 8L
1,548 SR
Queue Stats
474W - 472L
1,459 Elo+
Solo
Persephone
Persephone
MIRCO0828
Persephone
Level 107
God Stats
25W - 26L
1,871 SR
Queue Stats
381W - 398L
1,417 Elo+
Party 1
Ra
Ra
flipare10
Ra
Level 99
God Stats
5W - 5L
1,821 SR
Queue Stats
41W - 45L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
same_2u_US
Jing Wei
Level 129
God Stats
5W - 6L
1,519 SR
Queue Stats
623W - 680L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ankhanon
Mercury
20
12 / 9 / 7
19,601
560
20,653
31,457
16,110
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
ArcticOstrich96
Ah Muzen Cab
20
2 / 4 / 9
17,114
489
17,807
27,024
11,606
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
4 / 7 / 17
16,316
466
16,449
31,776
21,530
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
20
10 / 8 / 11
19,001
543
32,557
36,265
19,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
YONEGCWY
Chaac
20
7 / 5 / 11
19,107
546
31,941
42,370
51,999
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A Dub1945
Anubis
20
11 / 10 / 6
19,209
549
38,716
41,746
22,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
10 / 10 / 4
15,849
453
19,903
34,731
30,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
MIRCO0828
Persephone
20
6 / 4 / 7
16,755
479
21,008
16,752
7,155
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 5 / 11
16,333
467
9,953
32,220
12,087
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
same_2u_US
Jing Wei
20
3 / 7 / 13
16,512
472
21,668
30,284
11,331
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
35
Kills
32
33
Deaths
36
55
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
A Dub1945
Anubis
11
10
6
1.4
W
Mercury
Ankhanon
Mercury
12
9
7
1.72
W
Ah Muzen Cab
ArcticOstrich96
Ah Muzen Cab
2
4
9
1.63
W
4
7
17
1.79
W
Anubis
10
8
11
1.94
L
Fenrir
10
10
4
1.2
L
Persephone
MIRCO0828
Persephone
6
4
7
2.38
W
Chaac
YONEGCWY
Chaac
7
5
11
2.5
L
2
5
11
1.5
L
Jing Wei
same_2u_US
Jing Wei
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,407
Damage
111,248
168,892
Taken
155,733
121,144
Mitigated
83,898
86,754
Healing
59,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A Dub1945
Anubis
38,716
1,214
1,535
21,697
41,746
22,929
1,177
10,084
30,475
136,656
0
W
Mercury
Ankhanon
Mercury
20,653
10,730
0
7,794
31,457
16,110
3,058
9,838
21,454
0
129,650
W
Ah Muzen Cab
ArcticOstrich96
Ah Muzen Cab
17,807
7,667
0
8,961
27,024
11,606
2,738
11,008
15,564
0
147,849
W
16,449
932
13,256
19,047
31,776
21,530
1,964
12,345
19,087
89,957
0
W
Anubis
32,557
1,152
0
18,849
36,265
19,899
1,081
18,909
17,073
141,755
0
L
Fenrir
19,903
2,927
0
4,603
34,731
30,396
480
12,698
21,610
0
88,041
L
Persephone
MIRCO0828
Persephone
21,008
495
1,302
4,419
16,752
7,155
376
7,322
9,401
71,544
0
W
Chaac
YONEGCWY
Chaac
31,941
5,440
0
18,847
42,370
51,999
3,899
22,167
20,039
0
128,631
L
9,953
1,013
2,522
14,357
32,220
12,087
0
12,937
18,521
91,531
0
L
Jing Wei
same_2u_US
Jing Wei
21,668
14,735
0
9,253
30,284
11,331
2,788
10,729
19,326
0
110,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,139
Gold Earned
84,658
847
Minions Killed
744
0
Camps Cleared
0
3,331,629
Distance Traveled
2,974,562
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
19,209
549
205
6
0
431,369
0
W
Mercury
19,601
560
168
5
0
824,935
2
W
Ah Muzen Cab
17,114
489
202
6
0
625,661
7
W
Hel
16,316
466
110
3
0
647,868
4
W
Anubis
19,001
543
177
5
0
554,220
3
L
Fenrir
15,849
453
89
3
0
587,698
6
L
Persephone
16,755
479
111
3
0
663,203
16
W
Chaac
19,107
546
190
5
0
678,945
2
L
Ra
16,333
467
178
5
0
643,219
3
L
Jing Wei
16,512
472
161
5
0
649,073
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role