Player Matchup

Zeus
Zeus
Gold III
HokageDevil
Zeus
Gold III
Level 160
God Stats
13W - 7L
2,036 SR
Queue Stats
210W - 202L
1,518 MMR
Solo
Skadi
Skadi
Bronze III
Levron
Skadi
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Skleh
Fenrir
Bronze III
Level 41
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
tobilo11
Amaterasu
Bronze III
Level 107
God Stats
1W - 3L
1,639 SR
Queue Stats
42W - 31L
1,500 MMR
Solo
Artio
Artio
Silver I
xDaradarus
Artio
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,679 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,557 SR
1,504 MMR
Agni
Agni
Gold III
ElBubu75
Agni
Gold III
Level 41
God Stats
4W - 10L
1,321 SR
Queue Stats
141W - 130L
1,512 MMR
Solo
Cabrakan
Cabrakan
Silver I
Kekk5
Cabrakan
Silver I
Level 102
God Stats
1W - 1L
1,277 SR
Queue Stats
802W - 818L
1,497 MMR
Solo
Camazotz
Camazotz
Gold II
Soulweeper66
Camazotz
Gold II
Level 160
God Stats
6W - 1L
1,811 SR
Queue Stats
71W - 73L
1,516 MMR
Solo
Chiron
Chiron
Gold IV
Ziji
Chiron
Gold IV
Level 65
God Stats
12W - 12L
1,874 SR
Queue Stats
91W - 102L
1,508 MMR
Solo
Guan Yu
Guan Yu
Bronze III
confusedkiwi
Guan Yu
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 1
12,777
532
18,355
11,776
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Levron
Skadi
17
1 / 4 / 4
10,992
458
13,659
15,594
5,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Skleh
Fenrir
18
5 / 6 / 2
11,528
480
7,980
26,400
11,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
tobilo11
Amaterasu
19
2 / 4 / 2
12,172
507
22,007
33,510
22,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
12
0 / 6 / 2
9,676
403
4,022
16,790
11,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetScyllaTsukuyomiApolloDanzaburou

VS

Bans
Nu WaCerberusAthenaCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
5 / 2 / 6
15,020
626
14,548
10,865
4,453
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Kekk5
Cabrakan
19
2 / 3 / 10
13,523
563
8,584
19,719
22,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
Soulweeper66
Camazotz
20
5 / 5 / 11
14,206
592
21,270
29,551
12,790
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
Ziji
Chiron
20
8 / 0 / 3
15,685
654
15,332
19,655
9,362
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
confusedkiwi
Guan Yu
20
4 / 3 / 5
13,997
583
16,633
27,405
31,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
24
24
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
5
2
6
4
L
5
4
1
1.38
W
Cabrakan
Kekk5
Cabrakan
2
3
10
2.33
L
Skadi
Levron
Skadi
1
4
4
0.75
L
Fenrir
Skleh
Fenrir
5
6
2
1
W
Camazotz
Soulweeper66
Camazotz
5
5
11
2.1
W
Chiron
Ziji
Chiron
8
0
3
9.5
W
Guan Yu
confusedkiwi
Guan Yu
4
3
5
2.17
L
Amaterasu
tobilo11
Amaterasu
2
4
2
0.75
L
Artio
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,023
Damage
76,367
104,070
Taken
107,195
54,737
Mitigated
80,164
35,336
Healing
53,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,548
1,436
0
2,884
10,865
4,453
4,076
2,390
8,333
125,068
0
L
18,355
849
0
1,567
11,776
4,623
116
3,799
7,816
103,417
0
W
Cabrakan
Kekk5
Cabrakan
8,584
1,399
0
3,736
19,719
22,355
508
6,720
12,840
62,511
0
L
Skadi
Levron
Skadi
13,659
6,319
0
3,171
15,594
5,108
0
3,827
11,702
0
76,884
L
Fenrir
Skleh
Fenrir
7,980
2,442
0
9,228
26,400
11,291
0
4,987
21,173
0
74,029
W
Camazotz
Soulweeper66
Camazotz
21,270
9,731
0
12,115
29,551
12,790
343
4,978
24,317
0
113,726
W
Chiron
Ziji
Chiron
15,332
6,444
1,359
12,991
19,655
9,362
11,164
5,230
14,291
0
138,125
W
Guan Yu
confusedkiwi
Guan Yu
16,633
5,782
3,499
16,915
27,405
31,204
1,478
3,282
24,026
0
77,229
L
Amaterasu
tobilo11
Amaterasu
22,007
11,691
0
17,455
33,510
22,578
478
4,988
27,599
79
92,724
L
Artio
4,022
454
402
3,513
16,790
11,137
0
4,904
11,669
29,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
72,431
648
Minions Killed
784
0
Camps Cleared
0
2,120,632
Distance Traveled
2,335,715
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,020
626
213
9
0
464,644
14
L
Zeus
12,777
532
171
7
0
442,397
5
W
Cabrakan
13,523
563
93
4
0
450,318
4
L
Skadi
10,992
458
145
6
0
442,802
9
L
Fenrir
11,528
480
110
5
0
446,623
6
W
Camazotz
14,206
592
129
5
0
489,722
4
W
Chiron
15,685
654
204
9
0
443,755
8
W
Guan Yu
13,997
583
145
6
0
487,276
4
L
Amaterasu
12,172
507
178
7
0
472,100
4
L
Artio
9,676
403
44
2
0
316,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role