Player Matchup

Ganesha
Ganesha
Gyvenn-13
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 2
Tyr
Tyr
OgMoG-13
Tyr
Level 6
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 8L
1,178 Elo+
Party 2
Anubis
Anubis
PetryPrime
Anubis
Level 28
God Stats
34W - 37L
1,520 SR
Queue Stats
151W - 185L
1,389 Elo+
Party 1
Nemesis
Nemesis
ageless_catnap
Nemesis
Level 7
God Stats
4W - 14L
1,196 SR
Queue Stats
33W - 63L
1,239 Elo+
Solo
Neith
Neith
unesi
Neith
Level 19
God Stats
19W - 27L
1,583 SR
Queue Stats
40W - 61L
1,249 Elo+
Party 1
Team Averages
Level 13
1,474 SR
1,256 Elo+

VS

Team Averages
Level 23
1,336 SR
1,389 Elo+
Ra
Ra
 
Ra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AdrY-1106
Sun Wukong
Level 25
God Stats
13W - 9L
1,520 SR
Queue Stats
20W - 19L
1,345 Elo+
Party 3
Ratatoskr
Ratatoskr
Trunks935_
Ratatoskr
Level 28
God Stats
13W - 15L
1,282 SR
Queue Stats
19W - 19L
1,345 Elo+
Party 3
Ymir
Ymir
agusaldeadavila
Ymir
Level 26
God Stats
9W - 8L
1,151 SR
Queue Stats
140W - 182L
1,472 Elo+
Solo
Ullr
Ullr
mG_Dudox
Ullr
Level 18
God Stats
5W - 3L
1,225 SR
Queue Stats
19W - 26L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gyvenn-13
Ganesha
12
2 / 8 / 4
8,161
430
7,496
20,997
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 10 / 1
8,376
441
8,886
17,025
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
PetryPrime
Anubis
13
2 / 4 / 0
8,046
423
6,970
8,096
4,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 1
6,671
351
857
9,586
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
unesi
Neith
12
1 / 5 / 2
7,730
407
3,594
6,791
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 0 / 2
10,909
574
5,045
5,961
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
AdrY-1106
Sun Wukong
16
9 / 2 / 3
10,523
554
10,597
10,289
5,842
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Trunks935_
Ratatoskr
16
6 / 2 / 5
10,297
542
9,023
12,159
4,547
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 4 / 9
9,335
491
8,958
13,372
11,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
14
10 / 1 / 6
9,502
500
14,394
11,747
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
34
34
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
2
7
W
Sun Wukong
AdrY-1106
Sun Wukong
9
2
3
5.25
L
Ganesha
Gyvenn-13
Ganesha
2
8
4
0.5
L
4
10
1
0.45
L
Anubis
PetryPrime
Anubis
2
4
0
0.5
W
Ratatoskr
Trunks935_
Ratatoskr
6
2
5
4.25
L
0
7
1
0.07
W
3
4
9
1.88
W
Ullr
10
1
6
13
L
Neith
unesi
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
48,017
62,495
Taken
53,528
36,545
Mitigated
29,091
8,198
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,045
796
548
3,242
5,961
2,554
1,767
768
5,193
76,338
0
W
Sun Wukong
AdrY-1106
Sun Wukong
10,597
3,383
243
2,240
10,289
5,842
2,394
2,850
7,339
0
56,820
L
Ganesha
Gyvenn-13
Ganesha
7,496
2,215
0
2,895
20,997
14,817
0
5,166
15,831
32,752
0
L
8,886
3,364
0
675
17,025
11,760
0
3,808
13,217
0
16,805
L
Anubis
PetryPrime
Anubis
6,970
75
183
2,225
8,096
4,906
145
1,435
6,661
36,169
0
W
Ratatoskr
Trunks935_
Ratatoskr
9,023
3,116
0
2,979
12,159
4,547
1,180
3,308
8,746
0
63,589
L
857
250
0
1,926
9,586
3,038
0
1,821
7,765
0
23,240
W
8,958
2,690
0
166
13,372
11,306
1,450
3,589
9,471
39,838
0
W
Ullr
14,394
9,521
0
3,066
11,747
4,842
1,753
3,951
7,592
0
43,800
L
Neith
unesi
Neith
3,594
1,052
0
294
6,791
2,024
757
1,773
5,018
0
32,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
50,566
229
Minions Killed
485
0
Camps Cleared
0
1,443,786
Distance Traveled
1,694,862
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,909
574
136
7
0
319,906
0
W
Sun Wukong
10,523
554
99
5
0
336,676
1
L
Ganesha
8,161
430
17
1
0
327,001
2
L
Tyr
8,376
441
32
2
0
341,927
0
L
Anubis
8,046
423
57
3
0
309,593
2
W
Ratatoskr
10,297
542
111
6
0
409,644
4
L
Nemesis
6,671
351
42
2
0
200,059
0
W
Ymir
9,335
491
75
4
0
317,019
0
W
Ullr
9,502
500
64
3
0
311,617
0
L
Neith
7,730
407
81
4
0
265,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role