Player Matchup

Ymir
Ymir
Ania544
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ItsSimplis
Cernunnos
Level 18
God Stats
5W - 2L
1,852 SR
Queue Stats
72W - 60L
1,663 Elo+
Solo
Nemesis
Nemesis
Paradox267
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Za Warudo owo
Hercules
Level 120
God Stats
8W - 7L
1,508 SR
Queue Stats
313W - 313L
1,536 Elo+
Party 1
He Bo
He Bo
lezardowhitton
He Bo
Level 17
God Stats
1W - 0L
1,827 SR
Queue Stats
28W - 22L
1,499 Elo+
Solo
Team Averages
Level 35
1,637 SR
1,540 Elo+

VS

Team Averages
Level 21
1,476 SR
1,572 Elo+
Yemoja
Yemoja
DoubleBoo
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,326 Elo+
Solo
Neith
Neith
Jajuja
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
KoudaIka1
Ymir
Level 27
God Stats
13W - 13L
1,500 SR
Queue Stats
112W - 87L
1,951 Elo+
Solo
Arachne
Arachne
checksm8
Arachne
Level 24
God Stats
0W - 3L
1,147 SR
Queue Stats
32W - 37L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
greatrome
Ao Kuang
Level 24
God Stats
7W - 6L
1,734 SR
Queue Stats
40W - 35L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ania544
Ymir
16
5 / 2 / 12
12,196
581
9,209
11,739
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
ItsSimplis
Cernunnos
20
16 / 1 / 2
14,995
714
28,236
20,008
11,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Paradox267
Nemesis
13
1 / 4 / 6
9,550
455
4,156
9,070
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Za Warudo owo
Hercules
17
5 / 2 / 1
11,801
562
7,108
14,907
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 4
9,498
452
6,056
10,692
3,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DoubleBoo
Yemoja
13
2 / 8 / 4
9,138
435
3,905
18,779
20,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Jajuja
Neith
14
4 / 5 / 6
9,131
435
10,683
14,241
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
3
0 / 1 / 0
5,831
278
381
1,212
197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
checksm8
Arachne
13
4 / 7 / 2
8,930
425
7,372
21,698
7,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
greatrome
Ao Kuang
15
6 / 7 / 0
9,517
453
10,606
18,033
7,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
28
Kills
16
16
Deaths
28
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ania544
Ymir
5
2
12
5.5
L
Yemoja
DoubleBoo
Yemoja
2
8
4
0.5
W
Cernunnos
ItsSimplis
Cernunnos
16
1
2
17
L
Neith
Jajuja
Neith
4
5
6
1.4
L
Ymir
0
1
0
0
W
Nemesis
Paradox267
Nemesis
1
4
6
1
W
Hercules
Za Warudo owo
Hercules
5
2
1
2.75
L
Arachne
checksm8
Arachne
4
7
2
0.71
L
Ao Kuang
greatrome
Ao Kuang
6
7
0
0.86
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,765
Damage
32,947
66,416
Taken
73,963
43,344
Mitigated
42,663
27,206
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ania544
Ymir
9,209
3,903
0
4,196
11,739
10,149
709
3,394
8,345
51,392
0
L
Yemoja
DoubleBoo
Yemoja
3,905
646
2,524
950
18,779
20,508
231
3,735
14,944
26,789
0
W
Cernunnos
ItsSimplis
Cernunnos
28,236
15,023
0
13,502
20,008
11,033
8,407
3,947
16,061
0
152,919
L
Neith
Jajuja
Neith
10,683
4,731
0
2,333
14,241
6,642
1,529
3,190
10,901
0
35,613
L
Ymir
381
166
0
75
1,212
197
0
35
1,177
4,623
0
W
Nemesis
Paradox267
Nemesis
4,156
2,597
0
1,248
9,070
4,833
0
2,797
6,273
0
32,324
W
Hercules
Za Warudo owo
Hercules
7,108
1,114
0
6,869
14,907
13,792
1,275
2,776
12,131
15,465
46,277
L
Arachne
checksm8
Arachne
7,372
5,079
0
8,346
21,698
7,859
0
5,317
16,281
0
42,451
L
Ao Kuang
greatrome
Ao Kuang
10,606
3,149
0
7,785
18,033
7,457
0
4,461
13,472
45,292
0
W
6,056
303
0
1,391
10,692
3,537
433
6,944
3,748
29,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
42,547
504
Minions Killed
255
0
Camps Cleared
0
1,812,476
Distance Traveled
1,478,660
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,196
581
77
4
0
430,244
6
L
Yemoja
9,138
435
40
2
0
366,606
3
W
Cernunnos
14,995
714
206
10
0
336,753
0
L
Neith
9,131
435
52
2
0
327,677
0
L
Ymir
5,831
278
11
1
0
48,739
0
W
Nemesis
9,550
455
54
3
0
340,114
0
W
Hercules
11,801
562
117
6
0
363,233
0
L
Arachne
8,930
425
77
4
0
396,833
5
L
Ao Kuang
9,517
453
75
4
0
338,805
1
W
He Bo
9,498
452
50
2
0
342,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role