Player Matchup

The Morrigan
The Morrigan
Clark Kid99
The Morrigan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Dannyboy5774
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,236 Elo+
Solo
Pele
Pele
Dustinishere0I2
Pele
Level 28
God Stats
7W - 6L
1,632 SR
Queue Stats
157W - 182L
1,364 Elo+
Solo
Thanatos
Thanatos
HappyGuardian
Thanatos
Level 23
God Stats
37W - 40L
1,394 SR
Queue Stats
196W - 176L
1,277 Elo+
Solo
Neith
Neith
UndeadKoopa11
Neith
Level 27
God Stats
8W - 5L
1,510 SR
Queue Stats
34W - 37L
1,394 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,354 Elo+

VS

Team Averages
Level 27
1,530 SR
1,345 Elo+
Izanami
Izanami
ACE_Gabo
Izanami
Level 29
God Stats
23W - 13L
1,583 SR
Queue Stats
58W - 46L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Loganw19
Zhong Kui
Level 29
God Stats
26W - 45L
1,676 SR
Queue Stats
478W - 527L
1,455 Elo+
Solo
Skadi
Skadi
Tidal MoNsTeRs
Skadi
Level 26
God Stats
20W - 16L
1,390 SR
Queue Stats
156W - 155L
1,246 Elo+
Solo
Loki
Loki
YallaQueen
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 202L
1,247 Elo+
Solo
Bakasura
Bakasura
pepomaquina
Bakasura
Level 27
God Stats
27W - 14L
1,500 SR
Queue Stats
264W - 263L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Clark Kid99
The Morrigan
15
0 / 12 / 2
9,008
409
4,571
10,712
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
13
0 / 10 / 2
8,125
369
2,150
13,367
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
7,579
345
2,547
11,140
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
HappyGuardian
Thanatos
17
10 / 9 / 8
11,804
537
12,065
20,145
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 9 / 9
13,121
596
23,046
21,889
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACE_Gabo
Izanami
18
9 / 4 / 5
13,151
598
13,464
14,491
4,739
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Loganw19
Zhong Kui
20
17 / 2 / 4
15,059
685
16,674
14,477
12,732
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 11
12,276
558
9,192
10,696
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 9 / 3
10,919
496
2,392
13,729
3,798
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bakasura
pepomaquina
Bakasura
20
10 / 7 / 14
14,044
638
19,031
19,403
7,876
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
22
Kills
45
46
Deaths
25
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
ACE_Gabo
Izanami
9
4
5
2.88
L
The Morrigan
Clark Kid99
The Morrigan
0
12
2
0.08
L
Scylla
0
10
2
0.1
L
1
6
0
0.17
L
Thanatos
HappyGuardian
Thanatos
10
9
8
1.56
W
Zhong Kui
Loganw19
Zhong Kui
17
2
4
9.5
W
7
3
11
4.17
L
11
9
9
1.72
W
2
9
3
0.39
W
Bakasura
pepomaquina
Bakasura
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,379
Damage
60,753
77,253
Taken
72,796
25,315
Mitigated
33,638
19,592
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ACE_Gabo
Izanami
13,464
10,153
0
2,729
14,491
4,739
6,795
950
13,541
0
84,929
L
The Morrigan
Clark Kid99
The Morrigan
4,571
2,385
0
0
10,712
3,387
905
2,869
7,564
36,225
3,130
L
Scylla
2,150
181
0
166
13,367
3,339
873
2,848
9,798
19,047
0
L
2,547
1,069
0
1,953
11,140
2,860
0
1,698
9,027
0
24,690
L
Thanatos
HappyGuardian
Thanatos
12,065
3,079
0
9,140
20,145
7,780
580
3,134
16,256
0
54,392
W
Zhong Kui
Loganw19
Zhong Kui
16,674
2,548
0
6,659
14,477
12,732
5,468
1,896
12,581
77,376
3,511
W
9,192
4,120
25
42
10,696
4,493
3,740
1,798
8,898
0
63,840
L
23,046
12,981
120
8,213
21,889
7,949
2,571
5,716
14,972
0
57,829
W
2,392
659
0
910
13,729
3,798
240
758
12,971
0
23,419
W
Bakasura
pepomaquina
Bakasura
19,031
11,274
0
8,127
19,403
7,876
0
1,425
17,978
0
82,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
65,449
317
Minions Killed
518
0
Camps Cleared
0
1,559,526
Distance Traveled
1,829,819
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,151
598
118
5
0
354,129
0
L
The Morrigan
9,008
409
78
4
0
301,287
2
L
Scylla
8,125
369
32
1
0
325,604
1
L
Pele
7,579
345
41
2
0
252,525
0
L
Thanatos
11,804
537
89
4
0
355,822
4
W
Zhong Kui
15,059
685
130
6
0
384,397
3
W
Skadi
12,276
558
85
4
0
358,465
1
L
Neith
13,121
596
77
4
0
324,288
0
W
Loki
10,919
496
38
2
0
312,633
0
W
Bakasura
14,044
638
147
7
0
420,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role