Player Matchup

Vamana
Vamana
AKX_01
Vamana
Level 105
God Stats
2W - 1L
1,739 SR
Queue Stats
27W - 24L
1,296 Elo+
Solo
Hachiman
Hachiman
JAVIER2rruiz
Hachiman
Level 100
God Stats
5W - 1L
1,600 SR
Queue Stats
101W - 86L
1,817 Elo+
Solo
King Arthur
King Arthur
JustAGamer6969
King Arthur
Level 42
God Stats
7W - 5L
1,530 SR
Queue Stats
101W - 96L
1,474 Elo+
Solo
Bacchus
Bacchus
N-acetylcysteine
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Hades
Hades
raam88549
Hades
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
272W - 224L
1,602 Elo+
Solo
Team Averages
Level 83
1,534 SR
1,515 Elo+

VS

Team Averages
Level 92
1,532 SR
1,493 Elo+
Yemoja
Yemoja
EugeneN7
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Neith
Neith
Gadelmaleh FR
Neith
Level 36
God Stats
12W - 10L
1,499 SR
Queue Stats
118W - 126L
1,465 Elo+
Solo
Nemesis
Nemesis
GeAr ZombaZ
Nemesis
Level 148
God Stats
29W - 37L
1,515 SR
Queue Stats
538W - 588L
1,532 Elo+
Solo
Merlin
Merlin
SalpheT
Merlin
Level 109
God Stats
88W - 102L
1,648 SR
Queue Stats
453W - 455L
1,560 Elo+
Solo
Geb
Geb
The-_-Detonator
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AKX_01
Vamana
17
1 / 2 / 10
10,202
927
17,723
19,374
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
JAVIER2rruiz
Hachiman
18
5 / 2 / 6
11,542
1,049
14,687
14,818
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JustAGamer6969
King Arthur
17
7 / 0 / 4
11,043
1,004
13,031
12,147
5,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 0 / 0
6,640
604
0
0
0
Hades
raam88549
Hades
17
3 / 1 / 8
10,609
964
13,400
13,391
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

247

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EugeneN7
Yemoja
16
0 / 2 / 5
10,369
943
6,887
10,106
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 1
10,057
914
12,093
6,698
2,959
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
GeAr ZombaZ
Nemesis
16
1 / 6 / 3
10,145
922
11,209
18,819
8,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SalpheT
Merlin
15
1 / 4 / 3
9,417
856
19,433
10,667
4,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 2 / 5
10,102
918
6,472
18,144
14,223
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
5
5
Deaths
16
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
AKX_01
Vamana
1
2
10
3
L
Yemoja
EugeneN7
Yemoja
0
2
5
1.25
L
3
2
1
1.75
L
Nemesis
GeAr ZombaZ
Nemesis
1
6
3
0.42
W
Hachiman
JAVIER2rruiz
Hachiman
5
2
6
4
W
King Arthur
JustAGamer6969
King Arthur
7
0
4
9
W
0
0
0
0
L
Merlin
SalpheT
Merlin
1
4
3
0.63
L
0
2
5
1.25
W
Hades
raam88549
Hades
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,841
Damage
56,094
59,730
Taken
64,434
34,745
Mitigated
39,338
13,161
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AKX_01
Vamana
17,723
7,900
0
3,680
19,374
15,664
0
8,934
10,440
0
29,513
L
Yemoja
EugeneN7
Yemoja
6,887
751
2,234
1,331
10,106
9,691
0
2,721
7,235
23,373
0
L
12,093
5,717
0
402
6,698
2,959
0
2,149
4,424
0
41,300
L
Nemesis
GeAr ZombaZ
Nemesis
11,209
6,004
0
2,057
18,819
8,247
0
2,406
16,238
155
35,071
W
Hachiman
JAVIER2rruiz
Hachiman
14,687
7,280
486
5,246
14,818
5,357
0
9,080
5,738
0
47,926
W
King Arthur
JustAGamer6969
King Arthur
13,031
2,020
0
0
12,147
5,633
0
7,512
4,635
0
40,522
W
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
SalpheT
Merlin
19,433
1,734
486
462
10,667
4,218
0
3,098
7,194
37,281
0
L
6,472
902
741
1,880
18,144
14,223
0
2,476
14,999
12,960
0
W
Hades
raam88549
Hades
13,400
848
811
2,938
13,391
8,091
0
7,360
6,031
24,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
50,090
207
Minions Killed
212
5
Camps Cleared
11
843,080
Distance Traveled
959,955
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,202
927
28
3
1
227,101
3
L
Yemoja
10,369
943
29
3
1
190,205
0
L
Neith
10,057
914
68
6
0
162,367
0
L
Nemesis
10,145
922
54
5
10
207,754
0
W
Hachiman
11,542
1,049
96
9
1
197,053
0
W
King Arthur
11,043
1,004
51
5
2
224,505
1
W
Bacchus
6,640
604
0
0
0
0
0
L
Merlin
9,417
856
46
4
0
190,471
0
L
Geb
10,102
918
15
1
0
209,158
0
W
Hades
10,609
964
32
3
1
194,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role