Player Matchup

Ganesha
Ganesha
ADCarri
Ganesha
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
30W - 31L
1,574 Elo+
Party 1
Agni
Agni
Maktaz
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 103L
1,628 Elo+
Solo
Tyr
Tyr
MeTTalz
Tyr
Level 29
God Stats
4W - 11L
1,432 SR
Queue Stats
70W - 81L
1,613 Elo+
Solo
Loki
Loki
Raiz0h
Loki
Level 8
God Stats
3W - 4L
1,579 SR
Queue Stats
34W - 37L
1,568 Elo+
Party 1
Medusa
Medusa
Shawnz997
Medusa
Level 29
God Stats
14W - 13L
1,388 SR
Queue Stats
471W - 450L
1,650 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,607 Elo+

VS

Team Averages
Level 14
1,552 SR
1,752 Elo+
Skadi
Skadi
Elferlus
Skadi
Level 6
God Stats
2W - 0L
1,728 SR
Queue Stats
4W - 9L
1,478 Elo+
Solo
Ra
Ra
Genicses
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,641 Elo+
Solo
Ares
Ares
OverdoneGrain
Ares
Level 28
God Stats
2W - 1L
1,249 SR
Queue Stats
24W - 19L
1,609 Elo+
Solo
Chang'e
Chang'e
PinxeJosua
Chang'e
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 58L
2,039 Elo+
Party 2
Arachne
Arachne
Yovyoh
Arachne
Level 18
God Stats
3W - 0L
1,782 SR
Queue Stats
145W - 46L
1,993 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ADCarri
Ganesha
12
0 / 7 / 11
8,688
457
9,179
18,041
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Maktaz
Agni
12
3 / 11 / 1
8,184
431
9,891
12,954
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
16
1 / 6 / 5
9,451
497
7,767
19,829
12,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
Raiz0h
Loki
15
4 / 11 / 4
9,683
510
9,260
17,506
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Shawnz997
Medusa
16
12 / 5 / 0
10,835
570
20,411
14,285
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elferlus
Skadi
13
1 / 9 / 4
8,095
426
4,197
12,782
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 4 / 10
11,564
609
12,472
13,918
6,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 4 / 9
8,423
443
5,040
14,840
10,548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
PinxeJosua
Chang'e
19
8 / 3 / 7
11,714
617
18,647
15,593
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Yovyoh
Arachne
20
24 / 0 / 9
13,104
690
26,018
22,071
12,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
20
Kills
40
40
Deaths
20
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ADCarri
Ganesha
0
7
11
0.79
W
Skadi
Elferlus
Skadi
1
9
4
0.33
W
6
4
10
2.75
L
Agni
Maktaz
Agni
3
11
1
0.32
L
Tyr
1
6
5
0.58
W
1
4
9
1.38
W
Chang'e
PinxeJosua
Chang'e
8
3
7
3.83
L
Loki
Raiz0h
Loki
4
11
4
0.55
L
Medusa
Shawnz997
Medusa
12
5
0
2.4
W
Arachne
Yovyoh
Arachne
24
0
9
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,508
Damage
66,374
82,615
Taken
79,204
39,950
Mitigated
40,261
14,830
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ADCarri
Ganesha
9,179
1,504
0
1,759
18,041
13,304
708
7,863
9,744
33,356
0
W
Skadi
Elferlus
Skadi
4,197
1,815
0
1,600
12,782
3,936
564
3,747
9,035
0
30,052
W
12,472
1,970
1,233
4,367
13,918
6,269
0
4,839
9,079
83,907
0
L
Agni
Maktaz
Agni
9,891
1,449
0
0
12,954
3,720
562
5,743
6,957
36,409
0
L
Tyr
7,767
812
0
5,924
19,829
12,596
0
10,087
9,194
0
54,923
W
5,040
674
203
650
14,840
10,548
0
2,132
12,708
23,071
0
W
Chang'e
PinxeJosua
Chang'e
18,647
2,047
2,007
7,283
15,593
6,665
1,382
3,530
12,063
81,345
0
L
Loki
Raiz0h
Loki
9,260
2,709
0
3,100
17,506
5,470
0
6,385
10,834
0
46,144
L
Medusa
Shawnz997
Medusa
20,411
9,753
0
4,047
14,285
4,860
2,010
4,440
9,727
0
80,957
W
Arachne
Yovyoh
Arachne
26,018
17,728
0
14,189
22,071
12,843
355
4,822
17,249
0
90,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
52,900
420
Minions Killed
517
0
Camps Cleared
0
1,659,089
Distance Traveled
1,836,683
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,688
457
14
1
0
324,015
0
W
Skadi
8,095
426
55
3
0
297,896
1
W
Ra
11,564
609
160
8
0
378,457
0
L
Agni
8,184
431
70
4
0
310,295
1
L
Tyr
9,451
497
105
6
0
372,741
2
W
Ares
8,423
443
34
2
0
352,246
7
W
Chang'e
11,714
617
157
8
0
349,421
2
L
Loki
9,683
510
81
4
0
328,082
4
L
Medusa
10,835
570
150
8
0
323,956
3
W
Arachne
13,104
690
111
6
0
458,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role