Player Matchup

Neith
Neith
DarkoDerTryhard7
Neith
Level 5
God Stats
5W - 6L
1,314 SR
Queue Stats
16W - 21L
1,317 Elo+
Solo
Nemesis
Nemesis
Jadex___Tron
Nemesis
Level 13
God Stats
2W - 9L
1,259 SR
Queue Stats
80W - 91L
1,415 Elo+
Solo
Fafnir
Fafnir
Red-Dragon-Omega
Fafnir
Level 20
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Nox
Nox
TurnedSnow7
Nox
Level 29
God Stats
4W - 3L
1,694 SR
Queue Stats
82W - 102L
1,580 Elo+
Solo
Thanatos
Thanatos
eskimocha
Thanatos
Level 24
God Stats
2W - 2L
1,749 SR
Queue Stats
3W - 2L
1,700 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,439 Elo+

VS

Team Averages
Level 28
1,607 SR
1,491 Elo+
Loki
Loki
BoxOutKing
Loki
Level 29
God Stats
12W - 7L
1,908 SR
Queue Stats
113W - 128L
1,649 Elo+
Party 2
Nike
Nike
Crips12
Nike
Level 40
God Stats
17W - 20L
1,479 SR
Queue Stats
266W - 307L
1,418 Elo+
Party 1
Raijin
Raijin
Il Pot lI
Raijin
Level 16
God Stats
5W - 9L
1,153 SR
Queue Stats
256W - 295L
1,410 Elo+
Party 1
Ares
Ares
TkTrip
Ares
Level 28
God Stats
5W - 2L
1,893 SR
Queue Stats
95W - 77L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
ZzBruZoZz
Danzaburou
Level 29
God Stats
20W - 20L
1,601 SR
Queue Stats
169W - 205L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,912
424
3,871
12,704
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Jadex___Tron
Nemesis
13
2 / 7 / 1
9,441
450
8,264
16,225
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 9 / 2
8,018
382
6,977
24,530
23,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 16 / 2
7,349
350
13,059
16,829
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
eskimocha
Thanatos
12
1 / 12 / 2
8,031
382
6,188
17,405
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 10
11,967
570
11,237
15,457
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Crips12
Nike
20
14 / 0 / 4
13,287
633
16,536
11,680
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
Il Pot lI
Raijin
16
8 / 1 / 18
11,756
560
14,473
13,185
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
TkTrip
Ares
14
6 / 1 / 18
11,021
525
8,912
18,618
19,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ZzBruZoZz
Danzaburou
18
13 / 1 / 6
13,961
665
11,922
11,777
7,492
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
106
4
Kills
50
51
Deaths
4
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Nike
Crips12
Nike
14
0
4
16
L
1
7
1
0.21
W
Raijin
Il Pot lI
Raijin
8
1
18
17
L
Nemesis
Jadex___Tron
Nemesis
2
7
1
0.36
L
0
9
2
0.11
W
Ares
TkTrip
Ares
6
1
18
15
L
0
16
2
0.06
W
Danzaburou
ZzBruZoZz
Danzaburou
13
1
6
16
L
Thanatos
eskimocha
Thanatos
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
63,080
87,693
Taken
70,717
44,376
Mitigated
48,206
15,718
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,237
4,234
0
5,305
15,457
7,181
1,356
3,259
12,198
0
83,089
W
Nike
Crips12
Nike
16,536
6,448
0
1,600
11,680
8,346
2,728
2,410
9,270
0
95,169
L
3,871
1,502
0
3,562
12,704
3,611
941
776
11,789
0
46,823
W
Raijin
Il Pot lI
Raijin
14,473
3,087
349
1,425
13,185
5,943
1,529
5,941
7,244
54,373
0
L
Nemesis
Jadex___Tron
Nemesis
8,264
3,020
0
2,019
16,225
4,952
689
5,372
10,531
0
41,639
L
6,977
1,872
0
4,882
24,530
23,897
162
6,776
17,232
26,926
0
W
Ares
TkTrip
Ares
8,912
365
1,025
3,503
18,618
19,244
682
4,885
13,733
28,484
0
L
13,059
707
0
0
16,829
5,709
512
4,836
11,541
35,880
0
W
Danzaburou
ZzBruZoZz
Danzaburou
11,922
3,176
198
5,569
11,777
7,492
4,299
3,541
8,236
0
66,095
L
Thanatos
eskimocha
Thanatos
6,188
1,834
0
5,255
17,405
6,207
0
4,469
12,615
0
30,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
61,992
269
Minions Killed
509
0
Camps Cleared
0
1,703,616
Distance Traveled
1,923,729
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,967
570
112
5
0
387,784
5
W
Nike
13,287
633
160
8
0
434,901
0
L
Neith
8,912
424
75
4
0
279,883
2
W
Raijin
11,756
560
92
4
0
364,936
0
L
Nemesis
9,441
450
72
3
0
402,609
0
L
Fafnir
8,018
382
24
1
0
325,728
0
W
Ares
11,021
525
25
1
0
376,012
2
L
Nox
7,349
350
42
2
0
355,719
1
W
Danzaburou
13,961
665
120
6
0
360,096
5
L
Thanatos
8,031
382
56
3
0
339,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role