Player Matchup

Pele
Pele
CreepyGuja
Pele
Level 101
God Stats
1W - 7L
1,500 SR
Queue Stats
365W - 365L
1,541 Elo+
Solo
Osiris
Osiris
Monkey47
Osiris
Level 158
God Stats
19W - 11L
1,708 SR
Queue Stats
663W - 714L
1,435 Elo+
Solo
Agni
Agni
Xatosh
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 342L
1,487 Elo+
Solo
Ares
Ares
avivdror
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,847 Elo+
Party 1
Medusa
Medusa
hunter78pro
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 98
1,542 SR
1,562 Elo+

VS

Team Averages
Level 89
1,527 SR
1,502 Elo+
Ymir
Ymir
ANNEDANK42069
Ymir
Level 69
God Stats
40W - 32L
1,588 SR
Queue Stats
126W - 92L
1,613 Elo+
Solo
Apollo
Apollo
DeadlyGunsZ
Apollo
Level 64
God Stats
31W - 28L
1,549 SR
Queue Stats
172W - 188L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
tripluf
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
zedoot
Pele
Level 96
God Stats
3W - 5L
1,500 SR
Queue Stats
589W - 548L
1,411 Elo+
Solo
Kukulkan
Kukulkan
人生赢家666伟
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,857
527
5,669
10,676
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
Monkey47
Osiris
13
2 / 1 / 1
7,402
569
10,141
7,923
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Xatosh
Agni
10
2 / 4 / 0
6,313
486
4,059
6,283
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
9
1 / 4 / 2
5,970
459
6,140
12,709
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
9
1 / 3 / 2
5,818
448
5,614
10,940
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,354
566
8,162
10,445
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
13
5 / 1 / 2
7,882
606
9,248
9,391
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
tripluf
Erlang Shen
12
2 / 3 / 0
6,795
523
6,351
15,301
6,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
zedoot
Pele
13
4 / 2 / 2
7,699
592
5,863
10,757
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 1
7,340
565
4,448
6,220
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
15
15
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
3
3
1
1.17
W
Apollo
5
1
2
6
L
Osiris
Monkey47
Osiris
2
1
1
2.5
L
Agni
Xatosh
Agni
2
4
0
0.5
L
Ares
1
4
2
0.5
L
Medusa
1
3
2
0.67
W
Erlang Shen
tripluf
Erlang Shen
2
3
0
0.67
W
Pele
zedoot
Pele
4
2
2
2.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
34,072
48,531
Taken
52,114
23,245
Mitigated
22,979
13,367
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,162
2,663
318
3,971
10,445
7,194
350
4,076
6,369
26,477
0
L
5,669
1,666
0
3,123
10,676
3,169
0
475
10,183
0
38,569
W
Apollo
9,248
6,467
0
6,807
9,391
3,307
2,915
1,388
8,003
0
54,717
L
Osiris
Monkey47
Osiris
10,141
3,973
0
3,510
7,923
9,351
0
0
7,923
0
44,956
L
Agni
Xatosh
Agni
4,059
272
0
833
6,283
1,944
82
3,048
3,039
23,565
0
L
Ares
6,140
453
0
2,208
12,709
5,603
0
3,694
8,983
23,617
0
L
Medusa
5,614
2,854
405
3,288
10,940
3,178
0
5,147
5,793
0
19,984
W
Erlang Shen
tripluf
Erlang Shen
6,351
2,564
0
5,164
15,301
6,603
0
0
15,301
0
30,655
W
Pele
zedoot
Pele
5,863
2,145
0
5,698
10,757
3,613
0
1,046
9,711
0
45,630
W
4,448
150
0
1,290
6,220
2,262
33
3,689
2,531
38,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
37,070
278
Minions Killed
364
0
Camps Cleared
0
1,137,008
Distance Traveled
1,136,418
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,354
566
24
2
0
217,300
1
L
Pele
6,857
527
62
5
0
237,143
5
W
Apollo
7,882
606
111
9
0
222,513
1
L
Osiris
7,402
569
101
8
0
226,412
5
L
Agni
6,313
486
51
4
0
221,628
3
L
Ares
5,970
459
16
1
0
232,864
2
L
Medusa
5,818
448
48
4
0
218,961
3
W
Erlang Shen
6,795
523
64
5
0
198,136
4
W
Pele
7,699
592
85
7
0
286,120
0
W
Kukulkan
7,340
565
80
6
0
212,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role