Player Matchup

Neith
Neith
Fusha24
Neith
Level 4
God Stats
16W - 9L
1,872 SR
Queue Stats
24W - 13L
1,873 Elo+
Party 1
Janus
Janus
Nicox626
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 151L
1,911 Elo+
Party 1
Sun Wukong
Sun Wukong
WesofStateFarm
Sun Wukong
Level 148
God Stats
20W - 13L
1,577 SR
Queue Stats
51W - 25L
1,734 Elo+
Party 1
Team Averages
Level 91
1,650 SR
1,839 Elo+

VS

Team Averages
Level 66
1,680 SR
1,644 Elo+
Achilles
Achilles
IRAKKO23
Achilles
Level 26
God Stats
31W - 8L
1,671 SR
Queue Stats
63W - 21L
1,756 Elo+
Party 2
Neith
Neith
MiniDoodle
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ra
Ra
Zquezz
Ra
Level 157
God Stats
4W - 0L
1,870 SR
Queue Stats
111W - 66L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fusha24
Neith
9
0 / 4 / 1
6,718
560
1,399
5,740
1,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Nicox626
Janus
9
0 / 7 / 2
6,862
572
4,207
8,480
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WesofStateFarm
Sun Wukong
12
3 / 2 / 0
7,923
660
7,821
11,833
7,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IRAKKO23
Achilles
12
4 / 0 / 9
8,610
718
7,762
10,014
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
9
0 / 2 / 7
7,449
621
2,525
5,051
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
9 / 1 / 4
9,592
799
11,799
6,471
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Fusha24
Neith
0
4
1
0.13
W
Achilles
IRAKKO23
Achilles
4
0
9
8.5
W
Neith
0
2
7
1.75
L
Janus
Nicox626
Janus
0
7
2
0.14
L
Sun Wukong
WesofStateFarm
Sun Wukong
3
2
0
1.5
W
Ra
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
22,086
26,053
Taken
21,536
11,651
Mitigated
12,204
3,769
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fusha24
Neith
1,399
750
0
210
5,740
1,948
56
3,222
2,244
0
9,733
W
Achilles
IRAKKO23
Achilles
7,762
2,593
882
2,270
10,014
8,227
853
2,774
7,240
0
21,468
W
Neith
2,525
956
0
1,505
5,051
1,607
1,681
389
4,662
0
20,109
L
Janus
Nicox626
Janus
4,207
214
0
124
8,480
2,563
0
4,940
3,003
17,639
0
L
Sun Wukong
WesofStateFarm
Sun Wukong
7,821
1,131
0
3,435
11,833
7,140
0
2,898
8,503
0
38,687
W
Ra
11,799
336
2,596
3,280
6,471
2,370
217
1,358
5,113
55,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,503
Gold Earned
25,651
125
Minions Killed
157
0
Camps Cleared
0
591,296
Distance Traveled
684,700
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,718
560
26
2
0
165,882
0
W
Achilles
8,610
718
29
2
0
248,609
2
W
Neith
7,449
621
31
3
0
184,173
4
L
Janus
6,862
572
30
3
0
197,509
3
L
Sun Wukong
7,923
660
69
6
0
227,905
1
W
Ra
9,592
799
97
8
0
251,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role