Player Matchup

Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bardockhardknock
Fenrir
Level 21
God Stats
1W - 2L
1,279 SR
Queue Stats
12W - 6L
1,537 Elo+
Party 1
Chaac
Chaac
BlindFox_89
Chaac
Level 107
God Stats
0W - 1L
1,825 SR
Queue Stats
23W - 20L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
II Belldandy II
Kukulkan
Level 31
God Stats
1W - 2L
1,692 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Neith
Neith
IIFapOutLoud
Neith
Level 73
God Stats
0W - 1L
1,998 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,659 SR
1,543 Elo+

VS

Team Averages
Level 96
1,520 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GreatnessCapture
Ao Kuang
Level 84
God Stats
78W - 75L
1,537 SR
Queue Stats
228W - 199L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Lil_SmooveX
Sun Wukong
Level 100
God Stats
7W - 9L
1,565 SR
Queue Stats
58W - 48L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
kingdebarrio42
Cu Chulainn
Level 83
God Stats
3W - 8L
1,500 SR
Queue Stats
44W - 46L
1,494 Elo+
Solo
Agni
Agni
luismario32216
Agni
Level 107
God Stats
8W - 3L
1,500 SR
Queue Stats
606W - 551L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 6 / 0
7,246
426
5,517
13,774
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 1
7,620
448
3,360
13,095
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 5 / 2
8,555
503
10,039
17,231
10,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
12
0 / 7 / 0
7,152
421
7,047
11,527
4,259
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 7 / 2
6,905
406
2,885
9,626
2,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 6
9,674
569
10,147
5,141
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 2 / 8
9,835
579
11,700
11,695
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Lil_SmooveX
Sun Wukong
15
5 / 1 / 9
9,977
587
7,672
9,271
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
kingdebarrio42
Cu Chulainn
17
5 / 4 / 3
10,152
597
10,300
13,977
9,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 0 / 5
10,481
617
9,010
8,142
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
8
Kills
30
30
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
6
0
0.33
W
Izanami
 
Izanami
6
1
6
9
L
2
5
1
0.5
L
4
5
2
1
W
9
2
8
6.5
L
Kukulkan
0
7
0
0
L
0
7
2
0.14
W
Sun Wukong
Lil_SmooveX
Sun Wukong
5
1
9
9.5
W
Cu Chulainn
kingdebarrio42
Cu Chulainn
5
4
3
1.63
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
48,829
65,253
Taken
48,226
33,898
Mitigated
23,880
18,381
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,517
753
544
3,030
13,774
11,346
0
2,943
10,711
27,993
0
W
Izanami
 
Izanami
10,147
5,975
330
480
5,141
2,291
2,390
1,822
3,319
0
56,220
L
3,360
990
0
3,401
13,095
5,130
0
3,253
9,706
0
38,523
L
10,039
3,270
0
8,663
17,231
10,411
70
3,821
13,322
0
51,560
W
11,700
1,906
726
5,628
11,695
4,291
639
3,060
8,635
45,221
0
L
Kukulkan
7,047
864
0
861
11,527
4,259
178
9,108
2,160
39,914
0
L
2,885
763
357
1,525
9,626
2,752
909
982
8,644
0
32,961
W
Sun Wukong
Lil_SmooveX
Sun Wukong
7,672
2,074
0
2,370
9,271
5,008
714
2,561
6,710
0
37,273
W
Cu Chulainn
kingdebarrio42
Cu Chulainn
10,300
2,457
0
3,093
13,977
9,232
1,089
639
13,338
0
57,241
W
9,010
739
0
4,079
8,142
3,058
2,841
4,482
3,660
61,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
50,119
377
Minions Killed
485
0
Camps Cleared
0
1,456,561
Distance Traveled
1,709,608
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,246
426
39
2
0
319,981
0
W
Izanami
9,674
569
99
6
0
308,499
6
L
Fenrir
7,620
448
89
5
0
310,647
0
L
Chaac
8,555
503
96
6
0
301,597
1
W
Ao Kuang
9,835
579
75
4
0
381,715
6
L
Kukulkan
7,152
421
81
5
0
283,332
0
L
Neith
6,905
406
72
4
0
241,004
2
W
Sun Wukong
9,977
587
70
4
0
358,951
2
W
Cu Chulainn
10,152
597
112
7
0
325,302
0
W
Agni
10,481
617
129
8
0
335,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role